Quiz game: buzzer, timer, answer management

This commit is contained in:
Goffi 2011-06-12 22:34:15 +02:00
commit bb255b7a3d

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@ -67,21 +67,56 @@ class Quiz():
host.bridge.addMethod("quizGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.quizGameLaunch) #args: room_jid, players, profile
host.bridge.addMethod("quizGameCreate", ".communication", in_sign='sass', out_sign='', method=self.quizGameCreate) #args: room_jid, players, profile
host.bridge.addMethod("quizGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
host.bridge.addMethod("quizGameAnswer", ".communication", in_sign='ssss', out_sign='', method=self.playerAnswer)
host.bridge.addSignal("quizGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
host.bridge.addSignal("quizGameNew", ".communication",
signature='sa{ss}s',
doc = { 'summary': 'Start a new game',
'param_0': "jid of game's room",
'param_1': "data of the game",
'param_0': "room_jid: jid of game's room",
'param_1': "game_data: data of the game",
'param_2': '%(doc_profile)s'})
host.bridge.addSignal("quizGameQuestion", ".communication",
signature = 'sssis',
doc = { 'summary': "Send the current question",
'param_0': "jid of game's room",
'param_1': "question id",
'param_2': "question to ask",
'param_3': "timer",
'param_0': "room_jid: jid of game's room",
'param_1': "question_id: question id",
'param_2': "question: question to ask",
'param_3': "timer: timer",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGamePlayerBuzzed", ".communication",
signature = 'ssbs',
doc = { 'summary': "A player just pressed the buzzer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who pushed the buzzer",
'param_2': "pause: should the game be paused ?",
'param_3': '%(doc_profile)s'})
host.bridge.addSignal("quizGamePlayerSays", ".communication",
signature = 'sssis',
doc = { 'summary': "A player just pressed the buzzer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who pushed the buzzer",
'param_2': "text: what the player say",
'param_3': "delay: how long, in seconds, the text must appear",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGameAnswerResult", ".communication",
signature = 'ssba{si}s',
doc = { 'summary': "Result of the just given answer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who gave the answer",
'param_2': "good_answer: True if the answer is right",
'param_3': "score: dict of score with player as key",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGameTimerExpired", ".communication",
signature = 'ss',
doc = { 'summary': "Nobody answered the question in time",
'param_0': "room_jid: jid of game's room",
'param_1': '%(doc_profile)s'})
host.bridge.addSignal("quizGameTimerRestarted", ".communication",
signature = 'sis',
doc = { 'summary': "Nobody answered the question in time",
'param_0': "room_jid: jid of game's room",
'param_1': "time_left: time left before timer expiration",
'param_2': '%(doc_profile)s'})
host.trigger.add("MUC user joined", self.userJoinedTrigger)
def createGameElt(self, to_jid, type="normal"):
@ -108,6 +143,37 @@ class Quiz():
game_data[data_elt.name] = unicode(data_elt)
return game_data
def __answer_result_to_signal_args(self, answer_result_elt):
"""Parse answer result element and return a tuple of signal arguments
@param answer_result_elt: answer result element
@return: (player, good_answer, score)"""
score = {}
for score_elt in answer_result_elt.children:
score[score_elt['player']] = int(score_elt['score'])
return (answer_result_elt['player'], answer_result_elt['good_answer'] == str(True), score)
def __answer_result(self, player_answering, good_answer, game_data):
"""Convert a domish an answer_result element
@param player_answering: player who gave the answer
@param good_answer: True is the answer is right
@param game_data: data of the game"""
players_data = game_data['players_data']
score = {}
for player in game_data['players']:
score[player] = players_data[player]['score']
answer_result_elt = domish.Element(('','answer_result'))
answer_result_elt['player'] = player_answering
answer_result_elt['good_answer'] = str(good_answer)
for player in score:
score_elt = domish.Element(('',"score"))
score_elt['player'] = player
score_elt['score'] = str(score[player])
answer_result_elt.addChild(score_elt)
return answer_result_elt
def __create_started_elt(self, players):
"""Create a game_started domish element"""
started_elt = domish.Element(('','started'))
@ -120,7 +186,7 @@ class Quiz():
started_elt.addChild(player_elt)
return started_elt
def __ask_question(self, question_id, question, timer=30):
def __ask_question(self, question_id, question, timer):
"""Create a element for asking a question"""
question_elt = domish.Element(('','question'))
question_elt['id'] = question_id
@ -133,7 +199,7 @@ class Quiz():
game_data['stage'] = "play"
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
game_data['first_player'] = next_player = game_data['players'][next_player_idx]
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
mess = self.createGameElt(to_jid)
yourturn_elt = mess.firstChildElement().addElement('your_turn')
self.host.profiles[profile].xmlstream.send(mess)
@ -233,11 +299,79 @@ class Quiz():
ready_elt['player'] = player
self.host.profiles[profile].xmlstream.send(mess)
def askQuestion(self, room_jid, profile):
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__ask_question("1", u"Quel est l'âge du capitaine ?"))
def playerAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
"""Called when a player give an answer"""
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error (_("profile %s is unknown") % profile_key)
return
debug ('new player answer (%(profile)s): %(answer)s' % {'profile':profile, 'answer':answer})
mess = self.createGameElt(jid.JID(referee))
answer_elt = mess.firstChildElement().addElement('player_answer')
answer_elt['player'] = player
answer_elt.addContent(answer)
self.host.profiles[profile].xmlstream.send(mess)
def timerExpired(self, room_jid, profile):
"""Called when nobody answered the question in time"""
game_data = self.games[room_jid.userhost()]
game_data['stage'] = 'expired'
mess = self.createGameElt(room_jid)
expired_elt = mess.firstChildElement().addElement('timer_expired')
self.host.profiles[profile].xmlstream.send(mess)
reactor.callLater(4, self.askQuestion, room_jid, profile)
def pauseTimer(self, room_jid):
"""Stop the timer and save the time left"""
game_data = self.games[room_jid.userhost()]
left = max(0, game_data["timer"].getTime() - time())
game_data['timer'].cancel()
game_data['time_left'] = int(left)
game_data['previous_stage'] = game_data['stage']
game_data['stage'] = "paused"
def restartTimer(self, room_jid, profile):
"""Restart a timer with the saved time"""
game_data = self.games[room_jid.userhost()]
assert(game_data['time_left'] != None)
mess = self.createGameElt(room_jid)
restarted_elt = mess.firstChildElement().addElement('timer_restarted')
restarted_elt["time_left"] = str(game_data['time_left'])
self.host.profiles[profile].xmlstream.send(mess)
game_data["timer"] = reactor.callLater(game_data['time_left'], self.timerExpired, room_jid, profile)
game_data["time_left"] = None
game_data['stage'] = game_data['previous_stage']
del game_data['previous_stage']
def askQuestion(self, room_jid, profile):
"""Ask a new question"""
game_data = self.games[room_jid.userhost()]
game_data['stage'] = "question"
game_data['question_id'] = "1"
timer = 30
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__ask_question(game_data['question_id'], u"Quel est l'âge du capitaine ?", timer))
self.host.profiles[profile].xmlstream.send(mess)
game_data["timer"] = reactor.callLater(timer, self.timerExpired, room_jid, profile)
game_data["time_left"] = None
def checkAnswer(self, room_jid, player, answer, profile):
"""Check if the answer given is right"""
game_data = self.games[room_jid.userhost()]
players_data = game_data['players_data']
good_answer = game_data['question_id'] == "1" and answer=="42"
players_data[player]['score'] += 1 if good_answer else -1
players_data[player]['score'] = min(9, max(0, players_data[player]['score']))
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__answer_result(player, good_answer, game_data))
self.host.profiles[profile].xmlstream.send(mess)
if good_answer:
reactor.callLater(4, self.askQuestion, room_jid, profile)
else:
reactor.callLater(4, self.restartTimer, room_jid, profile)
def newGame(self, room_jid, profile):
"""Launch a new round"""
debug (_('new Quiz game'))
@ -287,7 +421,44 @@ Attention, tu es prêt ?""")}
elif elt.name == 'question': #A question is asked
self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile )
elif elt.name == 'player_answer':
player = elt['player']
pause = game_data['stage'] == 'question' #we pause the game only if we are have a question at the moment
#we first send a buzzer message
mess = self.createGameElt(room_jid)
buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
buzzer_elt['player'] = player
buzzer_elt['pause'] = str(pause)
self.host.profiles[profile].xmlstream.send(mess)
if pause:
self.pauseTimer(room_jid)
#and we send the player answer
mess = self.createGameElt(room_jid)
_answer = unicode(elt)
say_elt = mess.firstChildElement().addElement('player_says')
say_elt['player'] = player
say_elt.addContent(_answer)
say_elt['delay'] = "3"
reactor.callLater(2, self.host.profiles[profile].xmlstream.send, mess)
reactor.callLater(6, self.checkAnswer, room_jid, player, _answer, profile=profile)
elif elt.name == 'player_buzzed':
self.host.bridge.quizGamePlayerBuzzed(room_jid.userhost(), elt["player"], elt['pause'] == str(True), profile)
elif elt.name == 'player_says':
self.host.bridge.quizGamePlayerSays(room_jid.userhost(), elt["player"], unicode(elt), int(elt["delay"]), profile)
elif elt.name == 'answer_result':
player, good_answer, score = self.__answer_result_to_signal_args(elt)
self.host.bridge.quizGameAnswerResult(room_jid.userhost(), player, good_answer, score, profile)
elif elt.name == 'timer_expired':
self.host.bridge.quizGameTimerExpired(room_jid.userhost(), profile)
elif elt.name == 'timer_restarted':
self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)
else:
error (_('Unmanaged game element: %s') % elt.name)