Quiz game: buzzer, timer, answer management
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5 changed files with 322 additions and 37 deletions
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@ -185,6 +185,9 @@ class DBusBridgeFrontend(BridgeFrontend):
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def quizGameReady(self, player, referee, profile_key='@DEFAULT@'):
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return self.db_comm_iface.quizGameReady(player, referee, profile_key)
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def quizGameAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
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return self.db_comm_iface.quizGameAnswer(player, referee, answer, profile_key)
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def sendFile(self, to, path, profile_key='@DEFAULT@'):
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return self.db_comm_iface.sendFile(to, path, profile_key)
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@ -66,6 +66,11 @@ class QuickApp():
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self.bridge.register("quizGameStarted", self.quizGameStarted)
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self.bridge.register("quizGameNew", self.quizGameNew)
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self.bridge.register("quizGameQuestion", self.quizGameQuestion)
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self.bridge.register("quizGamePlayerBuzzed", self.quizGamePlayerBuzzed)
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self.bridge.register("quizGamePlayerSays", self.quizGamePlayerSays)
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self.bridge.register("quizGameAnswerResult", self.quizGameAnswerResult)
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self.bridge.register("quizGameTimerExpired", self.quizGameTimerExpired)
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self.bridge.register("quizGameTimerRestarted", self.quizGameTimerRestarted)
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self.bridge.register("subscribe", self.subscribe)
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self.bridge.register("paramUpdate", self.paramUpdate)
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self.bridge.register("contactDeleted", self.contactDeleted)
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@ -377,7 +382,6 @@ class QuickApp():
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def quizGameStarted(self, room_jid, referee, players, profile):
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if not self.check_profile(profile):
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print "gof: NOT CHECK PROFILE", profile
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return
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debug (_("Quiz Game Started \o/"))
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if self.chat_wins.has_key(room_jid):
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@ -399,6 +403,41 @@ class QuickApp():
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGameQuestion(question_id, question, timer)
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def quizGamePlayerBuzzed(self, room_jid, player, pause, profile):
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"""Called when a player pushed the buzzer"""
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if not self.check_profile(profile):
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return
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGamePlayerBuzzed(player, pause)
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def quizGamePlayerSays(self, room_jid, player, text, delay, profile):
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"""Called when a player say something"""
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if not self.check_profile(profile):
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return
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGamePlayerSays(player, text, delay)
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def quizGameAnswerResult(self, room_jid, player, good_answer, score, profile):
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"""Called when a player say something"""
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if not self.check_profile(profile):
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return
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGameAnswerResult(player, good_answer, score)
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def quizGameTimerExpired(self, room_jid, profile):
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"""Called when nobody answered the question in time"""
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if not self.check_profile(profile):
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return
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGameTimerExpired()
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def quizGameTimerRestarted(self, room_jid, time_left, profile):
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"""Called when the question is not answered, and we still have time"""
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if not self.check_profile(profile):
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return
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Quiz").quizGameTimerRestarted(time_left)
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def _subscribe_cb(self, answer, data):
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entity, profile = data
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if answer:
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@ -71,14 +71,18 @@ class BaseWindow(wx.Window):
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def loadImages(self, dir):
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"""Load all the images needed for the game
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@param dir: directory where the PNG files are"""
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x_player = 24
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for name, sub_dir, filename, x, y, zindex, transparent in [("background", "backgrounds", "blue_background.png", 0, 0, 0, False),
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("joueur0", "characters/zombie", "zombie.png", 24, 170, 5, True),
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("joueur1", "characters/nerd", "nerd2.png", 209, 170, 5, True),
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("joueur2", "characters/zombie", "zombie.png", 392, 170, 5, True),
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("joueur3", "characters/zombie", "zombie.png", 578, 170, 5, True),
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("joueur0", "characters/zombie", "zombie.png", x_player+0*184, 170, 5, True),
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("joueur1", "characters/nerd", "nerd2.png", x_player+1*184, 170, 5, True),
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("joueur2", "characters/zombie", "zombie.png", x_player+2*184, 170, 5, True),
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("joueur3", "characters/zombie", "zombie.png", x_player+3*184, 170, 5, True),
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("foreground", "foreground", "foreground.png", 0, 0, 10, True)]:
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self.graphic_elts[name] = GraphicElement(os.path.join(dir, sub_dir, filename), x = x, y = y, zindex=zindex, transparent=transparent)
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self.right_image = wx.Image(os.path.join(dir, "right.png")).ConvertToBitmap()
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self.wrong_image = wx.Image(os.path.join(dir, "wrong.png")).ConvertToBitmap()
