plugins (games): add a method to send messages more easily

This commit is contained in:
souliane 2013-11-18 14:25:40 +01:00
commit d3c12524c9

View file

@ -108,21 +108,16 @@ class Radiocol(RoomGame):
#FIXME: add an error code
self.host.profiles[profile].xmlstream.send(mess)"""
return
title = song.get("title", ["Unknown"])[0]
artist = song.get("artist", ["Unknown"])[0]
album = song.get("album", ["Unknown"])[0]
length = song.info.length
mess = self.createGameElt(jid.JID(referee))
added_elt = mess.firstChildElement().addElement(('', 'song_added'))
added_elt['filename'] = filename = os.path.basename(song_path)
added_elt['title'] = title
added_elt['artist'] = artist
added_elt['album'] = album
added_elt['length'] = str(length)
self.host.profiles[profile].xmlstream.send(mess)
attrs = {'filename': os.path.basename(song_path),
'title': song.get("title", ["Unknown"])[0],
'artist': song.get("artist", ["Unknown"])[0],
'album': song.get("album", ["Unknown"])[0],
'length': str(song.info.length)
}
self.send(jid.JID(referee), ('', 'song_added'), attrs, profile=profile)
radio_data = self.games[jid.JID(referee).userhost()] # FIXME: referee comes from Libervia's client side, it's unsecure
radio_data['to_delete'][filename] = song_path # FIXME: works only because of the same host trick, see the note under the docstring
radio_data['to_delete'][attrs['filename']] = song_path # FIXME: works only because of the same host trick, see the note under the docstring
def playNext(self, room_jid, profile):
""""Play next sont in queue if exists, and put a timer
@ -139,16 +134,11 @@ class Radiocol(RoomGame):
return
filename, length = queue.pop(0)
mess = self.createGameElt(room_jid)
play_elt = mess.firstChildElement().addElement(('', 'play'))
play_elt['filename'] = filename
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, ('', 'play'), {'filename': filename}, profile=profile)
if not radio_data['upload'] and len(queue) < QUEUE_LIMIT:
#upload is blocked and we now have resources to get more, we reactivate it
mess = self.createGameElt(room_jid)
no_upload_elt = mess.firstChildElement().addElement(('', 'upload_ok'))
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, ('', 'upload_ok'), profile=profile)
radio_data['upload'] = True
reactor.callLater(length, self.playNext, room_jid, profile)
@ -189,12 +179,11 @@ class Radiocol(RoomGame):
if len(queue) >= QUEUE_LIMIT:
#there are already too many songs in queue, we reject this one
mess = self.createGameElt(room_jid)
reject_elt = mess.firstChildElement().addElement(('', 'song_rejected'))
reject_elt['sender'] = from_jid.resource
reject_elt['reason'] = "Too many songs in queue"
attrs = {'sender': from_jid.resource,
'reason': "Too many songs in queue"
}
#FIXME: add an error code
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, ('', 'song_rejected'), attrs, profile=profile)
return
#The song is accepted and added in queue
@ -202,20 +191,16 @@ class Radiocol(RoomGame):
if len(queue) >= QUEUE_LIMIT:
#We are at the limit, we refuse new upload until next play
mess = self.createGameElt(room_jid)
no_upload_elt = mess.firstChildElement().addElement(('', 'no_upload'))
#FIXME: add an error code
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, ('', 'no_upload'), profile=profile)
radio_data['upload'] = False
mess = self.createGameElt(room_jid)
preload_elt = self.__create_preload_elt(from_jid.resource,
elt['filename'],
elt['title'],
elt['artist'],
elt['album'])
mess.firstChildElement().addChild(preload_elt)
self.host.profiles[profile].xmlstream.send(mess)
self.send(room_jid, preload_elt, profile=profile)
if not radio_data['playing'] and len(queue) == 2:
#we have not started playing yet, and we have 2 songs in queue
#we can now start the party :)