cache uses bare entities, as a result when a jid with a resource is used in roster, it is not handled properly.
As this case is rare and probably resulting from bugs in clients, entities with resources are ignored and a warning is logged when this happens.
fix 306
u"" is now used as defaut item id instead of node, as it needs to be serialised anyway. This is temporary solution, as empty string can be used for item id (not forbidden by XEP-0060), but for now this is not handled correctly in jp/SàT (see https://bugs.goffi.org/bugs/view/289). Correct solution will probably need to use a special key in extra to mark empty string in id.
Added/removed some required values for node or item when it made sense.
if host is out of sync, that means that server is not connected and it makes no sense to call this method. Furthermore, this was resulting in a crash because profile is not found.
when connected signal is received, a whole (re)connection has happened, meaning that everything is potentially out of sync (opened widget and contact lists), so host.sync is set accordingly.
It's a temporary option, as (dis)connect is a per-profile signal, and host.sync is global. Methods similar to sync workflow must be implemented on a per-profile basis.
rosterResync do a full resynchronisation of roster with server. This should not be needed, but may be useful if user suspect a sync issue for whatever reason.
when avatar is shown by ImageMagick's display and it is terminated using SIGINT, the return code is 2 and not 0.
Before this patch, jp was interpreting the 2 as an image not displayed and so was trying with the next available command
Now it is stopping when exit code 2 is received.
- new MessageWidget class, to have a common ancestor for widgets from different frontends
- new message_widgets_rev property to get reverse iterator on message widgets
- new isUserMoved method to check if a Message is a user moved info
- new handleUserMoved method to merge info message when suitable. This is code from Primitivus made generic.
in addition to listeners, a frontend can now register progression callback and errback which are called when the given progressing action is finished.
Those callbacks can be registered using registerProgressCbs or specified in actionManager.
a single target is the most common case, but QuickWidget handle multiple targets. When a single target is requested and multiple exist, a random one is returned.
This is a temporary situation, targetting should be improved in a future version to manage multiple targets in hash.
when a widget was recreated, a new hash was created with a suffix, making hash matching difficult and bug prone.
This has been changed to use a list of instances instead, this simplify the code and avoid issues while looking for existing instances of a widget.
QuickWidget implement base of sync mechanism with a sync property which can be overriden, and resync method which is called when resynchronisation is needed.
When resync is required, chat widget get missing occupant and history elements
A new callable argument can be used with historyPrint, when set it is called when history has been fully printed.
in newMessage handler, full jid was sometime used for target, while is should always be bare jid. Full jid is used in the messageNew method of each widget.
if AUTO_RESYNC is False, frontend must call itself the resync method.
This is useful to improve performance, resynchronising all widgets at once may be resource intensive, and it may be more efficient to resync a widget only when it is visible.
on some frontend (notably on mobiles) frontend can be paused and lose synchronisation with backend, this can also happen if backend restart a connexion without resuming using stream management. To manage that, QuickApp now has a sync attribute which is True when the backend is in sync with frontend.
When synchronisation has been lost and is possible again, all widget will have their "resync" method called, which can be used to do necessary calls to update the status.
It's the responsability of each widget to then reset the "sync" attribute, once everything has been resynchronised.
"-C" now allow comment and "--no-comments" explicitly disable it. This way when none of this option is used, the current state of the item is kept without deleting accidentaly the comments node.