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def fullPaint(self, device_context):
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"""Paint all the game on the given dc
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@param device_context: wx.DC"""
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@ -86,16 +90,18 @@ class BaseWindow(wx.Window):
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elements.sort()
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for elem in elements:
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elem.draw(device_context)
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#device_context.DrawArc(39,127, 39, 127,
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_font = wx.Font(65, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
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device_context.SetFont(_font)
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device_context.SetTextForeground(wx.BLACK)
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x = 100
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for score in [0,1,4,9]:
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device_context.DrawText("%d" % score, x, 355)
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x+=184
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for i in range(4):
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answer = self.parent.players_data[i]["answer"]
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score = self.parent.players_data[i]["score"]
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if answer == None:
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device_context.DrawText("%d" % score, 100 + i*184, 355)
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else:
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device_context.DrawBitmap(self.right_image if answer else self.wrong_image, 39+i*184, 348, True)
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if self.parent.time_origin:
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@ -104,25 +110,18 @@ class BaseWindow(wx.Window):
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center_x = 760
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center_y = 147
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origin = self.parent.time_origin
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current = time()
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current = self.parent.time_pause or time()
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limit = self.parent.time_limit
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print "limit:", limit
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total = limit - origin
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left = self.parent.time_left = max(0,limit - current)
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device_context.SetBrush(wx.RED_BRUSH if left/total < 1/4.0 else wx.WHITE_BRUSH)
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print "left:",left
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if left:
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#we now draw the timer
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print "total - left:", total - left
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angle = ((-2*pi)*((total-left)/total) + (pi/2))
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print "angle:", angle*57.3
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x = center_x + radius * cos(angle)
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y = center_y - radius * sin(angle)
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print "x: %s, y:%s" % (x, y)
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device_context.DrawArc(center_x, center_y-radius, x, y, center_x, center_y)
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def onPaint(self, event):
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dc = wx.PaintDC(self)
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self.fullPaint(dc)
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@ -134,28 +133,62 @@ class QuizPanel(wx.Panel):
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def __init__(self, parent, referee, players, player_nick):
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wx.Panel.__init__(self, parent)
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self.referee = referee
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self.player_nick = player_nick
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self.players = players
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self.time_origin = None #set to unix time when the timer start
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self.time_limit = None
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self.time_left = None
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self.time_pause = None
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self.last_answer = None
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self.parent = parent
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self.SetMinSize(wx.Size(WIDTH, HEIGHT))
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self.SetSize(wx.Size(WIDTH, HEIGHT))
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self.base = BaseWindow(self)
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self.question = wx.TextCtrl(self.base, -1, "", pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY)
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self.reponse = wx.TextCtrl(self.base, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER)
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self.question = wx.TextCtrl(self, -1, pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY)
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self.answer = wx.TextCtrl(self, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER)
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self.players_data = [{}, {}, {}, {}]
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for i in range(4):
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self.players_data[i]['bubble'] = wx.TextCtrl(self, -1, pos=(39+i*184, 120), size=(180, 56), style=wx.TE_MULTILINE | wx.TE_READONLY)
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self.players_data[i]['bubble'].Hide()
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self.players_data[i]['answer'] = None #True if the player gave a good answer
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self.players_data[i]['score'] = 0
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self.answer.Bind(wx.EVT_TEXT_ENTER, self.answered)
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self.parent.host.bridge.quizGameReady(player_nick, referee, profile_key = self.parent.host.profile)
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self.state = None
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def answered(self, event):
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"""Called when the player gave an answer in the box"""
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self.last_answer = self.answer.GetValue()
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self.answer.Clear()
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if self.last_answer:
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self.parent.host.bridge.quizGameAnswer(self.player_nick, self.referee, self.last_answer, profile_key = self.parent.host.profile)
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def quizGameTimerExpired(self):
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"""Called when nobody answered the question in time"""
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self.question.SetValue(_(u"Quel dommage, personne n'a trouvé la réponse\n\nAttention, la prochaine question arrive..."))
