libervia-backend/frontends/primitivus/card_game.py
Goffi d1fd1cc04e Primitivus: notification bar, first draft
- popup queue is now managed
- notifications can auto-hide when nothing to show
- ctrl-n show next notification
Primitivus: ctrl-s allow to temporarily hide a popup
Primitivus: cards in card_game now answer to mouse click
Primitivus: notification is shown when invalid card is played in card_game
Primitivus: SelectableText has now methods get_text and set_text
2010-08-04 17:57:51 +08:00

333 lines
13 KiB
Python

#!/usr/bin/python
# -*- coding: utf-8 -*-
"""
Primitivus: a SAT frontend
Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import urwid
from tools.games import TarotCard
from quick_frontend.quick_card_game import QuickCardGame
from xmlui import XMLUI
import custom_widgets
class CardDisplayer(urwid.Text):
"""Show a card"""
signals = ['click']
def __init__(self, card):
self.__selected = False
self.card = card
urwid.Text.__init__(self, card.getAttrText())
def selectable(self):
return True
def keypress(self, size, key):
if key == ' ':
self.select(not self.__selected)
self._emit('click')
return key
def mouse_event(self, size, event, button, x, y, focus):
if urwid.is_mouse_press(event) and button == 1:
self.select(not self.__selected)
self._emit('click')
return True
return False
def select(self, state=True):
self.__selected = state
attr,txt = self.card.getAttrText()
if self.__selected:
attr+='_selected'
self.set_text((attr,txt))
self._invalidate()
def isSelected(self):
return self.__selected
def getCard(self):
return self.card
def render(self, size, focus=False):
canvas = urwid.CompositeCanvas(urwid.Text.render(self, size, focus))
if focus:
canvas.set_cursor((0,0))
return canvas
class Hand(urwid.WidgetWrap):
"""Used to display several cards, and manage a hand"""
signals = ['click']
def __init__(self, hand=[], selectable = False, on_click=None, user_data=None):
"""@param hand: list of Card"""
self.__selectable = selectable
self.columns = urwid.Columns([],dividechars=1)
if on_click:
urwid.connect_signal(self, 'click', on_click, user_data)
if hand:
self.update(hand)
urwid.WidgetWrap.__init__(self, self.columns)
def selectable(self):
return self.__selectable
def keypress(self, size, key):
if CardDisplayer in [wid.__class__ for wid in self.columns.widget_list]:
return self.columns.keypress(size,key)
else:
#No card displayed, we still have to manage the clicks
if key == ' ':
self._emit('click', None)
return key
def getSelected(self):
"""Return a list of selected cards"""
_selected = []
for wid in self.columns.widget_list:
if isinstance(wid, CardDisplayer) and wid.isSelected():
_selected.append(wid.getCard())
return _selected
def update(self, hand):
"""Update the hand displayed in this widget
@param hand: list of Card"""
del self.columns.widget_list[:]
del self.columns.column_types[:]
self.columns.widget_list.append(urwid.Text(''))
self.columns.column_types.append(('weight',1))
for card in hand:
widget = CardDisplayer(card)
self.columns.widget_list.append(widget)
self.columns.column_types.append(('fixed',3))
urwid.connect_signal(widget, 'click', self.__onClick)
self.columns.widget_list.append(urwid.Text(''))
self.columns.column_types.append(('weight',1))
self.columns.set_focus(1)
def __onClick(self,card_wid):
self._emit('click', card_wid)
class Card(TarotCard):
"""This class is used to represent a card, logically
and give a text representation with attributes"""
SIZE = 3 #size of a displayed card
def __init__(self, suit, value):
"""@param file: path of the PNG file"""
TarotCard.__init__(self, (suit, value))
def getAttrText(self):
"""return text representation of the card with attributes"""
try:
value = "%02i" % int(self.value)
except ValueError:
value = self.value[0].upper()+self.value[1]
if self.suit == "atout":
if self.value == "excuse":
suit = 'c'
else:
suit = 'A'
color = 'neutral'
elif self.suit == "pique":
suit = u'♠'
color = 'black'
elif self.suit == "trefle":
suit = u'♣'
color = 'black'
elif self.suit == "coeur":
suit = u'♥'
color = 'red'
elif self.suit == "carreau":
suit = u'♦'
color = 'red'
if self.bout:
color = 'special'
return ('card_%s' % color,u"%s%s" % (value,suit))
def getWidget(self):
"""Return a widget representing the card"""
return CardDisplayer(self)
class Table(urwid.FlowWidget):
"""Represent the cards currently on the table"""
def __init__(self):
self.top = self.left = self.bottom = self.right = None
def putCard(self, location, card):
"""Put a card on the table
@param location: where to put the card (top, left, bottom or right)
@param card: Card to play or None"""
assert location in ['top','left','bottom','right']
assert isinstance(card,Card) or card == None
if [getattr(self, place) for place in ['top','left','bottom','right']].count(None) == 0:
#If the table is full of card, we remove them
self.top = self.left = self.bottom = self.right = None
setattr(self, location, card)
self._invalidate()
def rows(self,size,focus=False):
return self.display_widget(size, focus).rows(size, focus)
def render(self, size, focus=False):
return self.display_widget(size, focus).render(size, focus)
def display_widget(self, size, focus):
cards={}
max_col, = size
separator = " - "
