historically, Libervia (SàT before) was using camelCase as allowed by PEP8 when using a pre-PEP8 code, to use the same coding style as in Twisted. However, snake_case is more readable and it's better to follow PEP8 best practices, so it has been decided to move on full snake_case. Because Libervia has a huge codebase, this ended with a ugly mix of camelCase and snake_case. To fix that, this patch does a big refactoring by renaming every function and method (including bridge) that are not coming from Twisted or Wokkel, to use fully snake_case. This is a massive change, and may result in some bugs.
654 lines
27 KiB
Python
654 lines
27 KiB
Python
#!/usr/bin/env python3
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# SAT: a jabber client
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# Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org)
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# Copyright (C) 2013-2016 Adrien Cossa (souliane@mailoo.org)
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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""" Tests for the plugin room game (base class for MUC games) """
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from sat.core.i18n import _
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from .constants import Const
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from sat.test import helpers, helpers_plugins
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from sat.plugins import plugin_misc_room_game as plugin
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from twisted.words.protocols.jabber.jid import JID
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from wokkel.muc import User
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from logging import WARNING
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# Data used for test initialization
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NAMESERVICE = "http://www.goffi.org/protocol/dummy"
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TAG = "dummy"
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PLUGIN_INFO = {
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"name": "Dummy plugin",
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"import_name": "DUMMY",
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"type": "MISC",
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"protocols": [],
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"dependencies": [],
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"main": "Dummy",
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"handler": "no", # handler MUST be "no" (dynamic inheritance)
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"description": _("""Dummy plugin to test room game"""),
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}
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ROOM_JID = JID(Const.MUC_STR[0])
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PROFILE = Const.PROFILE[0]
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OTHER_PROFILE = Const.PROFILE[1]
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class RoomGameTest(helpers.SatTestCase):
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def setUp(self):
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self.host = helpers.FakeSAT()
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def reinit(self, game_init={}, player_init={}):
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self.host.reinit()
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self.plugin = plugin.RoomGame(self.host)
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self.plugin._init_(
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self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init
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)
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self.plugin_0045 = self.host.plugins["XEP-0045"] = helpers_plugins.FakeXEP_0045(
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self.host
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)
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self.plugin_0249 = self.host.plugins["XEP-0249"] = helpers_plugins.FakeXEP_0249(
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self.host
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)
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for profile in Const.PROFILE:
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self.host.get_client(profile) # init self.host.profiles[profile]
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def init_game(self, muc_index, user_index):
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self.plugin_0045.join_room(user_index, muc_index)
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self.plugin._init_game(JID(Const.MUC_STR[muc_index]), Const.JID[user_index].user)
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def _expected_message(self, to, type_, tag, players=[]):
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content = "<%s" % tag
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if not players:
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content += "/>"
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else:
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content += ">"
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for i in range(0, len(players)):
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content += "<player index='%s'>%s</player>" % (i, players[i])
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content += "</%s>" % tag
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return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % (
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to.full(),
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type_,
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TAG,
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NAMESERVICE,
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content,
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)
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def test_create_or_invite_solo(self):
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self.reinit()
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self.plugin_0045.join_room(0, 0)
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self.plugin._create_or_invite(self.plugin_0045.get_room(0, 0), [], Const.PROFILE[0])
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self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
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def test_create_or_invite_multi_not_waiting(self):
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self.reinit()
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self.plugin_0045.join_room(0, 0)
