quick frontend (chat): fixed messageNew signal dispatching when several widgets are handling the target

This commit is contained in:
Goffi 2016-08-21 17:04:33 +02:00
commit caaa753d80

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@ -180,7 +180,7 @@ class Occupant(object):
class QuickChat(quick_widgets.QuickWidget):
visible_states = ['chat_state']
visible_states = ['chat_state'] # FIXME: to be removed, used only in quick_games
def __init__(self, host, target, type_=C.CHAT_ONE2ONE, occupants=None, subject=None, profiles=None):
"""