bridge can currently have sync and async methods. This commit prepare the transition to fully async bridges:
- a new bridgeConnect method must be called to prepare the bridge
- quick app, quick profile manager: changed sync calls to async ones
- quick app: bridgeConnect can be called automatically or manually depending on connect_bridge parameter of QuickApp
a couple of hacks have been used so backend can be launched on android using kivy
- config file (sat.conf) is been read on a specific dir, using a detection of Cagou domains in constants.py
- fixed crash when using sys.stdout.isatty in log_config.py
- Q&D fix for logging encoding issue on android
- when android is detected, the path/pattern to load plugins is modified
- SRV is not working at the moment on android. If the platform is detected, the host is used directly with default port. A hosts_dir configuration can be used in [android] section to map a specific ip to a host
- getRepositoryData in tools/utils return constant string on android. Proper repository data need to be copied during package building.
- [quick app] more robust failure handling on asyncConnect error
- [quick chat] default to utf-8 when getlocale doesn't return the actual locale.
- renamed outputed module to dbus_bridge (to avoid uppercase and conflict with dbus module)
- class name is now Bridge for both frontend and core (make discovery/import more easy)
- register renamed to register_method in core, and register_signal in frontend
- new getAvatar method in QuickApp which request vCard if avatar if needed and return default avatar is no avatar is found
- frontends based on quick frontend can now specify if they handle avatar or not using AVATARS_HANDLER
- when avatar is updated, occupant widget(s) and all message widget(s) of the concerned entity are updated
- (XEP-0045): join defered is now fired when room is full joined and history is available
- (XEP-0045): mucJOIN signature has changed, it now returns the same arguments as mucRoomJoined and a boolean which is True if the room was alread joined
- quick frontend (app, chat): adapted code to new changes
this attribute indicate if the data is a result of a user interaction or an event from the backend (in the later case, the frontend can choose to avoid interrupting the user).
Internally (in XMLUI), "FROM_BACKEND" is added to XMLUI.flags if the UI result from a backend event.
- bridge methods/signals now all start with "muc" to follow new convention
- internal method use client instead of profile to follow new convention
- removed excetpions from plugin XEP-0045 in favor of core.exceptions, NotReady added
- cleaned/simplified several part of the code. checkClient removed as it is not needed anymore
- self.clients map removed, muc data are now stored directly in client
- getRoomEntityNick and getRoomNicksOfUsers are removed as they don't look sane.
/!\ This break all room game plugins for the moment
- use of uuid4 instead of uuid1 for getUniqueName, as host ID and current time are used for uuid1
/!\ several features are temporarily disabled, like notifications in frontends
next step in refactoring, with the following changes:
- jp: updated jp message to follow changes in backend/bridge
- jp: added --lang, --subject, --subject_lang, and --type options to jp message + fixed unicode handling for jid
- quick_frontend (QuickApp, QuickChat):
- follow backend changes
- refactored chat, message are now handled in OrderedDict and uid are kept so they can be updated
- Message and Occupant classes handle metadata, so frontend just have to display them
- Primitivus (Chat):
- follow backend/QuickFrontend changes
- info & standard messages are handled in the same MessageWidget class
- improved/simplified handling of messages, removed update() method
- user joined/left messages are merged when next to each other
- a separator is shown when message is received while widget is out of focus, so user can quickly see the new messages
- affiliation/role are shown (in a basic way for now) in occupants panel
- removed "/me" messages handling, as it will be done by a backend plugin
- message language is displayed when available (only one language per message for now)
- fixed :history and :search commands
- core (constants): new constants for messages type, XML namespace, entity type
- core: *Message methods renamed to follow new code sytle (e.g. sendMessageToBridge => messageSendToBridge)
- core (messages handling): fixed handling of language
- core (messages handling): mes_data['from'] and ['to'] are now jid.JID
- core (core.xmpp): reorganised message methods, added getNick() method to client.roster
- plugin text commands: fixed plugin and adapted to new messages behaviour. client is now used in arguments instead of profile
- plugins: added information for cancellation reason in CancelError calls
- plugin XEP-0045: various improvments, but this plugin still need work:
- trigger is used to avoid message already handled by the plugin to be handled a second time
- changed the way to handle history, the last message from DB is checked and we request only messages since this one, in seconds (thanks Poezio folks :))
- subject reception is waited before sending the roomJoined signal, this way we are sure that everything including history is ready
- cmd_* method now follow the new convention with client instead of profile
- roomUserJoined and roomUserLeft messages are removed, the events are now handled with info message with a "ROOM_USER_JOINED" info subtype
- probably other forgotten stuffs :p
/!\ database schema has been modified, do a backup before updating
message have been refactored, here are the main changes:
- languages are now handled
- all messages have an uid (internal to SàT)
- message updating is anticipated
- subject is now first class
- new naming scheme is used newMessage => messageNew, getHistory => historyGet, sendMessage => messageSend
- minimal compatibility refactoring in quick_frontend/Primitivus, better refactoring should follow
- threads handling
- delayed messages are saved into history
- info messages may also be saved in history (e.g. to keep track of people joining/leaving a room)
- duplicate messages should be avoided
- historyGet return messages in right order, no need to sort again
- plugins have been updated to follow new features, some of them need to be reworked (e.g. OTR)
- XEP-0203 (Delayed Delivery) is now fully handled in core, the plugin just handle disco and creation of a delay element
- /!\ jp and Libervia are currently broken, as some features of Primitivus
It has been put in one huge commit to avoid breaking messaging between changes.
This is the main part of message refactoring, other commits will follow to take profit of the new features/behaviour.
- widget to remove can now be specified in removePopUp: if it is not the current one, it will be removed from queue
- Primitivus.Alert method is a shortcut to display an Alert which will be removed on "OK" press
- showDialog is now obsolete and removed, if generic dialog creation is needed, XMLUI can be used
- actionManager is used by default (no callback provided)
- in XMLUI, the dialog is closed before calling actionManager
- if keys are not managed in resuling data, an exceptions is raised
- adaptation to backend modifications
- moved common blogging parts from Libervia to quick frontend
- QuickApp use a MB_HANDLE class variable to indicated if blogging is managed by the frontend (and avoid waste of resources if not)
- comments are now managed inside parent entry, as a result a tree of comments is now possible
- Entry.level indicate where in the tree we are (-1 mean parent QuickBlog, 0 mean main item, more means comment)
- items + comments are requested in 1 shot, and RTDeferred are used to avoid blocking while waiting for them
- in QuickBlog, id2entries allow to get Entry from it's item id, and node2entries allow to get Entry(ies) hosting a comments node
- QuickBlog.new_message_target tell where a new message will be sent by default
- remove parameter "online" (can be guess from "presence" value)
- process "statuses" dict in quick_frontend, so this method can get a simple unicode "status"
- add C.PRESENCE_STATUSES_DEFAULT to define the key to use for fallback status