plugins (games): add a method to send messages more easily

This commit is contained in:
souliane 2013-11-18 14:25:40 +01:00
commit d3c12524c9

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@ -380,9 +380,7 @@ class Tarot(RoomGame):
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start
game_data['first_player'] = next_player = game_data['players'][next_player_idx]
to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof:
mess = self.createGameElt(to_jid)
yourturn_elt = mess.firstChildElement().addElement('your_turn')
self.host.profiles[profile].xmlstream.send(mess)
self.send(to_jid, 'your_turn', profile=profile)
def contratChoosed(self, player, referee, contrat, profile_key='@NONE@'):
"""Must be call by player when the contrat is selected
@ -396,10 +394,7 @@ class Tarot(RoomGame):
error(_("profile %s is unknown") % profile_key)
return
debug(_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile})
mess = self.createGameElt(jid.JID(referee))
contrat_elt = mess.firstChildElement().addElement(('', 'contrat_choosed'), content=contrat)
contrat_elt['player'] = player
self.host.profiles[profile].xmlstream.send(mess)
self.send(jid.JID(referee), ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile)
def play_cards(self, player, referee, cards, profile_key='@NONE@'):
"""Must be call by player when the contrat is selected
@ -413,10 +408,8 @@ class Tarot(RoomGame):
error(_("profile %s is unknown") % profile_key)
return
debug(_('Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards})
mess = self.createGameElt(jid.JID(referee))
playcard_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played'))
playcard_elt['player'] = player
self.host.profiles[profile].xmlstream.send(mess)
elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played')
self.send(jid.JID(referee), elem, {'player': player}, profile=profile)
def newRound(self, room_jid, profile):
game_data = self.games[room_jid.userhost()]
@ -448,9 +441,7 @@ class Tarot(RoomGame):
pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start
player = players[pl_idx]
to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
mess = self.createGameElt(to_jid)
mess.firstChildElement().addChild(self.__ask_contrat())
self.host.profiles[profile].xmlstream.send(mess)
self.send(to_jid, self.__ask_contrat(), profile=profile)
def card_game_cmd(self, mess_elt, profile):
"""
@ -497,9 +488,7 @@ class Tarot(RoomGame):
#not everybody has choosed his contrat, it's next one turn
player = self.__next_player(game_data)
to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
mess = self.createGameElt(to_jid)
mess.firstChildElement().addChild(self.__ask_contrat())
self.host.profiles[profile].xmlstream.send(mess)
self.send(to_jid, self.__ask_contrat(), profile=profile)
else:
best_contrat = [None, "Passe"]
for player in game_data['players']:
@ -512,9 +501,7 @@ class Tarot(RoomGame):
if best_contrat[1] == "Passe":
debug(_("Everybody is passing, round ended"))
to_jid = jid.JID(room_jid.userhost())
mess = self.createGameElt(to_jid)
mess.firstChildElement().addChild(self.__give_scores(*self.__draw_game(game_data)))
self.host.profiles[profile].xmlstream.send(mess)
self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile)
game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
for player in game_data['players']:
game_data['status'][player] = "init"
@ -528,10 +515,8 @@ class Tarot(RoomGame):
else:
#Time to show the chien to everybody
to_jid = jid.JID(room_jid.userhost()) # FIXME: gof:
mess = self.createGameElt(to_jid)
chien_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(game_data['chien'], 'chien'))
chien_elt['attaquant'] = best_contrat[0]
self.host.profiles[profile].xmlstream.send(mess)
elem = self.__card_list_to_xml(game_data['chien'], 'chien')
self.send(to_jid, elem, {'attaquant': best_contrat[0]}, profile=profile)
#the attacker (attaquant) get the chien
game_data['hand'][best_contrat[0]].extend(game_data['chien'])
del game_data['chien'][:]
@ -556,9 +541,8 @@ class Tarot(RoomGame):
#we now check validity of card
invalid_cards = self.__invalid_cards(game_data, list_cards)
if invalid_cards:
mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + elt['player']))
mess.firstChildElement().addChild(self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage']))
self.host.profiles[profile].xmlstream.send(mess)
elem = self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage'])
self.send(jid.JID(room_jid.userhost() + '/' + elt['player']), elem, profile=profile)
return
#FIXME: gof: manage Garde Sans & Garde Contre cases
@ -578,9 +562,8 @@ class Tarot(RoomGame):
#we first check validity of card
invalid_cards = self.__invalid_cards(game_data, cards)
if invalid_cards:
mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + current_player))
mess.firstChildElement().addChild(self.__invalid_cards_elt(cards, invalid_cards, game_data['stage']))
self.host.profiles[profile].xmlstream.send(mess)
elem = self.__invalid_cards_elt(cards, invalid_cards, game_data['stage'])
self.send(jid.JID(room_jid.userhost() + '/' + current_player), elem, profile=profile)
return
#the card played is ok, we forward it to everybody
#first we remove it from the hand and put in on the table
@ -588,9 +571,7 @@ class Tarot(RoomGame):
players_data[current_player]['played'] = cards[0]
#then we forward the message
mess = self.createGameElt(room_jid)
playcard_elt = mess.firstChildElement().addChild(elt)
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, elt, profile=profile)
#Did everybody played ?
played = [players_data[player]['played'] for player in game_data['players']]
@ -606,10 +587,8 @@ class Tarot(RoomGame):
players_data[player]['played'] = None
if len(game_data['hand'][current_player]) == 0:
#no card lef: the game is finished
to_jid = room_jid
mess = self.createGameElt(to_jid)
chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
self.host.profiles[profile].xmlstream.send(mess)
elem = self.__give_scores(*self.__calculate_scores(game_data))
self.send(room_jid, elem, profile=profile)
game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
for player in game_data['players']:
game_data['status'][player] = "init"
@ -621,9 +600,7 @@ class Tarot(RoomGame):
#finally, we tell to the next player to play
to_jid = jid.JID(room_jid.userhost() + "/" + next_player)
mess = self.createGameElt(to_jid)
yourturn_elt = mess.firstChildElement().addElement('your_turn')
self.host.profiles[profile].xmlstream.send(mess)
self.send(to_jid, 'your_turn', profile=profile)
elif elt.name == 'your_turn':
self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile)