Quiz game: buzzer, timer, answer management

This commit is contained in:
Goffi 2011-06-12 22:34:15 +02:00
commit bb255b7a3d
5 changed files with 322 additions and 37 deletions

View file

@ -185,6 +185,9 @@ class DBusBridgeFrontend(BridgeFrontend):
def quizGameReady(self, player, referee, profile_key='@DEFAULT@'):
return self.db_comm_iface.quizGameReady(player, referee, profile_key)
def quizGameAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
return self.db_comm_iface.quizGameAnswer(player, referee, answer, profile_key)
def sendFile(self, to, path, profile_key='@DEFAULT@'):
return self.db_comm_iface.sendFile(to, path, profile_key)

View file

@ -66,6 +66,11 @@ class QuickApp():
self.bridge.register("quizGameStarted", self.quizGameStarted)
self.bridge.register("quizGameNew", self.quizGameNew)
self.bridge.register("quizGameQuestion", self.quizGameQuestion)
self.bridge.register("quizGamePlayerBuzzed", self.quizGamePlayerBuzzed)
self.bridge.register("quizGamePlayerSays", self.quizGamePlayerSays)
self.bridge.register("quizGameAnswerResult", self.quizGameAnswerResult)
self.bridge.register("quizGameTimerExpired", self.quizGameTimerExpired)
self.bridge.register("quizGameTimerRestarted", self.quizGameTimerRestarted)
self.bridge.register("subscribe", self.subscribe)
self.bridge.register("paramUpdate", self.paramUpdate)
self.bridge.register("contactDeleted", self.contactDeleted)
@ -377,7 +382,6 @@ class QuickApp():
def quizGameStarted(self, room_jid, referee, players, profile):
if not self.check_profile(profile):
print "gof: NOT CHECK PROFILE", profile
return
debug (_("Quiz Game Started \o/"))
if self.chat_wins.has_key(room_jid):
@ -399,6 +403,41 @@ class QuickApp():
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGameQuestion(question_id, question, timer)
def quizGamePlayerBuzzed(self, room_jid, player, pause, profile):
"""Called when a player pushed the buzzer"""
if not self.check_profile(profile):
return
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGamePlayerBuzzed(player, pause)
def quizGamePlayerSays(self, room_jid, player, text, delay, profile):
"""Called when a player say something"""
if not self.check_profile(profile):
return
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGamePlayerSays(player, text, delay)
def quizGameAnswerResult(self, room_jid, player, good_answer, score, profile):
"""Called when a player say something"""
if not self.check_profile(profile):
return
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGameAnswerResult(player, good_answer, score)
def quizGameTimerExpired(self, room_jid, profile):
"""Called when nobody answered the question in time"""
if not self.check_profile(profile):
return
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGameTimerExpired()
def quizGameTimerRestarted(self, room_jid, time_left, profile):
"""Called when the question is not answered, and we still have time"""
if not self.check_profile(profile):
return
if self.chat_wins.has_key(room_jid):
self.chat_wins[room_jid].getGame("Quiz").quizGameTimerRestarted(time_left)
def _subscribe_cb(self, answer, data):
entity, profile = data
if answer:

