plugin Tarot: added a launch method to automatically create a new room, invite players and create the game

- xep-0249 (direct MUC invitation) is used with a custom attribute to invite other users
- bridge: added tarotGameLaunch in frontend side
This commit is contained in:
Goffi 2011-05-06 15:42:26 +02:00
commit af4545070b

View file

@ -25,8 +25,6 @@ from twisted.internet import protocol, defer, threads, reactor
from twisted.words.protocols.jabber import client, jid, xmlstream
from twisted.words.protocols.jabber import error as jab_error
from twisted.words.protocols.jabber.xmlstream import IQ
import os.path
import pdb
import random
from zope.interface import implements
@ -35,6 +33,8 @@ from wokkel import disco, iwokkel, data_form
from sat.tools.xml_tools import dataForm2xml
from sat.tools.games import TarotCard
from time import time
try:
from twisted.words.protocols.xmlstream import XMPPHandler
except ImportError:
@ -50,7 +50,7 @@ PLUGIN_INFO = {
"import_name": "Tarot",
"type": "Misc",
"protocols": [],
"dependencies": ["XEP-0045"],
"dependencies": ["XEP-0045", "XEP-0249"],
"main": "Tarot",
"handler": "yes",
"description": _("""Implementation of Tarot card game""")
@ -63,7 +63,9 @@ class Tarot():
info(_("Plugin Tarot initialization"))
self.host = host
self.games={}
self.waiting_inv = {} #Invitation waiting for people to join to launch a game
self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')]
host.bridge.addMethod("tarotGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.launchGame) #args: room_jid, players, profile
host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile
host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile
@ -76,6 +78,7 @@ class Tarot():
host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile
host.bridge.addSignal("tarotGameScore", ".communication", signature='ssasass') #args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile
host.bridge.addSignal("tarotGameInvalidCards", ".communication", signature='ssa(ss)a(ss)s') #args: room_jid, game phase, played_cards, invalid_cards, profile
host.trigger.add("MUC user joined", self.userJoinedTrigger)
self.deck_ordered = []
for value in ['excuse']+map(str,range(1,22)):
self.deck_ordered.append(TarotCard(("atout",value)))
@ -206,7 +209,7 @@ class Tarot():
players_data = game_data['players_data']
excuse = TarotCard(("atout","excuse"))
#we first check if the Excuse was already player
#we first check if the Excuse was already played
#and if somebody is waiting for a card
for player in game_data['players']:
if players_data[player]['wait_for_low']:
@ -397,8 +400,67 @@ class Tarot():
self.host.profiles[profile].xmlstream.send(mess)
def userJoinedTrigger(self, room, user, profile):
"""This trigger is used to check if we are waiting people in this room,
and to create a game if everybody is here"""
_room_jid = room.occupantJID.userhostJID()
if _room_jid in self.waiting_inv and len(room.roster) == 4:
#When we have 4 people in the room, we create the game
#TODO: check people identity
players = room.roster.keys()
del self.waiting_inv[_room_jid]
self.createGame(_room_jid.userhost(), players, profile_key=profile)
return True
def launchGame(self, players, profile_key='@DEFAULT@'):
"""Launch a game: helper method to create a room, invite players, and create the tarot game
@param players: list for players jid"""
debug(_('Launching tarot game'))
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error(_("Unknown profile"))
return
def tarotRoomJoined(room):
_room = room.occupantJID.userhostJID()
for player in players:
self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game":"Tarot"}, profile)
self.waiting_inv[_room] = (time(), players) #TODO: remove invitation waiting for too long, using the time data
def after_init(ignore):
room_name = "sat_tarot_%s" % self.host.plugins["XEP-0045"].getUniqueName(profile_key)
print "\n\n===> room_name:", room_name
#muc_service = self.host.memory.getServerServiceEntity("conference", "text", profile)
muc_service = None
for service in self.host.memory.getServerServiceEntities("conference", "text", profile):
if not ".irc." in service.userhost():
#FIXME:
#This awfull ugly hack is here to avoid an issue with openfire: the irc gateway
#use "conference/text" identity (instead of "conference/irc"), there is certainly a better way
#to manage this, but this hack fill do it for test purpose
muc_service = service
break
if not muc_service:
error(_("Can't find a MUC service"))
return
_jid, xmlstream = self.host.getJidNStream(profile)
d = self.host.plugins["XEP-0045"].join(muc_service.userhost(), room_name, _jid.user, profile).addCallback(tarotRoomJoined)
client = self.host.getClient(profile)
if not client:
error(_('No client for this profile key: %s') % profile_key)
return
client.client_initialized.addCallback(after_init)
def createGame(self, room_jid_param, players, profile_key='@DEFAULT@'):
"""Create a new game"""
"""Create a new game
@param room_jid_param: jid of the room
@param players: list of players nick (nick must exist in the room)
@param profile_key: %(doc_profile_key)s"""
debug (_("Creating Tarot game"))
room_jid = jid.JID(room_jid_param)
profile = self.host.memory.getProfileName(profile_key)