- quick_app: command line is now parsed, "profile" option allow to select it - xml_tools: list-single is now managed - plugin tarot: method and signal to manage contract (contrat): tarotChooseContrat & tarotGameContratChoosed - wix: Q&D Form hack to manage more generic form (not only registration), used to show contract selection form
218 lines
8.4 KiB
Python
218 lines
8.4 KiB
Python
#!/usr/bin/python
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# -*- coding: utf-8 -*-
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"""
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wix: a SAT frontend
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Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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import wx
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import os.path, glob
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import pdb
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from logging import debug, info, error
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from tools.jid import JID
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from form import Form
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CARD_WIDTH = 74
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CARD_HEIGHT = 136
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MIN_WIDTH = 950 #Minimum size of the panel
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MIN_HEIGHT = 500
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families_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if couleur change (black, red, black, red)
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values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"]
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class Card():
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"""This class is used to represent a card, graphically and logically"""
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def __init__(self, file):
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"""@param file: path of the PNG file"""
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self.bitmap = wx.Image(file).ConvertToBitmap()
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root_name = os.path.splitext(os.path.basename(file))[0]
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self.family,self.value=root_name.split('_')
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self.bout = True if self.family=="atout" and self.value in ["1","21","excuse"] else False
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print "Carte:",self.family, self.value, self.bout
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def __cmp__(self, other):
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if other == None:
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return 1
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if self.family != other.family:
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idx1 = families_order.index(self.family)
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idx2 = families_order.index(other.family)
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return idx1.__cmp__(idx2)
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if self.family == 'atout':
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if self.value == other.value == 'excuse':
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return 0
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if self.value == 'excuse':
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return -1
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if other.value == 'excuse':
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return 1
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return int(self.value).__cmp__(int(other.value))
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#at this point we have the same family which is not 'atout'
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idx1 = values_order.index(self.value)
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idx2 = values_order.index(other.value)
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return idx1.__cmp__(idx2)
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def __str__(self):
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return "[%s,%s]" % (self.family, self.value)
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def draw(self, dc, x, y):
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"""Draw the card on the device context
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@param dc: device context
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@param x: abscissa
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@param y: ordinate"""
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dc.DrawBitmap(self.bitmap, x, y, True)
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class CardPanel(wx.Panel):
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"""This class is used to display the cards"""
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def __init__(self, parent, referee, players, user):
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wx.Panel.__init__(self, parent)
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self.parent = parent
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self.referee = referee
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self.players = players
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self.user = user
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self.bottom_nick = self.user
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idx = self.players.index(self.user)
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idx = (idx + 1) % len(self.players)
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self.right_nick = self.players[idx]
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idx = (idx + 1) % len(self.players)
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self.top_nick = self.players[idx]
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idx = (idx + 1) % len(self.players)
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self.left_nick = self.players[idx]
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self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
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self.load_cards("/home/goffi/dev/divers/images/cards/")
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self.selected = None #contain the card to highlight
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self.hand_size = 13 #number of cards in a hand
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self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
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self.hand = []
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self.my_turn = False
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self.SetBackgroundColour(wx.GREEN)
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self.Bind(wx.EVT_SIZE, self.onResize)
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self.Bind(wx.EVT_PAINT, self.onPaint)
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self.Bind(wx.EVT_MOTION, self.onMouseMove)
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self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
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self.parent.host.bridge.tarotGameReady(user, referee, profile_key = self.parent.host.profile)
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def load_cards(self, dir):
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"""Load all the cards in memory
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@param dir: directory where the PNG files are"""
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self.cards={}
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self.deck=[]
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self.cards["atout"]={} #As Tarot is a french game, it's more handy & logical to keep french names
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self.cards["pique"]={} #spade
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self.cards["coeur"]={} #heart
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self.cards["carreau"]={} #diamond
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self.cards["trefle"]={} #club
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for file in glob.glob(dir+'/*_*.png'):
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card = Card(file)
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self.cards[card.family, card.value]=card
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self.deck.append(card)
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"""for value in map(str,range(1,22))+['excuse']:
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self.idx_cards.append(self.cards["atout",value])
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for family in ["pique", "coeur", "carreau", "trefle"]:
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for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
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self.idx_cards.append(self.cards[family, value])""" #XXX: no need to sort the cards !
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def newGame(self, hand):
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"""Start a new game, with given hand"""
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print "gof: new game ici avec",hand
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assert (len(self.hand) == 0)
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for family, value in hand:
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self.hand.append(self.cards[family, value])
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self.hand.sort()
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self.my_turn = True
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def contratSelected(self, data):
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"""Called when the contrat has been choosed
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@param data: form result"""
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debug (_("Contrat choosed"))
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print "\n\n\n===============>>>> \o/ :) :) :) ", data, "\n\n\n"
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contrat = data[0][1]
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self.parent.host.bridge.tarotGameContratChoosed(self.user, self.referee, contrat or 'Passe', self.parent.host.profile)
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def chooseContrat(self, xml_data):
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"""Called when the player as to select hist contrat
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@param xml_data: SàT xml representation of the form"""
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misc = {'callback': self.contratSelected}
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form = Form(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
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def _is_on_hand(self, pos_x, pos_y):
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"""Return True if the coordinate are on the hand cards"""
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if pos_x > self.orig_x and pos_y > self.orig_y \
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and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \
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and pos_y < self.end_y:
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return True
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return False
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def onResize(self, event):
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self._recalc_ori()
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def _recalc_ori(self):
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"""Recalculate origines, must be call when size change"""
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self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
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self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
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self.end_y = self.orig_y + CARD_HEIGHT
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def onPaint(self, event):
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dc = wx.PaintDC(self)
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#We print the names to know who play where TODO: print avatars when available
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max_x, max_y = self.GetSize()
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border = 10 #border between nick and end of panel
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right_y = left_y = 200
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right_width, right_height = dc.GetTextExtent(self.right_nick)
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right_x = max_x - right_width - border
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left_x = border
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top_width, top_height = dc.GetTextExtent(self.top_nick)
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top_x = (max_x - top_width) / 2
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top_y = border
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dc.DrawText(self.right_nick, right_x, right_y)
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dc.DrawText(self.top_nick, top_x, top_y)
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dc.DrawText(self.left_nick, left_x, left_y)
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x=self.orig_x
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for card in self.hand:
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card.draw(dc,x,self.orig_y - 30 if self.my_turn and card == self.selected else self.orig_y)
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x+=self.visible_size
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def onMouseMove(self, event):
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pos_x,pos_y = event.GetPosition()
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if self._is_on_hand(pos_x, pos_y):
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try:
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self.selected = self.hand[(pos_x-self.orig_x)/self.visible_size]
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except IndexError:
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self.selected = self.hand[-1]
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self.Refresh()
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else:
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self.selected = None
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self.Refresh()
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def onMouseClick(self, event):
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print "mouse click:",event.GetPosition()
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pos_x,pos_y = event.GetPosition()
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if self._is_on_hand(pos_x, pos_y):
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idx = (pos_x-self.orig_x)/self.visible_size
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if idx == len(self.hand):
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idx-=1
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if self.hand[idx] == self.selected:
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del self.hand[idx]
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self._recalc_ori()
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self.Refresh()
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