namespaces and encryption plugins are only retrieved once backend is ready, else they may
not yet be available (can happen notably when the backend is start at the same time as the
frontend, e.g. on Android).
room statuses are now sent with other metadata on bridge signals, and saved in Room
instance. They give useful data on the room, for instance they can be used to know if a
full jid is used in this room.
/!\ this is a huge commit
/!\ starting from this commit, SàT is needs Python 3.6+
/!\ SàT maybe be instable or some feature may not work anymore, this will improve with time
This patch port backend, bridge and frontends to Python 3.
Roughly this has been done this way:
- 2to3 tools has been applied (with python 3.7)
- all references to python2 have been replaced with python3 (notably shebangs)
- fixed files not handled by 2to3 (notably the shell script)
- several manual fixes
- fixed issues reported by Python 3 that where not handled in Python 2
- replaced "async" with "async_" when needed (it's a reserved word from Python 3.7)
- replaced zope's "implements" with @implementer decorator
- temporary hack to handle data pickled in database, as str or bytes may be returned,
to be checked later
- fixed hash comparison for password
- removed some code which is not needed anymore with Python 3
- deactivated some code which needs to be checked (notably certificate validation)
- tested with jp, fixed reported issues until some basic commands worked
- ported Primitivus (after porting dependencies like urwid satext)
- more manual fixes
occupants widgets were not cleared in Primitivus on resync while occupants dictionary was, resulting in nicknames sometimes apearing doubled in Primitivus MUC rooms.
A new occupantsClear method has been added in QuickChat, so it can be overriden by frontends to clear widgets or other representations of occupants.
fix 304
during the profile connection workflow, joined rooms are retrieved, then presence are
filled, all asynchronously. In some cases, all rooms may not be joined when presence are
filled, resulting in cache being already filled with a `nick` when cache is set for the
room itself. Because of that, a `nick` may be displayed in contact list instead of MUC local
part. This patch fixes it by removing `nick` if it exists when cache a MUC room.
fix 305
cache uses bare entities, as a result when a jid with a resource is used in roster, it is not handled properly.
As this case is rare and probably resulting from bugs in clients, entities with resources are ignored and a warning is logged when this happens.
fix 306
when connected signal is received, a whole (re)connection has happened, meaning that everything is potentially out of sync (opened widget and contact lists), so host.sync is set accordingly.
It's a temporary option, as (dis)connect is a per-profile signal, and host.sync is global. Methods similar to sync workflow must be implemented on a per-profile basis.
- new MessageWidget class, to have a common ancestor for widgets from different frontends
- new message_widgets_rev property to get reverse iterator on message widgets
- new isUserMoved method to check if a Message is a user moved info
- new handleUserMoved method to merge info message when suitable. This is code from Primitivus made generic.
in addition to listeners, a frontend can now register progression callback and errback which are called when the given progressing action is finished.
Those callbacks can be registered using registerProgressCbs or specified in actionManager.
a single target is the most common case, but QuickWidget handle multiple targets. When a single target is requested and multiple exist, a random one is returned.
This is a temporary situation, targetting should be improved in a future version to manage multiple targets in hash.
when a widget was recreated, a new hash was created with a suffix, making hash matching difficult and bug prone.
This has been changed to use a list of instances instead, this simplify the code and avoid issues while looking for existing instances of a widget.
QuickWidget implement base of sync mechanism with a sync property which can be overriden, and resync method which is called when resynchronisation is needed.
When resync is required, chat widget get missing occupant and history elements
A new callable argument can be used with historyPrint, when set it is called when history has been fully printed.
in newMessage handler, full jid was sometime used for target, while is should always be bare jid. Full jid is used in the messageNew method of each widget.
if AUTO_RESYNC is False, frontend must call itself the resync method.
This is useful to improve performance, resynchronising all widgets at once may be resource intensive, and it may be more efficient to resync a widget only when it is visible.
on some frontend (notably on mobiles) frontend can be paused and lose synchronisation with backend, this can also happen if backend restart a connexion without resuming using stream management. To manage that, QuickApp now has a sync attribute which is True when the backend is in sync with frontend.
When synchronisation has been lost and is possible again, all widget will have their "resync" method called, which can be used to do necessary calls to update the status.
It's the responsability of each widget to then reset the "sync" attribute, once everything has been resynchronised.
So far, and for historical reasons, blog items data where serialised using a unicode: unicode dict, which was causing trouble for many types of values (timestamps, booleans, lists).
This patch changes it by serialising the whole items before going to bridge, and deserialising it when going back. This way, complex data can be used easily in items.
This impact psEvent and serItemsData* methods which are renamed transItemsData* because there are not always serialising anymore (a new argument "serialise" allows to specify it).
When editing a blog post in jp, metadata are now more easy to manipulate, specially lists like tags.