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other_players = [Const.JID[1], Const.JID[2]]
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self.plugin._create_or_invite(
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self.plugin_0045.get_room(0, 0), other_players, Const.PROFILE[0]
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)
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self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
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def test_create_or_invite_multi_waiting(self):
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self.reinit(player_init={"score": 0})
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self.plugin_0045.join_room(0, 0)
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other_players = [Const.JID[1], Const.JID[2]]
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self.plugin._create_or_invite(
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self.plugin_0045.get_room(0, 0), other_players, Const.PROFILE[0]
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)
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self.assertTrue(self.plugin._game_exists(ROOM_JID, False))
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self.assertFalse(self.plugin._game_exists(ROOM_JID, True))
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def test_init_game(self):
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self.reinit()
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self.init_game(0, 0)
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self.assertTrue(self.plugin.is_referee(ROOM_JID, Const.JID[0].user))
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self.assertEqual([], self.plugin.games[ROOM_JID]["players"])
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def test_check_join_auth(self):
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self.reinit()
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check = lambda value: getattr(self, "assert%s" % value)(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[0], Const.JID[0].user)
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)
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check(False)
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# to test the "invited" mode, the referee must be different than the user to test
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self.init_game(0, 1)
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self.plugin.join_mode = self.plugin.ALL
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check(True)
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self.plugin.join_mode = self.plugin.INVITED
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check(False)
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self.plugin.invitations[ROOM_JID] = [(None, [Const.JID[0].userhostJID()])]
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check(True)
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self.plugin.join_mode = self.plugin.NONE
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check(False)
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self.plugin.games[ROOM_JID]["players"].append(Const.JID[0].user)
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check(True)
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def test_update_players(self):
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self.reinit()
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self.init_game(0, 0)
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self.assertEqual(self.plugin.games[ROOM_JID]["players"], [])
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self.plugin._update_players(ROOM_JID, [], True, Const.PROFILE[0])
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self.assertEqual(self.plugin.games[ROOM_JID]["players"], [])
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self.plugin._update_players(ROOM_JID, ["user1"], True, Const.PROFILE[0])
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self.assertEqual(self.plugin.games[ROOM_JID]["players"], ["user1"])
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self.plugin._update_players(ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0])
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self.assertEqual(
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self.plugin.games[ROOM_JID]["players"], ["user1", "user2", "user3"]
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)
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self.plugin._update_players(
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ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0]
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) # should not be stored twice
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self.assertEqual(
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self.plugin.games[ROOM_JID]["players"], ["user1", "user2", "user3"]
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)
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def test_synchronize_room(self):
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self.reinit()
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self.init_game(0, 0)
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self.plugin._synchronize_room(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
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self.assertEqual(
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self.host.get_sent_message_xml(0),
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self._expected_message(ROOM_JID, "groupchat", "players", []),
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)
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self.plugin.games[ROOM_JID]["players"].append("test1")
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self.plugin._synchronize_room(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
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self.assertEqual(
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self.host.get_sent_message_xml(0),
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self._expected_message(ROOM_JID, "groupchat", "players", ["test1"]),
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)
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self.plugin.games[ROOM_JID]["started"] = True
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self.plugin.games[ROOM_JID]["players"].append("test2")
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self.plugin._synchronize_room(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
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self.assertEqual(
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self.host.get_sent_message_xml(0),
