libervia-backend/sat/test/test_plugin_misc_room_game.py
Goffi 80ef13612b core, setup: huge cleaning:
- moved directories from src and frontends/src to sat and sat_frontends, which is the recommanded naming convention
- move twisted directory to root
- removed all hacks from setup.py, and added missing dependencies, it is now clean
- use https URL for website in setup.py
- removed "Environment :: X11 Applications :: GTK", as wix is deprecated and removed
- renamed sat.sh to sat and fixed its installation
- added python_requires to specify Python version needed
- replaced glib2reactor which use deprecated code by gtk3reactor

sat can now be installed directly from virtualenv without using --system-site-packages anymore \o/
2018-04-02 19:44:50 +02:00

486 lines
25 KiB
Python

#!/usr/bin/env python2
# -*- coding: utf-8 -*-
# SAT: a jabber client
# Copyright (C) 2009-2018 Jérôme Poisson (goffi@goffi.org)
# Copyright (C) 2013-2016 Adrien Cossa (souliane@mailoo.org)
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
""" Tests for the plugin room game (base class for MUC games) """
from sat.core.i18n import _
from constants import Const
from sat.test import helpers, helpers_plugins
from sat.plugins import plugin_misc_room_game as plugin
from twisted.words.protocols.jabber.jid import JID
from wokkel.muc import User
from logging import WARNING
# Data used for test initialization
NAMESERVICE = 'http://www.goffi.org/protocol/dummy'
TAG = 'dummy'
PLUGIN_INFO = {
"name": "Dummy plugin",
"import_name": "DUMMY",
"type": "MISC",
"protocols": [],
"dependencies": [],
"main": "Dummy",
"handler": "no", # handler MUST be "no" (dynamic inheritance)
"description": _("""Dummy plugin to test room game""")
}
ROOM_JID = JID(Const.MUC_STR[0])
PROFILE = Const.PROFILE[0]
OTHER_PROFILE = Const.PROFILE[1]
class RoomGameTest(helpers.SatTestCase):
def setUp(self):
self.host = helpers.FakeSAT()
def reinit(self, game_init={}, player_init={}):
self.host.reinit()
self.plugin = plugin.RoomGame(self.host)
self.plugin._init_(self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init)
self.plugin_0045 = self.host.plugins['XEP-0045'] = helpers_plugins.FakeXEP_0045(self.host)
self.plugin_0249 = self.host.plugins['XEP-0249'] = helpers_plugins.FakeXEP_0249(self.host)
for profile in Const.PROFILE:
self.host.getClient(profile) # init self.host.profiles[profile]
def initGame(self, muc_index, user_index):
self.plugin_0045.joinRoom(user_index, muc_index)
self.plugin._initGame(JID(Const.MUC_STR[muc_index]), Const.JID[user_index].user)
def _expectedMessage(self, to, type_, tag, players=[]):
content = "<%s" % tag
if not players:
content += "/>"
else:
content += ">"
for i in xrange(0, len(players)):
content += "<player index='%s'>%s</player>" % (i, players[i])
content += "</%s>" % tag
return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % (to.full(), type_, TAG, NAMESERVICE, content)
def test_createOrInvite_solo(self):
self.reinit()
self.plugin_0045.joinRoom(0, 0)
self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), [], Const.PROFILE[0])
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
def test_createOrInvite_multi_not_waiting(self):
self.reinit()
self.plugin_0045.joinRoom(0, 0)
other_players = [Const.JID[1], Const.JID[2]]
self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0])
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
def test_createOrInvite_multi_waiting(self):
self.reinit(player_init={'score': 0})
self.plugin_0045.joinRoom(0, 0)
other_players = [Const.JID[1], Const.JID[2]]
self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0])
self.assertTrue(self.plugin._gameExists(ROOM_JID, False))
self.assertFalse(self.plugin._gameExists(ROOM_JID, True))
def test_initGame(self):
self.reinit()
self.initGame(0, 0)
self.assertTrue(self.plugin.isReferee(ROOM_JID, Const.JID[0].user))
self.assertEqual([], self.plugin.games[ROOM_JID]['players'])
def test_checkJoinAuth(self):
self.reinit()
check = lambda value: getattr(self, "assert%s" % value)(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user))
check(False)
# to test the "invited" mode, the referee must be different than the user to test
self.initGame(0, 1)
self.plugin.join_mode = self.plugin.ALL
check(True)
self.plugin.join_mode = self.plugin.INVITED
check(False)
self.plugin.invitations[ROOM_JID] = [(None, [Const.JID[0].userhostJID()])]
check(True)
self.plugin.join_mode = self.plugin.NONE
check(False)
self.plugin.games[ROOM_JID]['players'].append(Const.JID[0].user)
check(True)
def test_updatePlayers(self):
self.reinit()
self.initGame(0, 0)
self.assertEqual(self.plugin.games[ROOM_JID]['players'], [])
self.plugin._updatePlayers(ROOM_JID, [], True, Const.PROFILE[0])
self.assertEqual(self.plugin.games[ROOM_JID]['players'], [])
self.plugin._updatePlayers(ROOM_JID, ["user1"], True, Const.PROFILE[0])
self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1"])
