plugins (games): add a method to send messages more easily
This commit is contained in:
parent
4ef842a213
commit
d3c12524c9
1 changed files with 67 additions and 92 deletions
|
|
@ -380,9 +380,7 @@ class Tarot(RoomGame):
|
|||
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start
|
||||
game_data['first_player'] = next_player = game_data['players'][next_player_idx]
|
||||
to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
yourturn_elt = mess.firstChildElement().addElement('your_turn')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(to_jid, 'your_turn', profile=profile)
|
||||
|
||||
def contratChoosed(self, player, referee, contrat, profile_key='@NONE@'):
|
||||
"""Must be call by player when the contrat is selected
|
||||
|
|
@ -396,10 +394,7 @@ class Tarot(RoomGame):
|
|||
error(_("profile %s is unknown") % profile_key)
|
||||
return
|
||||
debug(_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile})
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
contrat_elt = mess.firstChildElement().addElement(('', 'contrat_choosed'), content=contrat)
|
||||
contrat_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(jid.JID(referee), ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile)
|
||||
|
||||
def play_cards(self, player, referee, cards, profile_key='@NONE@'):
|
||||
"""Must be call by player when the contrat is selected
|
||||
|
|
@ -413,10 +408,8 @@ class Tarot(RoomGame):
|
|||
error(_("profile %s is unknown") % profile_key)
|
||||
return
|
||||
debug(_('Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards})
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
playcard_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played'))
|
||||
playcard_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played')
|
||||
self.send(jid.JID(referee), elem, {'player': player}, profile=profile)
|
||||
|
||||
def newRound(self, room_jid, profile):
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
|
|
@ -448,9 +441,7 @@ class Tarot(RoomGame):
|
|||
pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start
|
||||
player = players[pl_idx]
|
||||
to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_contrat())
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(to_jid, self.__ask_contrat(), profile=profile)
|
||||
|
||||
def card_game_cmd(self, mess_elt, profile):
|
||||
"""
|
||||
|
|
@ -497,9 +488,7 @@ class Tarot(RoomGame):
|
|||
#not everybody has choosed his contrat, it's next one turn
|
||||
player = self.__next_player(game_data)
|
||||
to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_contrat())
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(to_jid, self.__ask_contrat(), profile=profile)
|
||||
else:
|
||||
best_contrat = [None, "Passe"]
|
||||
for player in game_data['players']:
|
||||
|
|
@ -512,9 +501,7 @@ class Tarot(RoomGame):
|
|||
if best_contrat[1] == "Passe":
|
||||
debug(_("Everybody is passing, round ended"))
|
||||
to_jid = jid.JID(room_jid.userhost())
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__give_scores(*self.__draw_game(game_data)))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile)
|
||||
game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
|
||||
for player in game_data['players']:
|
||||
game_data['status'][player] = "init"
|
||||
|
|
@ -528,10 +515,8 @@ class Tarot(RoomGame):
|
|||
else:
|
||||
#Time to show the chien to everybody
|
||||
to_jid = jid.JID(room_jid.userhost()) # FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
chien_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(game_data['chien'], 'chien'))
|
||||
chien_elt['attaquant'] = best_contrat[0]
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
elem = self.__card_list_to_xml(game_data['chien'], 'chien')
|
||||
self.send(to_jid, elem, {'attaquant': best_contrat[0]}, profile=profile)
|
||||
#the attacker (attaquant) get the chien
|
||||
game_data['hand'][best_contrat[0]].extend(game_data['chien'])
|
||||
del game_data['chien'][:]
|
||||
|
|
@ -556,9 +541,8 @@ class Tarot(RoomGame):
|
|||
#we now check validity of card
|
||||
invalid_cards = self.__invalid_cards(game_data, list_cards)
|
||||
if invalid_cards:
|
||||
mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + elt['player']))
|
||||
mess.firstChildElement().addChild(self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage']))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
elem = self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage'])
|
||||
self.send(jid.JID(room_jid.userhost() + '/' + elt['player']), elem, profile=profile)
|
||||
return
|
||||
|
||||
#FIXME: gof: manage Garde Sans & Garde Contre cases
|
||||
|
|
@ -578,9 +562,8 @@ class Tarot(RoomGame):
|
|||
#we first check validity of card
|
||||
invalid_cards = self.__invalid_cards(game_data, cards)
|
||||
if invalid_cards:
|
||||
mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + current_player))
|
||||
mess.firstChildElement().addChild(self.__invalid_cards_elt(cards, invalid_cards, game_data['stage']))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
elem = self.__invalid_cards_elt(cards, invalid_cards, game_data['stage'])
|
||||
self.send(jid.JID(room_jid.userhost() + '/' + current_player), elem, profile=profile)
|
||||
return
|
||||
#the card played is ok, we forward it to everybody
|
||||
#first we remove it from the hand and put in on the table
|
||||
|
|
@ -588,9 +571,7 @@ class Tarot(RoomGame):
|
|||
players_data[current_player]['played'] = cards[0]
|
||||
|
||||
#then we forward the message
|
||||
mess = self.createGameElt(room_jid)
|
||||
playcard_elt = mess.firstChildElement().addChild(elt)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(room_jid, elt, profile=profile)
|
||||
|
||||
#Did everybody played ?
|
||||
played = [players_data[player]['played'] for player in game_data['players']]
|
||||
|
|
@ -606,10 +587,8 @@ class Tarot(RoomGame):
|
|||
players_data[player]['played'] = None
|
||||
if len(game_data['hand'][current_player]) == 0:
|
||||
#no card lef: the game is finished
|
||||
to_jid = room_jid
|
||||
mess = self.createGameElt(to_jid)
|
||||
chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
elem = self.__give_scores(*self.__calculate_scores(game_data))
|
||||
self.send(room_jid, elem, profile=profile)
|
||||
game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
|
||||
for player in game_data['players']:
|
||||
game_data['status'][player] = "init"
|
||||
|
|
@ -621,9 +600,7 @@ class Tarot(RoomGame):
|
|||
|
||||
#finally, we tell to the next player to play
|
||||
to_jid = jid.JID(room_jid.userhost() + "/" + next_player)
|
||||
mess = self.createGameElt(to_jid)
|
||||
yourturn_elt = mess.firstChildElement().addElement('your_turn')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
self.send(to_jid, 'your_turn', profile=profile)
|
||||
|
||||
elif elt.name == 'your_turn':
|
||||
self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile)
|
||||
|
|
|
|||
Loading…
Reference in a new issue