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self._expected_message(ROOM_JID, "groupchat", "started", ["test1", "test2"]),
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)
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self.plugin.games[ROOM_JID]["players"].append("test3")
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self.plugin.games[ROOM_JID]["players"].append("test4")
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user1 = JID(ROOM_JID.userhost() + "/" + Const.JID[0].user)
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user2 = JID(ROOM_JID.userhost() + "/" + Const.JID[1].user)
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self.plugin._synchronize_room(ROOM_JID, [user1, user2], Const.PROFILE[0])
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self.assert_equal_xml(
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self.host.get_sent_message_xml(0),
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self._expected_message(
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user1, "normal", "started", ["test1", "test2", "test3", "test4"]
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),
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)
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self.assert_equal_xml(
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self.host.get_sent_message_xml(0),
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self._expected_message(
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user2, "normal", "started", ["test1", "test2", "test3", "test4"]
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),
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)
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def test_invite_players(self):
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self.reinit()
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self.init_game(0, 0)
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self.plugin_0045.join_room(0, 1)
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self.assertEqual(self.plugin.invitations[ROOM_JID], [])
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room = self.plugin_0045.get_room(0, 0)
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nicks = self.plugin._invite_players(
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room, [Const.JID[1], Const.JID[2]], Const.JID[0].user, Const.PROFILE[0]
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)
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self.assertEqual(
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self.plugin.invitations[ROOM_JID][0][1],
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[Const.JID[1].userhostJID(), Const.JID[2].userhostJID()],
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)
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# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
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self.assertEqual(nicks, [Const.JID[1].user, Const.JID[2].user])
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nicks = self.plugin._invite_players(
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room, [Const.JID[1], Const.JID[3]], Const.JID[0].user, Const.PROFILE[0]
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)
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self.assertEqual(
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self.plugin.invitations[ROOM_JID][1][1],
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[Const.JID[1].userhostJID(), Const.JID[3].userhostJID()],
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)
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# this time Const.JID[1] and Const.JID[3] have the same user but the host differs
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self.assertEqual(nicks, [Const.JID[1].user])
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def test_check_invite_auth(self):
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def check(value, index):
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nick = self.plugin_0045.get_nick(0, index)
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getattr(self, "assert%s" % value)(
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self.plugin._check_invite_auth(ROOM_JID, nick)
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)
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self.reinit()
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for mode in [
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self.plugin.FROM_ALL,
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self.plugin.FROM_NONE,
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self.plugin.FROM_REFEREE,
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self.plugin.FROM_PLAYERS,
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]:
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self.plugin.invite_mode = mode
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check(True, 0)
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self.init_game(0, 0)
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self.plugin.invite_mode = self.plugin.FROM_ALL
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check(True, 0)
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check(True, 1)
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self.plugin.invite_mode = self.plugin.FROM_NONE
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check(True, 0) # game initialized but not started yet, referee can invite
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check(False, 1)
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self.plugin.invite_mode = self.plugin.FROM_REFEREE
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check(True, 0)
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check(False, 1)
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user_nick = self.plugin_0045.join_room(0, 1)
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self.plugin.games[ROOM_JID]["players"].append(user_nick)
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self.plugin.invite_mode = self.plugin.FROM_PLAYERS
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check(True, 0)
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check(True, 1)
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check(False, 2)
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def test_is_referee(self):
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self.reinit()
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self.init_game(0, 0)
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self.assertTrue(self.plugin.is_referee(ROOM_JID, self.plugin_0045.get_nick(0, 0)))
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self.assertFalse(self.plugin.is_referee(ROOM_JID, self.plugin_0045.get_nick(0, 1)))