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def quizGameTimerRestarted(self, time_left):
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"""Called when nobody answered the question in time"""
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timer_orig = self.time_limit - self.time_origin
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self.time_left = time_left
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self.time_limit = time() + time_left
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self.time_origin = self.time_limit - timer_orig
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self.time_pause = None
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self.__timer_refresh()
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def startTimer(self, timer=60):
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"""Start the timer to answer the question"""
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def _refresh():
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self.Refresh()
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if self.time_left:
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wx.CallLater(1000, _refresh)
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self.time_left = timer
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self.time_origin = time()
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self.time_limit = self.time_origin + timer
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_refresh()
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self.time_pause = None
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self.__timer_refresh()
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def __timer_refresh(self):
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self.Refresh()
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if self.time_left:
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wx.CallLater(1000, self.__timer_refresh)
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def quizGameNew(self, data):
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"""Start a new game, with given hand"""
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@ -168,4 +201,43 @@ class QuizPanel(wx.Panel):
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@param question: question to ask"""
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self.question.ChangeValue(question)
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self.startTimer(timer)
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self.last_answer = None
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self.answer.Clear()
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def quizGamePlayerBuzzed(self, player, pause):
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"""Called when the player pushed the buzzer
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@param player: player who pushed the buzzer
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@param pause: should we stop the timer ?"""
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if pause:
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self.time_pause = time()
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def quizGamePlayerSays(self, player, text, delay):
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"""Called when the player says something
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@param player: who is talking
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@param text: what the player says"""
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if player != self.player_nick and self.last_answer:
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#if we are not the player talking, and we have an answer, that mean that our answer has not been validated
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#we can put it again in the answering box
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self.answer.SetValue(self.last_answer)
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idx = self.players.index(player)
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bubble = self.players_data[idx]['bubble']
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bubble.SetValue(text)
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bubble.Show()
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self.Refresh()
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wx.CallLater(delay * 1000, bubble.Hide)
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def quizGameAnswerResult(self, player, good_answer, score):
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"""Result of the just given answer
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@param player: who gave the answer
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@good_answer: True if the answer is right
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@score: dict of score"""
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player_idx = self.players.index(player)
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self.players_data[player_idx]['answer'] = good_answer
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for _player in score:
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_idx = self.players.index(_player)
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self.players_data[_idx]['score'] = score[_player]
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def removeAnswer():
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self.players_data[player_idx]['answer'] = None
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self.Refresh()
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wx.CallLater(2000, removeAnswer)
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self.Refresh()
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@ -67,21 +67,56 @@ class Quiz():
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host.bridge.addMethod("quizGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.quizGameLaunch) #args: room_jid, players, profile
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host.bridge.addMethod("quizGameCreate", ".communication", in_sign='sass', out_sign='', method=self.quizGameCreate) #args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
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host.bridge.addMethod("quizGameAnswer", ".communication", in_sign='ssss', out_sign='', method=self.playerAnswer)
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host.bridge.addSignal("quizGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
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host.bridge.addSignal("quizGameNew", ".communication",
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signature='sa{ss}s',
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doc = { 'summary': 'Start a new game',
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'param_0': "jid of game's room",
