libervia-backend/frontends/wix/card_game.py
Goffi 3d5c5ada3c Primitivus: Tarot card game implementation
- quick frontend: card_game added
- wix: card_game splitted with quick frontend
- tools: new game library
- primitivus: new card_game widget (not finished yet)
- primitivus: SàT XML UI management: first draft
2010-07-26 19:43:44 +08:00

254 lines
9.9 KiB
Python

#!/usr/bin/python
# -*- coding: utf-8 -*-
"""
wix: a SAT frontend
Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import wx
import os.path, glob
import pdb
from logging import debug, info, error
from tools.jid import JID
from tools.games import TarotCard
from quick_frontend.quick_card_game import QuickCardGame
from xmlui import XMLUI
CARD_WIDTH = 74
CARD_HEIGHT = 136
MIN_WIDTH = 950 #Minimum size of the panel
MIN_HEIGHT = 500
class WxCard(TarotCard):
"""This class is used to represent a card, graphically and logically"""
def __init__(self, file):
"""@param file: path of the PNG file"""
self.bitmap = wx.Image(file).ConvertToBitmap()
root_name = os.path.splitext(os.path.basename(file))[0]
suit,value = root_name.split('_')
TarotCard.__init__(self, (suit, value))
print "Carte:",suit, value #, self.bout
def draw(self, dc, x, y):
"""Draw the card on the device context
@param dc: device context
@param x: abscissa
@param y: ordinate"""
dc.DrawBitmap(self.bitmap, x, y, True)
class CardPanel(QuickCardGame,wx.Panel):
"""This class is used to display the cards"""
def __init__(self, parent, referee, players, player_nick):
QuickCardGame.__init__(self, parent, referee, players, player_nick)
wx.Panel.__init__(self, parent)
self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
self.loadCards("/home/goffi/dev/divers/images/cards/")
self.mouse_over_card = None #contain the card to highlight
self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
self.hand = []
self.to_show = []
self.state = None
self.SetBackgroundColour(wx.GREEN)
self.Bind(wx.EVT_SIZE, self.onResize)
self.Bind(wx.EVT_PAINT, self.onPaint)
self.Bind(wx.EVT_MOTION, self.onMouseMove)
self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)
def loadCards(self, dir):
"""Load all the cards in memory
@param dir: directory where the PNG files are"""
QuickCardGame.loadCards(self)
for file in glob.glob(dir+'/*_*.png'):
card = WxCard(file)
self.cards[card.suit, card.value]=card
self.deck.append(card)
def newGame(self, hand):
"""Start a new game, with given hand"""
QuickCardGame.newGame(self, hand)
self._recalc_ori()
self.Refresh()
def contratSelected(self, data):
"""Called when the contrat has been choosed
@param data: form result"""
debug (_("Contrat choosed"))
contrat = data[0][1]
QuickCardGame.contratSelected(self, contrat)
def chooseContrat(self, xml_data):
"""Called when the player as to select his contrat
@param xml_data: SàT xml representation of the form"""
misc = {'callback': self.contratSelected}
form = XMLUI(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
def showScores(self, xml_data, winners, loosers):
"""Called when the player as to select hist contrat
@param xml_data: SàT xml representation of the form"""
form = XMLUI(self.parent.host, xml_data, title = _('You win \o/') if self.player_nick in winners else _('You loose :('), options = ['NO_CANCEL'])
def cardsPlayed(self, player, cards):
"""A card has been played by player"""
QuickCardGame.cardsPlayed(self, player, cards)
self.Refresh()
def invalidCards(self, phase, played_cards, invalid_cards):
"""Invalid cards have been played
@param phase: phase of the game
@param played_cards: all the cards played
@param invalid_cards: cards which are invalid"""
QuickCardGame.invalidCards(self, phase, played_cards, invalid_cards)
self._recalc_ori()
self.Refresh()