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def test_is_player(self):
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self.reinit()
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self.init_game(0, 0)
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self.assertTrue(self.plugin.is_player(ROOM_JID, self.plugin_0045.get_nick(0, 0)))
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user_nick = self.plugin_0045.join_room(0, 1)
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self.plugin.games[ROOM_JID]["players"].append(user_nick)
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self.assertTrue(self.plugin.is_player(ROOM_JID, user_nick))
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self.assertFalse(self.plugin.is_player(ROOM_JID, self.plugin_0045.get_nick(0, 2)))
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def test_check_wait_auth(self):
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def check(value, other_players, confirmed, rest):
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room = self.plugin_0045.get_room(0, 0)
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self.assertEqual(
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(value, confirmed, rest), self.plugin._check_wait_auth(room, other_players)
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)
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self.reinit()
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self.init_game(0, 0)
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other_players = [Const.JID[1], Const.JID[3]]
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self.plugin.wait_mode = self.plugin.FOR_NONE
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check(True, [], [], [])
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check(
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True, [Const.JID[0]], [], [Const.JID[0]]
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) # getRoomNickOfUser checks for the other users only
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check(True, other_players, [], other_players)
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self.plugin.wait_mode = self.plugin.FOR_ALL
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check(True, [], [], [])
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check(False, [Const.JID[0]], [], [Const.JID[0]])
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check(False, other_players, [], other_players)
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self.plugin_0045.join_room(0, 1)
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check(False, other_players, [], other_players)
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self.plugin_0045.join_room(0, 4)
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check(
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False,
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other_players,
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[self.plugin_0045.get_nick_of_user(0, 1, 0)],
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[Const.JID[3]],
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)
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self.plugin_0045.join_room(0, 3)
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check(
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True,
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other_players,
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[
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self.plugin_0045.get_nick_of_user(0, 1, 0),
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self.plugin_0045.get_nick_of_user(0, 3, 0),
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],
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[],
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)
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other_players = [Const.JID[1], Const.JID[3], Const.JID[2]]
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# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
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check(
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True,
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other_players,
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[
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self.plugin_0045.get_nick_of_user(0, 1, 0),
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self.plugin_0045.get_nick_of_user(0, 3, 0),
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self.plugin_0045.get_nick_of_user(0, 2, 0),
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],
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[],
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)
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def test_prepare_room_trivial(self):
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self.reinit()
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other_players = []
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self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
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self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
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self.assertTrue(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[0], Const.JID[0].user)
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)
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self.assertTrue(self.plugin._check_invite_auth(ROOM_JID, Const.JID[0].user))
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self.assertEqual((True, [], []), self.plugin._check_wait_auth(ROOM_JID, []))
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self.assertTrue(self.plugin.is_referee(ROOM_JID, Const.JID[0].user))
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self.assertTrue(self.plugin.is_player(ROOM_JID, Const.JID[0].user))
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self.assertEqual(
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(False, True), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
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)
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def test_prepare_room_invite(self):
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self.reinit()
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other_players = [Const.JID[1], Const.JID[2]]
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self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
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room = self.plugin_0045.get_room(0, 0)
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self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
