Quiz game: buzzer, timer, answer management
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2 changed files with 322 additions and 37 deletions
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@ -67,21 +67,56 @@ class Quiz():
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host.bridge.addMethod("quizGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.quizGameLaunch) #args: room_jid, players, profile
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host.bridge.addMethod("quizGameCreate", ".communication", in_sign='sass', out_sign='', method=self.quizGameCreate) #args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
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host.bridge.addMethod("quizGameAnswer", ".communication", in_sign='ssss', out_sign='', method=self.playerAnswer)
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host.bridge.addSignal("quizGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
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host.bridge.addSignal("quizGameNew", ".communication",
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signature='sa{ss}s',
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doc = { 'summary': 'Start a new game',
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'param_0': "jid of game's room",
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'param_1': "data of the game",
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'param_0': "room_jid: jid of game's room",
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'param_1': "game_data: data of the game",
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'param_2': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameQuestion", ".communication",
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signature = 'sssis',
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doc = { 'summary': "Send the current question",
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'param_0': "jid of game's room",
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'param_1': "question id",
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'param_2': "question to ask",
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'param_3': "timer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "question_id: question id",
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'param_2': "question: question to ask",
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'param_3': "timer: timer",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerBuzzed", ".communication",
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signature = 'ssbs',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "pause: should the game be paused ?",
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'param_3': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerSays", ".communication",
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signature = 'sssis',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "text: what the player say",
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'param_3': "delay: how long, in seconds, the text must appear",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameAnswerResult", ".communication",
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signature = 'ssba{si}s',
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doc = { 'summary': "Result of the just given answer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who gave the answer",
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'param_2': "good_answer: True if the answer is right",
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'param_3': "score: dict of score with player as key",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerExpired", ".communication",
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signature = 'ss',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerRestarted", ".communication",
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signature = 'sis',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': "time_left: time left before timer expiration",
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'param_2': '%(doc_profile)s'})
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host.trigger.add("MUC user joined", self.userJoinedTrigger)
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def createGameElt(self, to_jid, type="normal"):
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@ -108,6 +143,37 @@ class Quiz():
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game_data[data_elt.name] = unicode(data_elt)
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return game_data
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def __answer_result_to_signal_args(self, answer_result_elt):
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"""Parse answer result element and return a tuple of signal arguments
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@param answer_result_elt: answer result element
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@return: (player, good_answer, score)"""
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score = {}
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for score_elt in answer_result_elt.children:
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score[score_elt['player']] = int(score_elt['score'])
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return (answer_result_elt['player'], answer_result_elt['good_answer'] == str(True), score)
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def __answer_result(self, player_answering, good_answer, game_data):
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"""Convert a domish an answer_result element
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@param player_answering: player who gave the answer
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@param good_answer: True is the answer is right
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@param game_data: data of the game"""
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players_data = game_data['players_data']
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score = {}
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for player in game_data['players']:
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score[player] = players_data[player]['score']
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answer_result_elt = domish.Element(('','answer_result'))
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answer_result_elt['player'] = player_answering
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answer_result_elt['good_answer'] = str(good_answer)
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for player in score:
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score_elt = domish.Element(('',"score"))
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score_elt['player'] = player
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score_elt['score'] = str(score[player])
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answer_result_elt.addChild(score_elt)
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return answer_result_elt
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def __create_started_elt(self, players):
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"""Create a game_started domish element"""
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started_elt = domish.Element(('','started'))
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@ -120,7 +186,7 @@ class Quiz():
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started_elt.addChild(player_elt)
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return started_elt
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def __ask_question(self, question_id, question, timer=30):
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def __ask_question(self, question_id, question, timer):
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"""Create a element for asking a question"""
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question_elt = domish.Element(('','question'))
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question_elt['id'] = question_id
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@ -133,7 +199,7 @@ class Quiz():
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game_data['stage'] = "play"
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next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
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game_data['first_player'] = next_player = game_data['players'][next_player_idx]
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to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
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to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
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mess = self.createGameElt(to_jid)
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yourturn_elt = mess.firstChildElement().addElement('your_turn')
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self.host.profiles[profile].xmlstream.send(mess)
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@ -233,11 +299,79 @@ class Quiz():
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ready_elt['player'] = player
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self.host.profiles[profile].xmlstream.send(mess)
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def askQuestion(self, room_jid, profile):
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mess = self.createGameElt(room_jid)
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mess.firstChildElement().addChild(self.__ask_question("1", u"Quel est l'âge du capitaine ?"))