wx.MessageDialog(self, _("Cards played are invalid !"), _("Error"), wx.OK | wx.ICON_ERROR).ShowModal()
def _is_on_hand(self, pos_x, pos_y):
"""Return True if the coordinate are on the hand cards"""
if pos_x > self.orig_x and pos_y > self.orig_y \
and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \
and pos_y < self.end_y:
return True
return False
def onResize(self, event):
self._recalc_ori()
def _recalc_ori(self):
"""Recalculate origins of hand, must be call when hand size change"""
self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
self.end_y = self.orig_y + CARD_HEIGHT
def onPaint(self, event):
dc = wx.PaintDC(self)
#We print the names to know who play where TODO: print avatars when available
max_x, max_y = self.GetSize()
border = 10 #border between nick and end of panel
right_y = left_y = 200
right_width, right_height = dc.GetTextExtent(self.right_nick)
right_x = max_x - right_width - border
left_x = border
top_width, top_height = dc.GetTextExtent(self.top_nick)
top_x = (max_x - top_width) / 2
top_y = border
dc.DrawText(self.right_nick, right_x, right_y)
dc.DrawText(self.top_nick, top_x, top_y)
dc.DrawText(self.left_nick, left_x, left_y)
#We draw the played cards:
center_y = 200 #ordinate used as center point
left_x = (max_x - CARD_WIDTH)/2 - CARD_WIDTH - 5
right_x = (max_x/2) + (CARD_WIDTH/2) + 5
left_y = right_y = center_y - CARD_HEIGHT/2
top_x = bottom_x = (max_x - CARD_WIDTH)/2
top_y = center_y - CARD_HEIGHT - 5
bottom_y = center_y + 5
for side in ['left', 'top', 'right', 'bottom']:
card = self.played[getattr(self, side+'_nick')]
if card != None:
card.draw(dc,locals()[side+'_x'], locals()[side+'_y'])
x=self.orig_x
for card in self.hand:
if (self.state == "play" or self.state == "ecart") and card == self.mouse_over_card \
or self.state == "ecart" and card in self.selected:
y = self.orig_y - 30
else:
y = self.orig_y
card.draw(dc,x,y)
x+=self.visible_size
if self.to_show:
"""There are cards to display in the middle"""
size = len(self.to_show)*(CARD_WIDTH+10)-10
x = (max_x - size)/2
for card in self.to_show:
card.draw(dc, x, 150)
x+=CARD_WIDTH+10
def onMouseMove(self, event):
pos_x,pos_y = event.GetPosition()
if self._is_on_hand(pos_x, pos_y):
try:
self.mouse_over_card = self.hand[(pos_x-self.orig_x)/self.visible_size]
except IndexError:
self.mouse_over_card = self.hand[-1]
self.Refresh()
else:
self.mouse_over_card = None
self.Refresh()
def onMouseClick(self, event):
print "mouse click:",event.GetPosition()
pos_x,pos_y = event.GetPosition()
if self.state == "chien":
self.to_show = []
self.state = "wait"
return
elif self.state == "wait_for_ecart":
self.state = "ecart"
self.hand.extend(self.to_show)
self.hand.sort()
self.to_show = []
self._recalc_ori()
self.Refresh()
return
if self._is_on_hand(pos_x, pos_y):
idx = (pos_x-self.orig_x)/self.visible_size
if idx == len(self.hand):
idx-=1
if self.hand[idx] == self.mouse_over_card:
if self.state == "ecart":
if self.hand[idx] in self.selected:
self.selected.remove(self.hand[idx])
else:
self.selected.append(self.hand[idx])
if len(self.selected) == 6: #TODO: use variable here, as chien len can change with variants
dlg = wx.MessageDialog(self, _("Do you put these cards in chien ?"), _(u"Écart"), wx.YES_NO | wx.ICON_QUESTION)
answer = dlg.ShowModal()
if answer == wx.ID_YES:
ecart = []
for card in self.selected:
ecart.append((card.suit, card.value))
self.hand.remove(card)
print "gof: Cartes envoyes au chien:", ecart
del self.selected[:]
self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
self.state = "wait"
self._recalc_ori()
self.Refresh()
if self.state == "play":
card = self.hand[idx]
self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile)
del self.hand[idx]
self.state = "wait"
self._recalc_ori()
self.Refresh()