self.plugin._updatePlayers(ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0])
self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1", "user2", "user3"])
self.plugin._updatePlayers(ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0]) # should not be stored twice
self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1", "user2", "user3"])
def test_synchronizeRoom(self):
self.reinit()
self.initGame(0, 0)
self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", []))
self.plugin.games[ROOM_JID]['players'].append("test1")
self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", ["test1"]))
self.plugin.games[ROOM_JID]['started'] = True
self.plugin.games[ROOM_JID]['players'].append("test2")
self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0])
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", ["test1", "test2"]))
self.plugin.games[ROOM_JID]['players'].append("test3")
self.plugin.games[ROOM_JID]['players'].append("test4")
user1 = JID(ROOM_JID.userhost() + "/" + Const.JID[0].user)
user2 = JID(ROOM_JID.userhost() + "/" + Const.JID[1].user)
self.plugin._synchronizeRoom(ROOM_JID, [user1, user2], Const.PROFILE[0])
self.assertEqualXML(self.host.getSentMessageXml(0), self._expectedMessage(user1, "normal", "started", ["test1", "test2", "test3", "test4"]))
self.assertEqualXML(self.host.getSentMessageXml(0), self._expectedMessage(user2, "normal", "started", ["test1", "test2", "test3", "test4"]))
def test_invitePlayers(self):
self.reinit()
self.initGame(0, 0)
self.plugin_0045.joinRoom(0, 1)
self.assertEqual(self.plugin.invitations[ROOM_JID], [])
room = self.plugin_0045.getRoom(0, 0)
nicks = self.plugin._invitePlayers(room, [Const.JID[1], Const.JID[2]], Const.JID[0].user, Const.PROFILE[0])
self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[1].userhostJID(), Const.JID[2].userhostJID()])
# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
self.assertEqual(nicks, [Const.JID[1].user, Const.JID[2].user])
nicks = self.plugin._invitePlayers(room, [Const.JID[1], Const.JID[3]], Const.JID[0].user, Const.PROFILE[0])
self.assertEqual(self.plugin.invitations[ROOM_JID][1][1], [Const.JID[1].userhostJID(), Const.JID[3].userhostJID()])
# this time Const.JID[1] and Const.JID[3] have the same user but the host differs
self.assertEqual(nicks, [Const.JID[1].user])
def test_checkInviteAuth(self):
def check(value, index):
nick = self.plugin_0045.getNick(0, index)
getattr(self, "assert%s" % value)(self.plugin._checkInviteAuth(ROOM_JID, nick))
self.reinit()
for mode in [self.plugin.FROM_ALL, self.plugin.FROM_NONE, self.plugin.FROM_REFEREE, self.plugin.FROM_PLAYERS]:
self.plugin.invite_mode = mode
check(True, 0)
self.initGame(0, 0)
self.plugin.invite_mode = self.plugin.FROM_ALL
check(True, 0)
check(True, 1)
self.plugin.invite_mode = self.plugin.FROM_NONE
check(True, 0) # game initialized but not started yet, referee can invite
check(False, 1)
self.plugin.invite_mode = self.plugin.FROM_REFEREE
check(True, 0)
check(False, 1)
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.games[ROOM_JID]['players'].append(user_nick)
self.plugin.invite_mode = self.plugin.FROM_PLAYERS
check(True, 0)
check(True, 1)
check(False, 2)
def test_isReferee(self):
self.reinit()
self.initGame(0, 0)
self.assertTrue(self.plugin.isReferee(ROOM_JID, self.plugin_0045.getNick(0, 0)))
self.assertFalse(self.plugin.isReferee(ROOM_JID, self.plugin_0045.getNick(0, 1)))
def test_isPlayer(self):
self.reinit()
self.initGame(0, 0)
self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNick(0, 0)))
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.games[ROOM_JID]['players'].append(user_nick)
self.assertTrue(self.plugin.isPlayer(ROOM_JID, user_nick))
self.assertFalse(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNick(0, 2)))
def test_checkWaitAuth(self):
def check(value, other_players, confirmed, rest):
room = self.plugin_0045.getRoom(0, 0)
self.assertEqual((value, confirmed, rest), self.plugin._checkWaitAuth(room, other_players))
self.reinit()
self.initGame(0, 0)
other_players = [Const.JID[1], Const.JID[3]]
self.plugin.wait_mode = self.plugin.FOR_NONE
check(True, [], [], [])
check(True, [Const.JID[0]], [], [Const.JID[0]]) # getRoomNickOfUser checks for the other users only
check(True, other_players, [], other_players)
self.plugin.wait_mode = self.plugin.FOR_ALL
check(True, [], [], [])
check(False, [Const.JID[0]], [], [Const.JID[0]])
check(False, other_players, [], other_players)
self.plugin_0045.joinRoom(0, 1)
check(False, other_players, [], other_players)
self.plugin_0045.joinRoom(0, 4)
check(False, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0)], [Const.JID[3]])
self.plugin_0045.joinRoom(0, 3)
check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0),
self.plugin_0045.getNickOfUser(0, 3, 0)], [])
other_players = [Const.JID[1], Const.JID[3], Const.JID[2]]
# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0),
self.plugin_0045.getNickOfUser(0, 3, 0),
self.plugin_0045.getNickOfUser(0, 2, 0)], [])
def test_prepareRoom_trivial(self):
self.reinit()
other_players = []
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user))
self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[0].user))
self.assertEqual((True, [], []), self.plugin._checkWaitAuth(ROOM_JID, []))
self.assertTrue(self.plugin.isReferee(ROOM_JID, Const.JID[0].user))
self.assertTrue(self.plugin.isPlayer(ROOM_JID, Const.JID[0].user))
self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
def test_prepareRoom_invite(self):
self.reinit()
other_players = [Const.JID[1], Const.JID[2]]
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
room = self.plugin_0045.getRoom(0, 0)
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user))
self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user))
self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[1].user))
self.assertEqual((True, [], other_players), self.plugin._checkWaitAuth(room, other_players))
player2_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.userJoinedTrigger(room, room.roster[player2_nick], PROFILE)
self.assertTrue(self.plugin.isPlayer(ROOM_JID, player2_nick))
self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID, player2_nick))
self.assertFalse(self.plugin.isReferee(ROOM_JID, player2_nick))
self.assertTrue(self.plugin.isPlayer(ROOM_JID, player2_nick))
self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0)))
self.assertFalse(self.plugin.isPlayer(ROOM_JID, "xxx"))
self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[1]))
def test_prepareRoom_score1(self):
self.reinit(player_init={'score': 0})
other_players = [Const.JID[1], Const.JID[2]]
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
room = self.plugin_0045.getRoom(0, 0)
self.assertFalse(self.plugin._gameExists(ROOM_JID, True))
self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user))
self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user))
self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[1].user))
self.assertEqual((False, [], other_players), self.plugin._checkWaitAuth(room, other_players))
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
self.assertTrue(self.plugin.isPlayer(ROOM_JID, user_nick))
self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID, user_nick))
self.assertFalse(self.plugin.isReferee(ROOM_JID, user_nick))
self.assertTrue(self.plugin.isPlayer(ROOM_JID, user_nick))
# the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0)))
# the following assertion is True because Const.JID[1] nick in the room is equal to Const.JID[3].user
self.assertTrue(self.plugin.isPlayer(ROOM_JID, Const.JID[3].user))
# but Const.JID[3] is actually not in the room
self.assertEqual(self.plugin_0045.getNickOfUser(0, 3, 0), None)
self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[0]))
def test_prepareRoom_score2(self):
self.reinit(player_init={'score': 0})
other_players = [Const.JID[1], Const.JID[4]]
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
room = self.plugin_0045.getRoom(0, 0)
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
user_nick = self.plugin_0045.joinRoom(0, 4)
self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
def test_userJoinedTrigger(self):
self.reinit(player_init={"xxx": "xyz"})
other_players = [Const.JID[1], Const.JID[3]]
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
nicks = [self.plugin_0045.getNick(0, 0)]
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", nicks))
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 1)
# wrong profile
user_nick = self.plugin_0045.joinRoom(0, 1)
room = self.plugin_0045.getRoom(0, 1)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), OTHER_PROFILE)
self.assertEqual(self.host.getSentMessage(0), None) # no new message has been sent
self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started
# referee profile, user is allowed, wait for one more
room = self.plugin_0045.getRoom(0, 0)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
nicks.append(user_nick)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", nicks))
self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started
# referee profile, user is not allowed
user_nick = self.plugin_0045.joinRoom(0, 4)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(JID(ROOM_JID.userhost() + '/' + user_nick), "normal", "players", nicks))
self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started
# referee profile, user is allowed, everybody here
user_nick = self.plugin_0045.joinRoom(0, 3)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
nicks.append(user_nick)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks))
self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) # game started
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
# wait for none
self.reinit()
