libervia-backend/frontends/wix/card_game.py

160 lines
5.6 KiB
Python

#!/usr/bin/python
# -*- coding: utf-8 -*-
"""
wix: a SAT frontend
Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import wx
import os.path, glob
import random
import pdb
from logging import debug, info, error
from tools.jid import JID
from quick_frontend.quick_chat import QuickChat
from contact_list import ContactList
CARD_WIDTH = 74
CARD_HEIGHT = 136
MIN_WIDTH = 950 #Minimum size of the panel
MIN_HEIGHT = 500
class Card():
"""This class is used to represent a card, graphically and logically"""
def __init__(self, file):
"""@param file: path of the PNG file"""
self.bitmap = wx.Image(file).ConvertToBitmap()
root_name = os.path.splitext(os.path.basename(file))[0]
self.family,self.value=root_name.split('_')
self.bout = True if self.family=="atout" and self.value in ["1","21","excuse"] else False
print "Carte:",self.family, self.value, self.bout
def draw(self, dc, x, y):
"""Draw the card on the device context
@param dc: device context
@param x: abscissa
@param y: ordinate"""
dc.DrawBitmap(self.bitmap, x, y, True)
class CardPanel(wx.Panel):
"""This class is used to display the cards"""
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
self.load_cards("/home/goffi/dev/divers/images/cards/")
self.selected = None #contain the card to highlight
self.hand_size = 13 #number of cards in a hand
self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
self.hand = random.sample(self.deck, self.hand_size)
self.SetBackgroundColour(wx.GREEN)
self.Bind(wx.EVT_SIZE, self.onResize)
self.Bind(wx.EVT_PAINT, self.onPaint)
self.Bind(wx.EVT_MOTION, self.onMouseMove)
self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
def load_cards(self, dir):
"""Load all the cards in memory
@param dir: directory where the PNG files are"""
self.cards={}
self.deck=[]
self.cards["atout"]={} #As Tarot is a french game, it's more handy & logical to keep french names
self.cards["pique"]={} #spade
self.cards["coeur"]={} #heart
self.cards["carreau"]={} #diamond
self.cards["trefle"]={} #club
for file in glob.glob(dir+'/*_*.png'):
card = Card(file)
self.cards[card.family, card.value]=card
self.deck.append(card)
"""for value in map(str,range(1,22))+['excuse']:
self.idx_cards.append(self.cards["atout",value])
for family in ["pique", "coeur", "carreau", "trefle"]:
for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
self.idx_cards.append(self.cards[family, value])""" #XXX: no need to sort the cards !
def _is_on_hand(self, pos_x, pos_y):
"""Return True if the coordinate are on the hand cards"""
if pos_x > self.orig_x and pos_y > self.orig_y \
and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \
and pos_y < self.end_y:
return True
return False
def onResize(self, event):
self._recalc_ori()
def _recalc_ori(self):
"""Recalculate origines, must be call when size change"""
self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
self.end_y = self.orig_y + CARD_HEIGHT
def onPaint(self, event):
dc = wx.PaintDC(self)
x=self.orig_x
for card in self.hand:
card.draw(dc,x,self.orig_y - 30 if card == self.selected else self.orig_y)
x+=self.visible_size
def onMouseMove(self, event):
pos_x,pos_y = event.GetPosition()
if self._is_on_hand(pos_x, pos_y):
try:
self.selected = self.hand[(pos_x-self.orig_x)/self.visible_size]
except IndexError:
self.selected = self.hand[-1]
self.Refresh()
else:
self.selected = None
self.Refresh()
def onMouseClick(self, event):
print "mouse click:",event.GetPosition()
pos_x,pos_y = event.GetPosition()
if self._is_on_hand(pos_x, pos_y):
idx = (pos_x-self.orig_x)/self.visible_size
if idx == len(self.hand):
idx-=1
if self.hand[idx] == self.selected:
del self.hand[idx]
self._recalc_ori()
self.Refresh()
class CardGame(wx.Frame, QuickChat):
"""The window used to play all kind of card games"""
def __init__(self, host):
wx.Frame.__init__(self, None, pos=(0,0), size=(950,500))
self.host = host
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.panel = CardPanel(self)
self.sizer.Add(self.panel, 1, flag=wx.EXPAND)
self.SetSizer(self.sizer)
self.SetAutoLayout(True)
#events