libervia-backend/sat_frontends/tools/games.py
2020-01-29 10:07:00 +01:00

85 lines
2.9 KiB
Python

#!/usr/bin/env python3
# SAT: a jabber client
# Copyright (C) 2009-2020 Jérôme Poisson (goffi@goffi.org)
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
"""This library help manage general games (e.g. card games) and it is shared by the frontends"""
SUITS_ORDER = [
"pique",
"coeur",
"trefle",
"carreau",
"atout",
] # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red)
VALUES_ORDER = [str(i) for i in range(1, 11)] + ["valet", "cavalier", "dame", "roi"]
class TarotCard(object):
"""This class is used to represent a car logically"""
def __init__(self, tuple_card):
"""@param tuple_card: tuple (suit, value)"""
self.suit, self.value = tuple_card
self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"]
if self.bout or self.value == "roi":
self.points = 4.5
elif self.value == "dame":
self.points = 3.5
elif self.value == "cavalier":
self.points = 2.5
elif self.value == "valet":
self.points = 1.5
else:
self.points = 0.5
def get_tuple(self):
return (self.suit, self.value)
@staticmethod
def from_tuples(tuple_list):
result = []
for card_tuple in tuple_list:
result.append(TarotCard(card_tuple))
return result
def __cmp__(self, other):
if other is None:
return 1
if self.suit != other.suit:
idx1 = SUITS_ORDER.index(self.suit)
idx2 = SUITS_ORDER.index(other.suit)
return idx1.__cmp__(idx2)
if self.suit == "atout":
if self.value == other.value == "excuse":
return 0
if self.value == "excuse":
return -1
if other.value == "excuse":
return 1
return int(self.value).__cmp__(int(other.value))
# at this point we have the same suit which is not 'atout'
idx1 = VALUES_ORDER.index(self.value)
idx2 = VALUES_ORDER.index(other.value)
return idx1.__cmp__(idx2)
def __str__(self):
return "[%s,%s]" % (self.suit, self.value)
# These symbols are diplayed by Libervia next to the player's nicknames
SYMBOLS = {"Radiocol": ["♬"], "Tarot": ["♠", "♣", "♥", "♦"]}