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
self.assertNotEqual(self.host.getSentMessage(0), None) # init messages
room = self.plugin_0045.getRoom(0, 0)
nicks = [self.plugin_0045.getNick(0, 0)]
user_nick = self.plugin_0045.joinRoom(0, 3)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
nicks.append(user_nick)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks))
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
def test_userLeftTrigger(self):
self.reinit(player_init={"xxx": "xyz"})
other_players = [Const.JID[1], Const.JID[3], Const.JID[4]]
self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE)
room = self.plugin_0045.getRoom(0, 0)
nicks = [self.plugin_0045.getNick(0, 0)]
self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[1].userhostJID(), Const.JID[3].userhostJID(), Const.JID[4].userhostJID()])
# one user joins
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
nicks.append(user_nick)
# the user leaves
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
room = self.plugin_0045.getRoom(0, 1)
# to not call self.plugin_0045.leaveRoom(0, 1) here, we are testing the trigger with a wrong profile
self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), Const.PROFILE[1]) # not the referee
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
room = self.plugin_0045.getRoom(0, 0)
user_nick = self.plugin_0045.leaveRoom(0, 1)
self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), PROFILE) # referee
nicks.pop()
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
# all the users join
user_nick = self.plugin_0045.joinRoom(0, 1)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
nicks.append(user_nick)
user_nick = self.plugin_0045.joinRoom(0, 3)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
nicks.append(user_nick)
user_nick = self.plugin_0045.joinRoom(0, 4)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
nicks.append(user_nick)
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
# one user leaves
user_nick = self.plugin_0045.leaveRoom(0, 4)
self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
nicks.pop()
self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID()])
# another leaves
user_nick = self.plugin_0045.leaveRoom(0, 3)
self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
nicks.pop()
self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID(), Const.JID[3].userhostJID()])
# they can join again
user_nick = self.plugin_0045.joinRoom(0, 3)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
nicks.append(user_nick)
user_nick = self.plugin_0045.joinRoom(0, 4)
self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
nicks.append(user_nick)
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0)
def test__checkCreateGameAndInit(self):
self.reinit()
helpers.muteLogging()
self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
helpers.unmuteLogging()
nick = self.plugin_0045.joinRoom(0, 0)
self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
self.assertTrue(self.plugin._gameExists(ROOM_JID, False))
self.assertFalse(self.plugin._gameExists(ROOM_JID, True))
self.assertTrue(self.plugin.isReferee(ROOM_JID, nick))
helpers.muteLogging()
self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE))
helpers.unmuteLogging()
self.plugin_0045.joinRoom(0, 1)
self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE))
self.plugin.createGame(ROOM_JID, [Const.JID[1]], PROFILE)
self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE))
self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE))
def test_createGame(self):
self.reinit(player_init={"xxx": "xyz"})
nicks = []
for i in [0, 1, 3, 4]:
nicks.append(self.plugin_0045.joinRoom(0, i))
# game not exists
self.plugin.createGame(ROOM_JID, nicks, PROFILE)
self.assertTrue(self.plugin._gameExists(ROOM_JID, True))
self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks))
for nick in nicks:
self.assertEqual('init', self.plugin.games[ROOM_JID]['status'][nick])
self.assertEqual(self.plugin.player_init, self.plugin.games[ROOM_JID]['players_data'][nick])
self.plugin.games[ROOM_JID]['players_data'][nick]["xxx"] = nick
for nick in nicks:
# checks that a copy of self.player_init has been done and not a reference
self.assertEqual(nick, self.plugin.games[ROOM_JID]['players_data'][nick]['xxx'])
# game exists, current profile is referee
self.reinit(player_init={"xxx": "xyz"})
self.initGame(0, 0)
self.plugin.games[ROOM_JID]['started'] = True
self.plugin.createGame(ROOM_JID, nicks, PROFILE)
self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks))
# game exists, current profile is not referee
self.reinit(player_init={"xxx": "xyz"})
self.initGame(0, 0)
self.plugin.games[ROOM_JID]['started'] = True
self.plugin_0045.joinRoom(0, 1)
self.plugin.createGame(ROOM_JID, nicks, OTHER_PROFILE)
self.assertEqual(self.host.getSentMessage(0), None) # no sync message has been sent by other_profile