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'param_1': "data of the game",
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'param_0': "room_jid: jid of game's room",
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'param_1': "game_data: data of the game",
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'param_2': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameQuestion", ".communication",
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signature = 'sssis',
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doc = { 'summary': "Send the current question",
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'param_0': "jid of game's room",
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'param_1': "question id",
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'param_2': "question to ask",
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'param_3': "timer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "question_id: question id",
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'param_2': "question: question to ask",
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'param_3': "timer: timer",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerBuzzed", ".communication",
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signature = 'ssbs',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "pause: should the game be paused ?",
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'param_3': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerSays", ".communication",
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signature = 'sssis',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "text: what the player say",
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'param_3': "delay: how long, in seconds, the text must appear",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameAnswerResult", ".communication",
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signature = 'ssba{si}s',
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doc = { 'summary': "Result of the just given answer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who gave the answer",
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'param_2': "good_answer: True if the answer is right",
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'param_3': "score: dict of score with player as key",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerExpired", ".communication",
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signature = 'ss',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerRestarted", ".communication",
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signature = 'sis',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': "time_left: time left before timer expiration",
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'param_2': '%(doc_profile)s'})
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host.trigger.add("MUC user joined", self.userJoinedTrigger)
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def createGameElt(self, to_jid, type="normal"):
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@ -108,6 +143,37 @@ class Quiz():
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game_data[data_elt.name] = unicode(data_elt)
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return game_data
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def __answer_result_to_signal_args(self, answer_result_elt):
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"""Parse answer result element and return a tuple of signal arguments
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@param answer_result_elt: answer result element
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@return: (player, good_answer, score)"""
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score = {}
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for score_elt in answer_result_elt.children:
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score[score_elt['player']] = int(score_elt['score'])
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return (answer_result_elt['player'], answer_result_elt['good_answer'] == str(True), score)
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def __answer_result(self, player_answering, good_answer, game_data):
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"""Convert a domish an answer_result element
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@param player_answering: player who gave the answer
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@param good_answer: True is the answer is right
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@param game_data: data of the game"""
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players_data = game_data['players_data']
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score = {}
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for player in game_data['players']:
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score[player] = players_data[player]['score']
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answer_result_elt = domish.Element(('','answer_result'))
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answer_result_elt['player'] = player_answering
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answer_result_elt['good_answer'] = str(good_answer)
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for player in score:
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score_elt = domish.Element(('',"score"))
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score_elt['player'] = player
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score_elt['score'] = str(score[player])
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answer_result_elt.addChild(score_elt)
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return answer_result_elt
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def __create_started_elt(self, players):
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"""Create a game_started domish element"""
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started_elt = domish.Element(('','started'))
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@ -120,7 +186,7 @@ class Quiz():
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started_elt.addChild(player_elt)
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return started_elt
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def __ask_question(self, question_id, question, timer=30):
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def __ask_question(self, question_id, question, timer):
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"""Create a element for asking a question"""
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question_elt = domish.Element(('','question'))
|
||||
question_elt['id'] = question_id
|
||||
|
|
@ -133,7 +199,7 @@ class Quiz():
|
|||
game_data['stage'] = "play"
|
||||
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