margin = max((max_col-Card.SIZE)/2,0) * ' '
margin_center = max((max_col-Card.SIZE*2-len(separator))/2,0) * ' '
for location in ['top', 'left', 'bottom', 'right']:
card = getattr(self,location)
cards[location] = card.getAttrText() if card else Card.SIZE * ' '
render_wid = [urwid.Text([margin,cards['top']]),
urwid.Text([margin_center,cards['left'],separator,cards['right']]),
urwid.Text([margin,cards['bottom']])]
return urwid.Pile(render_wid)
class CardGame(QuickCardGame,urwid.WidgetWrap):
"""Widget for card games"""
def __init__(self, parent, referee, players, player_nick):
QuickCardGame.__init__(self, parent, referee, players, player_nick)
self.loadCards()
self.top = urwid.Pile([urwid.Padding(urwid.Text(self.top_nick), 'center')])
#self.parent.host.debug()
self.table = Table()
self.center = urwid.Columns([('fixed',len(self.left_nick),urwid.Filler(urwid.Text(self.left_nick))),
urwid.Filler(self.table),
('fixed',len(self.right_nick),urwid.Filler(urwid.Text(self.right_nick)))
])
"""urwid.Pile([urwid.Padding(self.top_card_wid,'center'),
urwid.Columns([('fixed',len(self.left_nick),urwid.Text(self.left_nick)),
urwid.Padding(self.center_cards_wid,'center'),
('fixed',len(self.right_nick),urwid.Text(self.right_nick))
]),
urwid.Padding(self.bottom_card_wid,'center')
])"""
self.hand_wid = Hand(selectable = True, on_click = self.onClick)
self.main_frame = urwid.Frame(self.center,header=self.top, footer=self.hand_wid, focus_part='footer')
urwid.WidgetWrap.__init__(self,self.main_frame)
self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)
def loadCards(self):
"""Load all the cards in memory"""
QuickCardGame.loadCards(self)
for value in map(str,range(1,22))+['excuse']:
card = Card('atout',value)
self.cards[card.suit, card.value]=card
self.deck.append(card)
for suit in ["pique", "coeur", "carreau", "trefle"]:
for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
card = Card(suit,value)
self.cards[card.suit, card.value]=card
self.deck.append(card)
def newGame(self, hand):
"""Start a new game, with given hand"""
QuickCardGame.newGame(self, hand)
self.hand_wid.update(self.hand)
self.parent.host.redraw()
def contratSelected(self, data):
"""Called when the contrat has been choosed
@param data: form result"""
contrat = data[0][1]
QuickCardGame.contratSelected(self, contrat)
def chooseContrat(self, xml_data):
"""Called when the player as to select his contrat
@param xml_data: SàT xml representation of the form"""
misc = {'callback': self.contratSelected}
form = XMLUI(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
form.show()
def showCards(self, game_stage, cards, data):
"""Display cards in the middle of the game (to show for e.g. chien ou poignée)"""
QuickCardGame.showCards(self, game_stage, cards, data)
self.center.widget_list[1] = urwid.Filler(Hand(self.to_show))
self.parent.host.redraw()
def myTurn(self):
QuickCardGame.myTurn(self)
def showScores(self, xml_data, winners, loosers):
"""Called when the player as to select hist contrat
@param xml_data: SàT xml representation of the form"""
form = XMLUI(self.parent.host, xml_data, title = _('You win \o/') if self.player_nick in winners else _('You loose :('), options = ['NO_CANCEL'])
def invalidCards(self, phase, played_cards, invalid_cards):
"""Invalid cards have been played
@param phase: phase of the game
@param played_cards: all the cards played
@param invalid_cards: cards which are invalid"""
QuickCardGame.invalidCards(self, phase, played_cards, invalid_cards)
self.hand_wid.update(self.hand)
self.parent.host.notify(_('Cards played are invalid !'))
self.parent.host.redraw()
def cardsPlayed(self, player, cards):
"""A card has been played by player"""
QuickCardGame.cardsPlayed(self, player, cards)
self.table.putCard(self.getPlayerLocation(player),self.played[player])
self.parent.host.redraw()
##EVENTS##
def onClick(self, hand, card_wid):
"""Called when user do an action on the hand"""
if not self.state in ['play','ecart','wait_for_ecart']:
#it's not our turn, we ignore the click
card_wid.select(False)
return
if isinstance(self.center.widget_list[1].original_widget, Hand): #if we have a hand displayed
self.center.widget_list[1] = urwid.Filler(self.table) #we show again the table
if self.state == "chien":
self.to_show = []
self.state = "wait"
elif self.state == "wait_for_ecart":
self.state = "ecart"
self.hand.extend(self.to_show)
self.hand.sort()
self.to_show = []
self.hand_wid.update(self.hand)
if self.state == "ecart":
if len(self.hand_wid.getSelected()) == 6:
pop_up_widget = custom_widgets.ConfirmDialog(_("Do you put these cards in chien ?"), yes_cb=self.onEcartDone, no_cb=self.parent.host.removePopUp)
self.parent.host.showPopUp(pop_up_widget)
elif self.state == "play":
card = card_wid.getCard()
self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile)
self.hand.remove(card)
self.hand_wid.update(self.hand)
self.state = "wait"
def onEcartDone(self,button):
"""Called when player has finished is écart"""
ecart = []
for card in self.hand_wid.getSelected():
ecart.append((card.suit, card.value))
self.hand.remove(card)
self.hand_wid.update(self.hand)
self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
self.state = "wait"
self.parent.host.removePopUp()