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def playerAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
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"""Called when a player give an answer"""
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error (_("profile %s is unknown") % profile_key)
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return
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debug ('new player answer (%(profile)s): %(answer)s' % {'profile':profile, 'answer':answer})
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mess = self.createGameElt(jid.JID(referee))
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answer_elt = mess.firstChildElement().addElement('player_answer')
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answer_elt['player'] = player
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answer_elt.addContent(answer)
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self.host.profiles[profile].xmlstream.send(mess)
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def timerExpired(self, room_jid, profile):
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"""Called when nobody answered the question in time"""
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game_data = self.games[room_jid.userhost()]
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game_data['stage'] = 'expired'
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mess = self.createGameElt(room_jid)
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expired_elt = mess.firstChildElement().addElement('timer_expired')
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self.host.profiles[profile].xmlstream.send(mess)
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reactor.callLater(4, self.askQuestion, room_jid, profile)
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def pauseTimer(self, room_jid):
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"""Stop the timer and save the time left"""
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game_data = self.games[room_jid.userhost()]
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left = max(0, game_data["timer"].getTime() - time())
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game_data['timer'].cancel()
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game_data['time_left'] = int(left)
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game_data['previous_stage'] = game_data['stage']
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game_data['stage'] = "paused"
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def restartTimer(self, room_jid, profile):
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"""Restart a timer with the saved time"""
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game_data = self.games[room_jid.userhost()]
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assert(game_data['time_left'] != None)
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mess = self.createGameElt(room_jid)
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restarted_elt = mess.firstChildElement().addElement('timer_restarted')
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restarted_elt["time_left"] = str(game_data['time_left'])
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self.host.profiles[profile].xmlstream.send(mess)
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game_data["timer"] = reactor.callLater(game_data['time_left'], self.timerExpired, room_jid, profile)
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game_data["time_left"] = None
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game_data['stage'] = game_data['previous_stage']
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del game_data['previous_stage']
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def askQuestion(self, room_jid, profile):
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"""Ask a new question"""
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game_data = self.games[room_jid.userhost()]
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game_data['stage'] = "question"
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game_data['question_id'] = "1"
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timer = 30
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mess = self.createGameElt(room_jid)
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mess.firstChildElement().addChild(self.__ask_question(game_data['question_id'], u"Quel est l'âge du capitaine ?", timer))
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self.host.profiles[profile].xmlstream.send(mess)
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game_data["timer"] = reactor.callLater(timer, self.timerExpired, room_jid, profile)
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game_data["time_left"] = None
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def checkAnswer(self, room_jid, player, answer, profile):
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"""Check if the answer given is right"""
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game_data = self.games[room_jid.userhost()]
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players_data = game_data['players_data']
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good_answer = game_data['question_id'] == "1" and answer=="42"
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players_data[player]['score'] += 1 if good_answer else -1
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players_data[player]['score'] = min(9, max(0, players_data[player]['score']))
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mess = self.createGameElt(room_jid)
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mess.firstChildElement().addChild(self.__answer_result(player, good_answer, game_data))
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self.host.profiles[profile].xmlstream.send(mess)
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if good_answer:
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reactor.callLater(4, self.askQuestion, room_jid, profile)
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else:
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reactor.callLater(4, self.restartTimer, room_jid, profile)
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def newGame(self, room_jid, profile):
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"""Launch a new round"""
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debug (_('new Quiz game'))
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@ -287,7 +421,44 @@ Attention, tu es prêt ?""")}
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elif elt.name == 'question': #A question is asked
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self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile )
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elif elt.name == 'player_answer':
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player = elt['player']
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pause = game_data['stage'] == 'question' #we pause the game only if we are have a question at the moment
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#we first send a buzzer message
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mess = self.createGameElt(room_jid)
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buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
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buzzer_elt['player'] = player
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buzzer_elt['pause'] = str(pause)
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self.host.profiles[profile].xmlstream.send(mess)
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if pause:
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self.pauseTimer(room_jid)
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#and we send the player answer
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mess = self.createGameElt(room_jid)
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_answer = unicode(elt)
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say_elt = mess.firstChildElement().addElement('player_says')
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say_elt['player'] = player
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say_elt.addContent(_answer)
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say_elt['delay'] = "3"
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reactor.callLater(2, self.host.profiles[profile].xmlstream.send, mess)
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reactor.callLater(6, self.checkAnswer, room_jid, player, _answer, profile=profile)
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elif elt.name == 'player_buzzed':
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self.host.bridge.quizGamePlayerBuzzed(room_jid.userhost(), elt["player"], elt['pause'] == str(True), profile)
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elif elt.name == 'player_says':
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self.host.bridge.quizGamePlayerSays(room_jid.userhost(), elt["player"], unicode(elt), int(elt["delay"]), profile)
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elif elt.name == 'answer_result':
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player, good_answer, score = self.__answer_result_to_signal_args(elt)
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self.host.bridge.quizGameAnswerResult(room_jid.userhost(), player, good_answer, score, profile)
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elif elt.name == 'timer_expired':
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self.host.bridge.quizGameTimerExpired(room_jid.userhost(), profile)
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elif elt.name == 'timer_restarted':
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self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)
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else:
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error (_('Unmanaged game element: %s') % elt.name)
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@ -736,7 +736,7 @@ class Tarot():
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players_data[player]['played'] = None
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if len(game_data['hand'][current_player]) == 0:
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#no card lef: the game is finished
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to_jid = jid.JID(room_jid.userhost()) #FIXME: gof:
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to_jid = room_jid
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mess = self.createGameElt(to_jid)
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chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
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self.host.profiles[profile].xmlstream.send(mess)
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@ -750,7 +750,7 @@ class Tarot():
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next_player = self.__next_player(game_data)
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#finally, we tell to the next player to play
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to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
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to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
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mess = self.createGameElt(to_jid)
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yourturn_elt = mess.firstChildElement().addElement('your_turn')
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self.host.profiles[profile].xmlstream.send(mess)
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