|
||||
game_data['first_player'] = next_player = game_data['players'][next_player_idx]
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
|
||||
mess = self.createGameElt(to_jid)
|
||||
yourturn_elt = mess.firstChildElement().addElement('your_turn')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
|
@ -233,11 +299,79 @@ class Quiz():
|
|||
ready_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def askQuestion(self, room_jid, profile):
|
||||
mess = self.createGameElt(room_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_question("1", u"Quel est l'âge du capitaine ?"))
|
||||
def playerAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
|
||||
"""Called when a player give an answer"""
|
||||
profile = self.host.memory.getProfileName(profile_key)
|
||||
if not profile:
|
||||
error (_("profile %s is unknown") % profile_key)
|
||||
return
|
||||
debug ('new player answer (%(profile)s): %(answer)s' % {'profile':profile, 'answer':answer})
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
answer_elt = mess.firstChildElement().addElement('player_answer')
|
||||
answer_elt['player'] = player
|
||||
answer_elt.addContent(answer)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def timerExpired(self, room_jid, profile):
|
||||
"""Called when nobody answered the question in time"""
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
game_data['stage'] = 'expired'
|
||||
mess = self.createGameElt(room_jid)
|
||||
expired_elt = mess.firstChildElement().addElement('timer_expired')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
reactor.callLater(4, self.askQuestion, room_jid, profile)
|
||||
|
||||
def pauseTimer(self, room_jid):
|
||||
"""Stop the timer and save the time left"""
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
left = max(0, game_data["timer"].getTime() - time())
|
||||
game_data['timer'].cancel()
|
||||
game_data['time_left'] = int(left)
|
||||
game_data['previous_stage'] = game_data['stage']
|
||||
game_data['stage'] = "paused"
|
||||
|
||||
def restartTimer(self, room_jid, profile):
|
||||
"""Restart a timer with the saved time"""
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
assert(game_data['time_left'] != None)
|
||||
mess = self.createGameElt(room_jid)
|
||||
restarted_elt = mess.firstChildElement().addElement('timer_restarted')
|
||||
restarted_elt["time_left"] = str(game_data['time_left'])
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
game_data["timer"] = reactor.callLater(game_data['time_left'], self.timerExpired, room_jid, profile)
|
||||
game_data["time_left"] = None
|
||||
game_data['stage'] = game_data['previous_stage']
|
||||
del game_data['previous_stage']
|
||||
|
||||
def askQuestion(self, room_jid, profile):
|
||||
"""Ask a new question"""
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
game_data['stage'] = "question"
|
||||
game_data['question_id'] = "1"
|
||||
timer = 30
|
||||
mess = self.createGameElt(room_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_question(game_data['question_id'], u"Quel est l'âge du capitaine ?", timer))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
game_data["timer"] = reactor.callLater(timer, self.timerExpired, room_jid, profile)
|
||||
game_data["time_left"] = None
|
||||
|
||||
def checkAnswer(self, room_jid, player, answer, profile):
|
||||
"""Check if the answer given is right"""
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
players_data = game_data['players_data']
|
||||
good_answer = game_data['question_id'] == "1" and answer=="42"
|
||||
players_data[player]['score'] += 1 if good_answer else -1
|
||||
players_data[player]['score'] = min(9, max(0, players_data[player]['score']))
|
||||
|
||||
mess = self.createGameElt(room_jid)
|
||||
mess.firstChildElement().addChild(self.__answer_result(player, good_answer, game_data))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
if good_answer:
|
||||
reactor.callLater(4, self.askQuestion, room_jid, profile)
|
||||
else:
|
||||
reactor.callLater(4, self.restartTimer, room_jid, profile)
|
||||
|
||||
def newGame(self, room_jid, profile):
|
||||
"""Launch a new round"""
|
||||
debug (_('new Quiz game'))
|
||||
|
|
@ -287,7 +421,44 @@ Attention, tu es prêt ?""")}
|
|||
|
||||
elif elt.name == 'question': #A question is asked
|
||||
self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile )
|
||||
|
||||
elif elt.name == 'player_answer':
|
||||
player = elt['player']
|
||||
pause = game_data['stage'] == 'question' #we pause the game only if we are have a question at the moment
|
||||
#we first send a buzzer message
|
||||
mess = self.createGameElt(room_jid)
|
||||
buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
|
||||
buzzer_elt['player'] = player
|
||||
buzzer_elt['pause'] = str(pause)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
if pause:
|
||||
self.pauseTimer(room_jid)
|
||||
#and we send the player answer
|
||||
mess = self.createGameElt(room_jid)
|
||||
_answer = unicode(elt)
|
||||
say_elt = mess.firstChildElement().addElement('player_says')
|
||||
say_elt['player'] = player
|
||||
say_elt.addContent(_answer)
|
||||
say_elt['delay'] = "3"
|
||||
reactor.callLater(2, self.host.profiles[profile].xmlstream.send, mess)
|
||||
reactor.callLater(6, self.checkAnswer, room_jid, player, _answer, profile=profile)
|
||||
|
||||
elif elt.name == 'player_buzzed':
|
||||
self.host.bridge.quizGamePlayerBuzzed(room_jid.userhost(), elt["player"], elt['pause'] == str(True), profile)
|
||||
|
||||
elif elt.name == 'player_says':
|
||||
self.host.bridge.quizGamePlayerSays(room_jid.userhost(), elt["player"], unicode(elt), int(elt["delay"]), profile)
|
||||
|
||||
elif elt.name == 'answer_result':
|
||||
player, good_answer, score = self.__answer_result_to_signal_args(elt)
|
||||
self.host.bridge.quizGameAnswerResult(room_jid.userhost(), player, good_answer, score, profile)
|
||||
|
||||
elif elt.name == 'timer_expired':
|
||||
self.host.bridge.quizGameTimerExpired(room_jid.userhost(), profile)
|
||||
|
||||
elif elt.name == 'timer_restarted':
|
||||
self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)
|
||||
|
||||
else:
|
||||
error (_('Unmanaged game element: %s') % elt.name)
|
||||
|
||||
|
|
|
|||
|
|
@ -736,7 +736,7 @@ class Tarot():
|
|||
players_data[player]['played'] = None
|
||||
if len(game_data['hand'][current_player]) == 0:
|
||||
#no card lef: the game is finished
|
||||
to_jid = jid.JID(room_jid.userhost()) #FIXME: gof:
|
||||
to_jid = room_jid
|
||||
mess = self.createGameElt(to_jid)
|
||||
chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
|
@ -750,7 +750,7 @@ class Tarot():
|
|||
next_player = self.__next_player(game_data)
|
||||
|
||||
#finally, we tell to the next player to play
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
|
||||
mess = self.createGameElt(to_jid)
|
||||
yourturn_elt = mess.firstChildElement().addElement('your_turn')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
|
|
|||
Loading…
Reference in a new issue