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self.assertTrue(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[1], Const.JID[1].user)
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)
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self.assertFalse(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[3], Const.JID[3].user)
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)
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self.assertFalse(self.plugin._check_invite_auth(ROOM_JID, Const.JID[1].user))
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self.assertEqual(
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(True, [], other_players), self.plugin._check_wait_auth(room, other_players)
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)
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player2_nick = self.plugin_0045.join_room(0, 1)
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self.plugin.user_joined_trigger(room, room.roster[player2_nick], PROFILE)
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self.assertTrue(self.plugin.is_player(ROOM_JID, player2_nick))
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self.assertTrue(self.plugin._check_invite_auth(ROOM_JID, player2_nick))
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self.assertFalse(self.plugin.is_referee(ROOM_JID, player2_nick))
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self.assertTrue(self.plugin.is_player(ROOM_JID, player2_nick))
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self.assertTrue(
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self.plugin.is_player(ROOM_JID, self.plugin_0045.get_nick_of_user(0, 2, 0))
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)
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self.assertFalse(self.plugin.is_player(ROOM_JID, "xxx"))
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self.assertEqual(
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(False, False),
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self.plugin._check_create_game_and_init(ROOM_JID, Const.PROFILE[1]),
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)
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def test_prepare_room_score_1(self):
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self.reinit(player_init={"score": 0})
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other_players = [Const.JID[1], Const.JID[2]]
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self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
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room = self.plugin_0045.get_room(0, 0)
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self.assertFalse(self.plugin._game_exists(ROOM_JID, True))
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self.assertTrue(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[1], Const.JID[1].user)
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)
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self.assertFalse(
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self.plugin._check_join_auth(ROOM_JID, Const.JID[3], Const.JID[3].user)
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)
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self.assertFalse(self.plugin._check_invite_auth(ROOM_JID, Const.JID[1].user))
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self.assertEqual(
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(False, [], other_players), self.plugin._check_wait_auth(room, other_players)
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)
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user_nick = self.plugin_0045.join_room(0, 1)
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self.plugin.user_joined_trigger(room, room.roster[user_nick], PROFILE)
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self.assertTrue(self.plugin.is_player(ROOM_JID, user_nick))
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self.assertFalse(self.plugin._check_invite_auth(ROOM_JID, user_nick))
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self.assertFalse(self.plugin.is_referee(ROOM_JID, user_nick))
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self.assertTrue(self.plugin.is_player(ROOM_JID, user_nick))
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# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
|
|
self.assertTrue(
|
|
self.plugin.is_player(ROOM_JID, self.plugin_0045.get_nick_of_user(0, 2, 0))
|
|
)
|
|
# the following assertion is True because Const.JID[1] nick in the room is equal to Const.JID[3].user
|
|
self.assertTrue(self.plugin.is_player(ROOM_JID, Const.JID[3].user))
|
|
# but Const.JID[3] is actually not in the room
|
|
self.assertEqual(self.plugin_0045.get_nick_of_user(0, 3, 0), None)
|
|
self.assertEqual(
|
|
(True, False), self.plugin._check_create_game_and_init(ROOM_JID, Const.PROFILE[0])
|
|
)
|
|
|
|
def test_prepare_room_score_2(self):
|
|
self.reinit(player_init={"score": 0})
|
|
other_players = [Const.JID[1], Const.JID[4]]
|
|
self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
|
|
room = self.plugin_0045.get_room(0, 0)
|
|
|
|
user_nick = self.plugin_0045.join_room(0, 1)
|
|
self.plugin.user_joined_trigger(room, room.roster[user_nick], PROFILE)
|
|
self.assertEqual(
|
|
(True, False), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
|
|
)
|
|
user_nick = self.plugin_0045.join_room(0, 4)
|
|
self.plugin.user_joined_trigger(room, room.roster[user_nick], PROFILE)
|
|
self.assertEqual(
|
|
(False, True), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
|
|
)
|
|
|
|
def test_user_joined_trigger(self):
|
|
self.reinit(player_init={"xxx": "xyz"})
|
|
other_players = [Const.JID[1], Const.JID[3]]
|
|
self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
|
|
nicks = [self.plugin_0045.get_nick(0, 0)]
|
|
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "players", nicks),
|
|
)
|
|
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 1)
|
|
|
|
# wrong profile
|
|
user_nick = self.plugin_0045.join_room(0, 1)
|
|
room = self.plugin_0045.get_room(0, 1)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[1]), OTHER_PROFILE)
|
|
self.assertEqual(
|
|
self.host.get_sent_message(0), None
|
|
) # no new message has been sent
|
|
self.assertFalse(self.plugin._game_exists(ROOM_JID, True)) # game not started
|
|
|
|
# referee profile, user is allowed, wait for one more
|
|
room = self.plugin_0045.get_room(0, 0)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[1]), PROFILE)
|
|
nicks.append(user_nick)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "players", nicks),
|
|
)
|
|
self.assertFalse(self.plugin._game_exists(ROOM_JID, True)) # game not started
|
|
|
|
# referee profile, user is not allowed
|
|
