libervia-backend/plugins/plugin_misc_tarot.py
2010-05-23 16:39:05 +09:30

213 lines
8.5 KiB
Python
Executable file

#!/usr/bin/python
# -*- coding: utf-8 -*-
"""
SAT plugin for managing xep-0045
Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from logging import debug, info, warning, error
from twisted.words.xish import domish
from twisted.internet import protocol, defer, threads, reactor
from twisted.words.protocols.jabber import client, jid, xmlstream
from twisted.words.protocols.jabber import error as jab_error
from twisted.words.protocols.jabber.xmlstream import IQ
import os.path
import pdb
import random
from zope.interface import implements
from wokkel import disco, iwokkel, muc
from base64 import b64decode
from hashlib import sha1
from time import sleep
try:
from twisted.words.protocols.xmlstream import XMPPHandler
except ImportError:
from wokkel.subprotocols import XMPPHandler
MESSAGE = '/message'
NS_CG = 'http://www.goffi.org/protocol/card_game'
CG_TAG = 'card_game'
CG_REQUEST = MESSAGE + '/' + CG_TAG + '[@xmlns="' + NS_CG + '"]'
PLUGIN_INFO = {
"name": "Tarot cards plugin",
"import_name": "Tarot",
"type": "Misc",
"protocols": [],
"dependencies": ["XEP_0045"],
"main": "Tarot",
"handler": "yes",
"description": _("""Implementation of Tarot card game""")
}
class Tarot():
def __init__(self, host):
info(_("Plugin Tarot initialization"))
self.host = host
self.games={}
host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile
host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: user, referee, profile
host.bridge.addSignal("tarotGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
host.bridge.addSignal("tarotGameNew", ".communication", signature='sa(ss)s') #args: room_jid, hand, profile
self.deck_ordered = []
for value in map(str,range(1,22))+['excuse']:
self.deck_ordered.append(("atout",value))
for family in ["pique", "coeur", "carreau", "trefle"]:
for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
self.deck_ordered.append((family, value))
def createGameElt(self, to_jid):
elt = domish.Element(('jabber:client','message'))
elt["to"] = to_jid.full()
elt.addElement((NS_CG, CG_TAG))
return elt
def __hand_to_xml(self, hand):
"""Convert a hand (list of tuples) to domish element"""
hand_elt = domish.Element(('','hand'))
for family, value in hand:
card_elt = domish.Element(('','card'))
card_elt['family'] = family
card_elt['value'] = value
hand_elt.addChild(card_elt)
return hand_elt
def __xml_to_hand(self, hand_elt):
"""Convert a hand domish element to a list of tuples"""
hand = []
assert (hand_elt.name == 'hand')
for card in hand_elt.elements():
hand.append((card['family'], card['value']))
return hand
def __create_started_elt(self, players):
"""Create a game_started domish element"""
started_elt = domish.Element(('','started'))
idx = 0
for player in players:
player_elt = domish.Element(('','player'))
player_elt.addContent(player)
player_elt['index'] = str(idx)
idx+=1
started_elt.addChild(player_elt)
return started_elt
def createGame(self, room_jid_param, players, profile_key='@DEFAULT@'):
"""Create a new game"""
debug (_("Creating Tarot game"))
room_jid = jid.JID(room_jid_param)
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error (_("profile %s is unknown") % profile_key)
return
if False: #gof: self.games.has_key(room_jid):
warning (_("Tarot game already started in room %s") % room_jid.userhost())
else:
status = {}
for player in players:
status[player] = "init"
self.games[room_jid.userhost()] = {'players':players, 'status':status, 'profile':profile, 'hand_size':18, 'player_start':0}
for player in players:
mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player))
mess.firstChildElement().addChild(self.__create_started_elt(players))
self.host.profiles[profile].xmlstream.send(mess)
def newPlayerReady(self, user, referee, profile_key='@DEFAULT@'):
"""Must be called when player is ready to start a new game"""
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error (_("profile %s is unknown") % profile_key)
return
debug ('new player ready: %s' % profile)
mess = self.createGameElt(jid.JID(referee))
mess.firstChildElement().addElement('player_ready', content=user)
self.host.profiles[profile].xmlstream.send(mess)
def newGame(self, room_jid):
"""Launch a new round"""
debug (_('new Tarot game'))
deck = self.deck_ordered[:]
random.shuffle(deck)
profile = self.games[room_jid.userhost()]['profile']
players = self.games[room_jid.userhost()]['players']
hand = self.games[room_jid.userhost()]['hand'] = {}
hand_size = self.games[room_jid.userhost()]['hand_size']
chien = self.games[room_jid.userhost()]['chien'] = []
for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien)
hand[players[i]] = deck[0:hand_size]
del deck[0:hand_size]
chien = deck[:]
del(deck[:])
for player in players:
to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
mess = self.createGameElt(to_jid)
mess.firstChildElement().addChild(self.__hand_to_xml(hand[player]))
self.host.profiles[profile].xmlstream.send(mess)
def card_game_cmd(self, mess_elt, profile):
print "\n\nCARD GAME command received (profile=%s): %s" % (profile, mess_elt.toXml())
room_jid = jid.JID(mess_elt['from'])
game_elt = mess_elt.firstChildElement()
for elt in game_elt.elements(): #new game created
if elt.name == 'started':
players = []
for player in elt.elements():
players.append(unicode(player))
self.host.bridge.tarotGameStarted(room_jid.userhost(), room_jid.full(), players, profile)
elif elt.name == 'player_ready':
player = unicode(elt)
status = self.games[room_jid.userhost()]['status']
nb_players = len(self.games[room_jid.userhost()]['players'])
status[player] = 'ready'
debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status})
if status.values().count('ready') == 2: #gof: nb_players: #everybody is ready, we can start the game
self.newGame(room_jid)
elif elt.name == 'hand': #a new hand has been received
self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_hand(elt), profile)
def getHandler(self, profile):
return CardGameHandler(self)
class CardGameHandler (XMPPHandler):
implements(iwokkel.IDisco)
def __init__(self, plugin_parent):
self.plugin_parent = plugin_parent
self.host = plugin_parent.host
def connectionInitialized(self):
print "gof: ajout d'observer", CG_REQUEST
self.xmlstream.addObserver(CG_REQUEST, self.plugin_parent.card_game_cmd, profile = self.parent.profile)
def getDiscoInfo(self, requestor, target, nodeIdentifier=''):
return [disco.DiscoFeature(NS_CB)]
def getDiscoItems(self, requestor, target, nodeIdentifier=''):
return []