LabelContainer is like a PairContainer where first widget can only be LabelWidget or EmptyWidget. This case is the most common, and allow to generate better code when label can be associated to widget (e.g. in HTML).
- profilesGetList now handles clients and components boolean arguments, to filter profiles
- jp: added --clients and --components options to profile/list
- profilesGetList now returns sorted profiles
- SàT can now handle components
- plugin have now a "modes" key in PLUGIN_INFO where they declare if they can be used with clients and or components. They default to be client only.
- components are really similar to clients, but with some changes in behaviour:
* component has "entry point", which is a special plugin with a componentStart method, which is called just after component is connected
* trigger end with a different suffixes (e.g. profileConnected vs profileConnectedComponent), so a plugin which manage both clients and components can have different workflow
* for clients, only triggers of plugins handling client mode are launched
* for components, only triggers of plugins needed in dependencies are launched. They all must handle component mode.
* component have a sendHistory attribute (False by default) which can be set to True to allow saving sent messages into history
* for convenience, "client" is still used in method even if it can now be a component
* a new "component" boolean attribute tells if we have a component or a client
* components have to add themselve Message protocol
* roster and presence protocols are not added for components
* component default port is 5347 (which is Prosody's default port)
- asyncCreateProfile has been renamed for profileCreate, both to follow new naming convention and to prepare the transition to fully asynchronous bridge
- createProfile has a new "component" attribute. When used to create a component, it must be set to a component entry point
- jp: added --component argument to profile/create
- disconnect bridge method is now asynchronous, this way frontends can know when disconnection is finished
- new PI_* constants for PLUGIN_INFO values (not used everywhere yet)
- client/component connection workflow has been moved to their classes instead of being a host methods
- host.messageSend is now client.sendMessage, and former client.sendMessage is now client.sendMessageData.
- identities are now handled in client.identities list, so it can be updated dynamically by plugins (in the future, frontends should be able to update them too through bridge)
- profileConnecting* profileConnected* profileDisconnected* and getHandler now all use client instead of profile
- use the new convention for bridge names (getMenus ==> menusGet, etc.)
- menu now use canonical path, which is the untranslated path with each element stripped and lowercase, it must be unique by menu type
- added menuLaunch method to manually launch a menu like an action, canonical path is used instead of id
- added SECURITY_LIMIT_MAX constant
- memory.cache is now used
- getAvatar and setAvatar has been renamed to avatarGet and avatarSet to follow new convention
- getAvatar now return (optionally) full path, and may request vCard or only return avatar in cache
- getAvatarFile has been removed as it is not needed anymore (avatarGet can return full path)
- getCard has been removed from bridge as it was only used to request avatar
- new internal method getBareOfFull return jid to use depending of the jid being part of a MUC or not
- cache is now set per profile in client, instead of a general one for all profiles
- thanks to the use of memory.cache, correct extension is now used in saved file, according to MIME type
- fixed and better cache handling
- a warning message is shown if given avatar hash differs from computed one
- empty hash value is now in a constant, and ignored if received
- QuickApp has been updated to follow new behaviour
- Primitivus has been fixed (it was not declaring not using avatars correclty)
- jp has been updated to follow new methods name
Primitivus and jp can now load the bridge specified in sat.conf, but they are only working with D-Bus so far (need to change all sync calls to async).
Exit code 3 is used for Bridge init error.
- renamed outputed module to dbus_bridge (to avoid uppercase and conflict with dbus module)
- class name is now Bridge for both frontend and core (make discovery/import more easy)
- register renamed to register_method in core, and register_signal in frontend
- new getAvatar method in QuickApp which request vCard if avatar if needed and return default avatar is no avatar is found
- frontends based on quick frontend can now specify if they handle avatar or not using AVATARS_HANDLER
- when avatar is updated, occupant widget(s) and all message widget(s) of the concerned entity are updated
- occupants can be clicked again
- QuickChat.Occupant now keep room jid and real jid if available
- history messages are filtered correctly when requesting history for MUC room or private conversation
a "filters" dictionnary is now use to filter, it can have, for now, filtering on:
- "body": filter only on the body (equivalent to former "search" parameter, but not case sensitive)
- "search": fitler on body + source resource
- "types": allowed types
- "not_types": forbidden types
primitivus now do searching using "search", i.e. source resource is now taken into account (and search is now case insensitive)
- bridge methods/signals now all start with "muc" to follow new convention
- internal method use client instead of profile to follow new convention
- removed excetpions from plugin XEP-0045 in favor of core.exceptions, NotReady added
- cleaned/simplified several part of the code. checkClient removed as it is not needed anymore
- self.clients map removed, muc data are now stored directly in client
- getRoomEntityNick and getRoomNicksOfUsers are removed as they don't look sane.
/!\ This break all room game plugins for the moment
- use of uuid4 instead of uuid1 for getUniqueName, as host ID and current time are used for uuid1