View file

@ -71,14 +71,18 @@ class BaseWindow(wx.Window):
def loadImages(self, dir):
"""Load all the images needed for the game
@param dir: directory where the PNG files are"""
x_player = 24
for name, sub_dir, filename, x, y, zindex, transparent in [("background", "backgrounds", "blue_background.png", 0, 0, 0, False),
("joueur0", "characters/zombie", "zombie.png", 24, 170, 5, True),
("joueur1", "characters/nerd", "nerd2.png", 209, 170, 5, True),
("joueur2", "characters/zombie", "zombie.png", 392, 170, 5, True),
("joueur3", "characters/zombie", "zombie.png", 578, 170, 5, True),
("joueur0", "characters/zombie", "zombie.png", x_player+0*184, 170, 5, True),
("joueur1", "characters/nerd", "nerd2.png", x_player+1*184, 170, 5, True),
("joueur2", "characters/zombie", "zombie.png", x_player+2*184, 170, 5, True),
("joueur3", "characters/zombie", "zombie.png", x_player+3*184, 170, 5, True),
("foreground", "foreground", "foreground.png", 0, 0, 10, True)]:
self.graphic_elts[name] = GraphicElement(os.path.join(dir, sub_dir, filename), x = x, y = y, zindex=zindex, transparent=transparent)
self.right_image = wx.Image(os.path.join(dir, "right.png")).ConvertToBitmap()
self.wrong_image = wx.Image(os.path.join(dir, "wrong.png")).ConvertToBitmap()
def fullPaint(self, device_context):
"""Paint all the game on the given dc
@param device_context: wx.DC"""
@ -86,16 +90,18 @@ class BaseWindow(wx.Window):
elements.sort()
for elem in elements:
elem.draw(device_context)
#device_context.DrawArc(39,127, 39, 127,
_font = wx.Font(65, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
device_context.SetFont(_font)
device_context.SetTextForeground(wx.BLACK)
x = 100
for score in [0,1,4,9]:
device_context.DrawText("%d" % score, x, 355)
x+=184
for i in range(4):
answer = self.parent.players_data[i]["answer"]
score = self.parent.players_data[i]["score"]
if answer == None:
device_context.DrawText("%d" % score, 100 + i*184, 355)
else:
device_context.DrawBitmap(self.right_image if answer else self.wrong_image, 39+i*184, 348, True)
if self.parent.time_origin:
@ -104,25 +110,18 @@ class BaseWindow(wx.Window):
center_x = 760
center_y = 147
origin = self.parent.time_origin
current = time()
current = self.parent.time_pause or time()
limit = self.parent.time_limit
print "limit:", limit
total = limit - origin
left = self.parent.time_left = max(0,limit - current)
device_context.SetBrush(wx.RED_BRUSH if left/total < 1/4.0 else wx.WHITE_BRUSH)
print "left:",left
if left:
#we now draw the timer
print "total - left:", total - left
angle = ((-2*pi)*((total-left)/total) + (pi/2))
print "angle:", angle*57.3
x = center_x + radius * cos(angle)
y = center_y - radius * sin(angle)
print "x: %s, y:%s" % (x, y)
device_context.DrawArc(center_x, center_y-radius, x, y, center_x, center_y)
def onPaint(self, event):
dc = wx.PaintDC(self)
self.fullPaint(dc)
@ -134,28 +133,62 @@ class QuizPanel(wx.Panel):
def __init__(self, parent, referee, players, player_nick):
wx.Panel.__init__(self, parent)
self.referee = referee
self.player_nick = player_nick
self.players = players
self.time_origin = None #set to unix time when the timer start
self.time_limit = None
self.time_left = None
self.time_pause = None
self.last_answer = None
self.parent = parent
self.SetMinSize(wx.Size(WIDTH, HEIGHT))
self.SetSize(wx.Size(WIDTH, HEIGHT))
self.base = BaseWindow(self)
self.question = wx.TextCtrl(self.base, -1, "", pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY)
self.reponse = wx.TextCtrl(self.base, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER)