user_nick = self.plugin_0045.join_room(0, 4)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[4]), PROFILE)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(
|
|
JID(ROOM_JID.userhost() + "/" + user_nick), "normal", "players", nicks
|
|
),
|
|
)
|
|
self.assertFalse(self.plugin._game_exists(ROOM_JID, True)) # game not started
|
|
|
|
# referee profile, user is allowed, everybody here
|
|
user_nick = self.plugin_0045.join_room(0, 3)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[3]), PROFILE)
|
|
nicks.append(user_nick)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "started", nicks),
|
|
)
|
|
self.assertTrue(self.plugin._game_exists(ROOM_JID, True)) # game started
|
|
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
|
|
|
|
# wait for none
|
|
self.reinit()
|
|
self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
|
|
self.assertNotEqual(self.host.get_sent_message(0), None) # init messages
|
|
room = self.plugin_0045.get_room(0, 0)
|
|
nicks = [self.plugin_0045.get_nick(0, 0)]
|
|
user_nick = self.plugin_0045.join_room(0, 3)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[3]), PROFILE)
|
|
nicks.append(user_nick)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "started", nicks),
|
|
)
|
|
self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
|
|
|
|
def test_user_left_trigger(self):
|
|
self.reinit(player_init={"xxx": "xyz"})
|
|
other_players = [Const.JID[1], Const.JID[3], Const.JID[4]]
|
|
self.plugin.prepare_room(other_players, ROOM_JID, PROFILE)
|
|
room = self.plugin_0045.get_room(0, 0)
|
|
nicks = [self.plugin_0045.get_nick(0, 0)]
|
|
self.assertEqual(
|
|
self.plugin.invitations[ROOM_JID][0][1],
|
|
[
|
|
Const.JID[1].userhostJID(),
|
|
Const.JID[3].userhostJID(),
|
|
Const.JID[4].userhostJID(),
|
|
],
|
|
)
|
|
|
|
# one user joins
|
|
user_nick = self.plugin_0045.join_room(0, 1)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[1]), PROFILE)
|
|
nicks.append(user_nick)
|
|
|
|
# the user leaves
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
room = self.plugin_0045.get_room(0, 1)
|
|
# to not call self.plugin_0045.leave_room(0, 1) here, we are testing the trigger with a wrong profile
|
|
self.plugin.user_left_trigger(
|
|
room, User(user_nick, Const.JID[1]), Const.PROFILE[1]
|
|
) # not the referee
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
room = self.plugin_0045.get_room(0, 0)
|
|
user_nick = self.plugin_0045.leave_room(0, 1)
|
|
self.plugin.user_left_trigger(
|
|
room, User(user_nick, Const.JID[1]), PROFILE
|
|
) # referee
|
|
nicks.pop()
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
|
|
# all the users join
|
|
user_nick = self.plugin_0045.join_room(0, 1)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[1]), PROFILE)
|
|
nicks.append(user_nick)
|
|
user_nick = self.plugin_0045.join_room(0, 3)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[3]), PROFILE)
|
|
nicks.append(user_nick)
|
|
user_nick = self.plugin_0045.join_room(0, 4)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[4]), PROFILE)
|
|
nicks.append(user_nick)
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
|
|
|
|
# one user leaves
|
|
user_nick = self.plugin_0045.leave_room(0, 4)
|
|
self.plugin.user_left_trigger(room, User(user_nick, Const.JID[4]), PROFILE)
|
|
nicks.pop()
|
|
self.assertEqual(
|
|
self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID()]
|
|
)
|
|
|
|
# another leaves
|
|
user_nick = self.plugin_0045.leave_room(0, 3)
|
|
self.plugin.user_left_trigger(room, User(user_nick, Const.JID[3]), PROFILE)
|
|
nicks.pop()
|
|
self.assertEqual(
|
|
self.plugin.invitations[ROOM_JID][0][1],
|
|
[Const.JID[4].userhostJID(), Const.JID[3].userhostJID()],
|
|
)
|
|
|
|
# they can join again
|
|
user_nick = self.plugin_0045.join_room(0, 3)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[3]), PROFILE)
|
|
nicks.append(user_nick)
|
|
user_nick = self.plugin_0045.join_room(0, 4)
|
|
self.plugin.user_joined_trigger(room, User(user_nick, Const.JID[4]), PROFILE)
|
|
nicks.append(user_nick)
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
|
|
|
|
def test_check_create_game_and_init(self):
|
|
self.reinit()
|
|
helpers.mute_logging()
|
|
self.assertEqual(
|
|
(False, False), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
|
|
)
|
|
helpers.unmute_logging()
|
|
|
|
nick = self.plugin_0045.join_room(0, 0)
|
|
self.assertEqual(
|
|
(True, False), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
|
|
)
|
|
self.assertTrue(self.plugin._game_exists(ROOM_JID, False))
|
|
self.assertFalse(self.plugin._game_exists(ROOM_JID, True))
|
|
self.assertTrue(self.plugin.is_referee(ROOM_JID, nick))
|
|
|
|
helpers.mute_logging()
|
|
self.assertEqual(
|
|
(False, False), self.plugin._check_create_game_and_init(ROOM_JID, OTHER_PROFILE)
|
|
)
|
|
helpers.unmute_logging()
|
|
|
|
self.plugin_0045.join_room(0, 1)
|
|
self.assertEqual(
|
|
(False, False), self.plugin._check_create_game_and_init(ROOM_JID, OTHER_PROFILE)
|
|
)
|
|
|
|
self.plugin.create_game(ROOM_JID, [Const.JID[1]], PROFILE)
|
|
self.assertEqual(
|
|
(False, True), self.plugin._check_create_game_and_init(ROOM_JID, PROFILE)
|
|
)
|
|
self.assertEqual(
|
|
(False, False), self.plugin._check_create_game_and_init(ROOM_JID, OTHER_PROFILE)
|
|
)
|
|
|
|
def test_create_game(self):
|
|
|
|
self.reinit(player_init={"xxx": "xyz"})
|
|
nicks = []
|
|
for i in [0, 1, 3, 4]:
|
|
nicks.append(self.plugin_0045.join_room(0, i))
|
|
|
|
# game not exists
|
|
self.plugin.create_game(ROOM_JID, nicks, PROFILE)
|
|
self.assertTrue(self.plugin._game_exists(ROOM_JID, True))
|
|
self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "started", nicks),
|
|
)
|
|
for nick in nicks:
|
|
self.assertEqual("init", self.plugin.games[ROOM_JID]["status"][nick])
|
|
self.assertEqual(
|
|
self.plugin.player_init, self.plugin.games[ROOM_JID]["players_data"][nick]
|
|
)
|
|
self.plugin.games[ROOM_JID]["players_data"][nick]["xxx"] = nick
|
|
for nick in nicks:
|
|
# checks that a copy of self.player_init has been done and not a reference
|
|
self.assertEqual(
|
|
nick, self.plugin.games[ROOM_JID]["players_data"][nick]["xxx"]
|
|
)
|
|
|
|
# game exists, current profile is referee
|
|
self.reinit(player_init={"xxx": "xyz"})
|
|
self.init_game(0, 0)
|
|
self.plugin.games[ROOM_JID]["started"] = True
|
|
self.plugin.create_game(ROOM_JID, nicks, PROFILE)
|
|
self.assertEqual(
|
|
self.host.get_sent_message_xml(0),
|
|
self._expected_message(ROOM_JID, "groupchat", "started", nicks),
|
|
)
|
|
|
|
# game exists, current profile is not referee
|
|
self.reinit(player_init={"xxx": "xyz"})
|
|
self.init_game(0, 0)
|
|
self.plugin.games[ROOM_JID]["started"] = True
|
|
self.plugin_0045.join_room(0, 1)
|
|
self.plugin.create_game(ROOM_JID, nicks, OTHER_PROFILE)
|
|
self.assertEqual(
|
|
self.host.get_sent_message(0), None
|
|
) # no sync message has been sent by other_profile
|