self.question = wx.TextCtrl(self, -1, pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY)
self.answer = wx.TextCtrl(self, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER)
self.players_data = [{}, {}, {}, {}]
for i in range(4):
self.players_data[i]['bubble'] = wx.TextCtrl(self, -1, pos=(39+i*184, 120), size=(180, 56), style=wx.TE_MULTILINE | wx.TE_READONLY)
self.players_data[i]['bubble'].Hide()
self.players_data[i]['answer'] = None #True if the player gave a good answer
self.players_data[i]['score'] = 0
self.answer.Bind(wx.EVT_TEXT_ENTER, self.answered)
self.parent.host.bridge.quizGameReady(player_nick, referee, profile_key = self.parent.host.profile)
self.state = None
def answered(self, event):
"""Called when the player gave an answer in the box"""
self.last_answer = self.answer.GetValue()
self.answer.Clear()
if self.last_answer:
self.parent.host.bridge.quizGameAnswer(self.player_nick, self.referee, self.last_answer, profile_key = self.parent.host.profile)
def quizGameTimerExpired(self):
"""Called when nobody answered the question in time"""
self.question.SetValue(_(u"Quel dommage, personne n'a trouvé la réponse\n\nAttention, la prochaine question arrive..."))
def quizGameTimerRestarted(self, time_left):
"""Called when nobody answered the question in time"""
timer_orig = self.time_limit - self.time_origin
self.time_left = time_left
self.time_limit = time() + time_left
self.time_origin = self.time_limit - timer_orig
self.time_pause = None
self.__timer_refresh()
def startTimer(self, timer=60):
"""Start the timer to answer the question"""
def _refresh():
self.Refresh()
if self.time_left:
wx.CallLater(1000, _refresh)
self.time_left = timer
self.time_origin = time()
self.time_limit = self.time_origin + timer
_refresh()
self.time_pause = None
self.__timer_refresh()
def __timer_refresh(self):
self.Refresh()
if self.time_left:
wx.CallLater(1000, self.__timer_refresh)
def quizGameNew(self, data):
"""Start a new game, with given hand"""
@ -168,4 +201,43 @@ class QuizPanel(wx.Panel):
@param question: question to ask"""
self.question.ChangeValue(question)
self.startTimer(timer)
self.last_answer = None
self.answer.Clear()
def quizGamePlayerBuzzed(self, player, pause):
"""Called when the player pushed the buzzer
@param player: player who pushed the buzzer
@param pause: should we stop the timer ?"""
if pause:
self.time_pause = time()
def quizGamePlayerSays(self, player, text, delay):
"""Called when the player says something
@param player: who is talking
@param text: what the player says"""
if player != self.player_nick and self.last_answer:
#if we are not the player talking, and we have an answer, that mean that our answer has not been validated
#we can put it again in the answering box
self.answer.SetValue(self.last_answer)
idx = self.players.index(player)
bubble = self.players_data[idx]['bubble']
bubble.SetValue(text)
bubble.Show()
self.Refresh()
wx.CallLater(delay * 1000, bubble.Hide)
def quizGameAnswerResult(self, player, good_answer, score):
"""Result of the just given answer
@param player: who gave the answer
@good_answer: True if the answer is right
@score: dict of score"""
player_idx = self.players.index(player)
self.players_data[player_idx]['answer'] = good_answer
for _player in score:
_idx = self.players.index(_player)
self.players_data[_idx]['score'] = score[_player]
def removeAnswer():
self.players_data[player_idx]['answer'] = None
self.Refresh()
wx.CallLater(2000, removeAnswer)
self.Refresh()

View file

@ -67,21 +67,56 @@ class Quiz():
host.bridge.addMethod("quizGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.quizGameLaunch) #args: room_jid, players, profile
host.bridge.addMethod("quizGameCreate", ".communication", in_sign='sass', out_sign='', method=self.quizGameCreate) #args: room_jid, players, profile
host.bridge.addMethod("quizGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
host.bridge.addMethod("quizGameAnswer", ".communication", in_sign='ssss', out_sign='', method=self.playerAnswer)
host.bridge.addSignal("quizGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
host.bridge.addSignal("quizGameNew", ".communication",
signature='sa{ss}s',
doc = { 'summary': 'Start a new game',
'param_0': "jid of game's room",
'param_1': "data of the game",
'param_0': "room_jid: jid of game's room",
'param_1': "game_data: data of the game",
'param_2': '%(doc_profile)s'})
host.bridge.addSignal("quizGameQuestion", ".communication",
signature = 'sssis',
doc = { 'summary': "Send the current question",
'param_0': "jid of game's room",
'param_1': "question id",
'param_2': "question to ask",
'param_3': "timer",
'param_0': "room_jid: jid of game's room",
'param_1': "question_id: question id",
'param_2': "question: question to ask",
'param_3': "timer: timer",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGamePlayerBuzzed", ".communication",
signature = 'ssbs',
doc = { 'summary': "A player just pressed the buzzer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who pushed the buzzer",
'param_2': "pause: should the game be paused ?",
'param_3': '%(doc_profile)s'})
host.bridge.addSignal("quizGamePlayerSays", ".communication",
signature = 'sssis',
doc = { 'summary': "A player just pressed the buzzer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who pushed the buzzer",
'param_2': "text: what the player say",
'param_3': "delay: how long, in seconds, the text must appear",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGameAnswerResult", ".communication",
signature = 'ssba{si}s',
doc = { 'summary': "Result of the just given answer",
'param_0': "room_jid: jid of game's room",
'param_1': "player: player who gave the answer",
'param_2': "good_answer: True if the answer is right",
'param_3': "score: dict of score with player as key",
'param_4': '%(doc_profile)s'})
host.bridge.addSignal("quizGameTimerExpired", ".communication",
signature = 'ss',
doc = { 'summary': "Nobody answered the question in time",
'param_0': "room_jid: jid of game's room",
'param_1': '%(doc_profile)s'})
host.bridge.addSignal("quizGameTimerRestarted", ".communication",
signature = 'sis',
doc = { 'summary': "Nobody answered the question in time",
'param_0': "room_jid: jid of game's room",
'param_1': "time_left: time left before timer expiration",
'param_2': '%(doc_profile)s'})
host.trigger.add("MUC user joined", self.userJoinedTrigger)
def createGameElt(self, to_jid, type="normal"):
@ -108,6 +143,37 @@ class Quiz():
game_data[data_elt.name] = unicode(data_elt)
return game_data
def __answer_result_to_signal_args(self, answer_result_elt):
"""Parse answer result element and return a tuple of signal arguments
@param answer_result_elt: answer result element
@return: (player, good_answer, score)"""
score = {}
for score_elt in answer_result_elt.children:
score[score_elt['player']] = int(score_elt['score'])
return (answer_result_elt['player'], answer_result_elt['good_answer'] == str(True), score)
def __answer_result(self, player_answering, good_answer, game_data):
"""Convert a domish an answer_result element
@param player_answering: player who gave the answer
@param good_answer: True is the answer is right
@param game_data: data of the game"""
players_data = game_data['players_data']
score = {}
for player in game_data['players']:
score[player] = players_data[player]['score']
answer_result_elt = domish.Element(('','answer_result'))
answer_result_elt['player'] = player_answering
answer_result_elt['good_answer'] = str(good_answer)
for player in score:
score_elt = domish.Element(('',"score"))
score_elt['player'] = player
score_elt['score'] = str(score[player])
answer_result_elt.addChild(score_elt)
return answer_result_elt
def __create_started_elt(self, players):
"""Create a game_started domish element"""
started_elt = domish.Element(('','started'))
@ -120,7 +186,7 @@ class Quiz():
started_elt.addChild(player_elt)
return started_elt
def __ask_question(self, question_id, question, timer=30):
def __ask_question(self, question_id, question, timer):
"""Create a element for asking a question"""
question_elt = domish.Element(('','question'))
question_elt['id'] = question_id
@ -133,7 +199,7 @@ class Quiz():
game_data['stage'] = "play"
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
game_data['first_player'] = next_player = game_data['players'][next_player_idx]
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
mess = self.createGameElt(to_jid)
yourturn_elt = mess.firstChildElement().addElement('your_turn')
self.host.profiles[profile].xmlstream.send(mess)
@ -233,11 +299,79 @@ class Quiz():
ready_elt['player'] = player
self.host.profiles[profile].xmlstream.send(mess)
def askQuestion(self, room_jid, profile):
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__ask_question("1", u"Quel est l'âge du capitaine ?"))
def playerAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
"""Called when a player give an answer"""
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error (_("profile %s is unknown") % profile_key)
return
debug ('new player answer (%(profile)s): %(answer)s' % {'profile':profile, 'answer':answer})
mess = self.createGameElt(jid.JID(referee))
answer_elt = mess.firstChildElement().addElement('player_answer')
answer_elt['player'] = player
answer_elt.addContent(answer)
self.host.profiles[profile].xmlstream.send(mess)
def timerExpired(self, room_jid, profile):
"""Called when nobody answered the question in time"""
game_data = self.games[room_jid.userhost()]
game_data['stage'] = 'expired'
mess = self.createGameElt(room_jid)
expired_elt = mess.firstChildElement().addElement('timer_expired')
self.host.profiles[profile].xmlstream.send(mess)
reactor.callLater(4, self.askQuestion, room_jid, profile)
def pauseTimer(self, room_jid):
"""Stop the timer and save the time left"""
game_data = self.games[room_jid.userhost()]
left = max(0, game_data["timer"].getTime() - time())
game_data['timer'].cancel()
game_data['time_left'] = int(left)
game_data['previous_stage'] = game_data['stage']
game_data['stage'] = "paused"
def restartTimer(self, room_jid, profile):
"""Restart a timer with the saved time"""
game_data = self.games[room_jid.userhost()]
assert(game_data['time_left'] != None)
mess = self.createGameElt(room_jid)
restarted_elt = mess.firstChildElement().addElement('timer_restarted')
restarted_elt["time_left"] = str(game_data['time_left'])
self.host.profiles[profile].xmlstream.send(mess)
game_data["timer"] = reactor.callLater(game_data['time_left'], self.timerExpired, room_jid, profile)
game_data["time_left"] = None
game_data['stage'] = game_data['previous_stage']
del game_data['previous_stage']
def askQuestion(self, room_jid, profile):
"""Ask a new question"""
game_data = self.games[room_jid.userhost()]
game_data['stage'] = "question"
game_data['question_id'] = "1"
timer = 30
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__ask_question(game_data['question_id'], u"Quel est l'âge du capitaine ?", timer))
self.host.profiles[profile].xmlstream.send(mess)
game_data["timer"] = reactor.callLater(timer, self.timerExpired, room_jid, profile)
game_data["time_left"] = None
def checkAnswer(self, room_jid, player, answer, profile):
"""Check if the answer given is right"""
game_data = self.games[room_jid.userhost()]
players_data = game_data['players_data']
good_answer = game_data['question_id'] == "1" and answer=="42"
players_data[player]['score'] += 1 if good_answer else -1
players_data[player]['score'] = min(9, max(0, players_data[player]['score']))
mess = self.createGameElt(room_jid)
mess.firstChildElement().addChild(self.__answer_result(player, good_answer, game_data))
self.host.profiles[profile].xmlstream.send(mess)
if good_answer:
reactor.callLater(4, self.askQuestion, room_jid, profile)
else:
reactor.callLater(4, self.restartTimer, room_jid, profile)
def newGame(self, room_jid, profile):
"""Launch a new round"""
debug (_('new Quiz game'))
@ -287,7 +421,44 @@ Attention, tu es prêt ?""")}
elif elt.name == 'question': #A question is asked
self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile )
elif elt.name == 'player_answer':
player = elt['player']
pause = game_data['stage'] == 'question' #we pause the game only if we are have a question at the moment
#we first send a buzzer message
mess = self.createGameElt(room_jid)
buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
buzzer_elt['player'] = player
buzzer_elt['pause'] = str(pause)
self.host.profiles[profile].xmlstream.send(mess)
if pause:
self.pauseTimer(room_jid)
#and we send the player answer
mess = self.createGameElt(room_jid)
_answer = unicode(elt)
say_elt = mess.firstChildElement().addElement('player_says')
say_elt['player'] = player
say_elt.addContent(_answer)
say_elt['delay'] = "3"
reactor.callLater(2, self.host.profiles[profile].xmlstream.send, mess)
reactor.callLater(6, self.checkAnswer, room_jid, player, _answer, profile=profile)
elif elt.name == 'player_buzzed':
self.host.bridge.quizGamePlayerBuzzed(room_jid.userhost(), elt["player"], elt['pause'] == str(True), profile)
elif elt.name == 'player_says':
self.host.bridge.quizGamePlayerSays(room_jid.userhost(), elt["player"], unicode(elt), int(elt["delay"]), profile)
elif elt.name == 'answer_result':
player, good_answer, score = self.__answer_result_to_signal_args(elt)
self.host.bridge.quizGameAnswerResult(room_jid.userhost(), player, good_answer, score, profile)
elif elt.name == 'timer_expired':
self.host.bridge.quizGameTimerExpired(room_jid.userhost(), profile)
elif elt.name == 'timer_restarted':
self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)
else:
error (_('Unmanaged game element: %s') % elt.name)

View file

@ -736,7 +736,7 @@ class Tarot():
players_data[player]['played'] = None
if len(game_data['hand'][current_player]) == 0:
#no card lef: the game is finished
to_jid = jid.JID(room_jid.userhost()) #FIXME: gof:
to_jid = room_jid
mess = self.createGameElt(to_jid)
chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
self.host.profiles[profile].xmlstream.send(mess)
@ -750,7 +750,7 @@ class Tarot():
next_player = self.__next_player(game_data)
#finally, we tell to the next player to play
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
mess = self.createGameElt(to_jid)
yourturn_elt = mess.firstChildElement().addElement('your_turn')
self.host.profiles[profile].xmlstream.send(mess)