plugin Tarot: added a launch method to automatically create a new room, invite players and create the game
- xep-0249 (direct MUC invitation) is used with a custom attribute to invite other users - bridge: added tarotGameLaunch in frontend side
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1 changed files with 73 additions and 5 deletions
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@ -25,8 +25,6 @@ from twisted.internet import protocol, defer, threads, reactor
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from twisted.words.protocols.jabber import client, jid, xmlstream
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from twisted.words.protocols.jabber import error as jab_error
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from twisted.words.protocols.jabber.xmlstream import IQ
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import os.path
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import pdb
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import random
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from zope.interface import implements
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@ -35,6 +33,8 @@ from wokkel import disco, iwokkel, data_form
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from sat.tools.xml_tools import dataForm2xml
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from sat.tools.games import TarotCard
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from time import time
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try:
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from twisted.words.protocols.xmlstream import XMPPHandler
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except ImportError:
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@ -50,7 +50,7 @@ PLUGIN_INFO = {
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"import_name": "Tarot",
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"type": "Misc",
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"protocols": [],
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"dependencies": ["XEP-0045"],
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"dependencies": ["XEP-0045", "XEP-0249"],
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"main": "Tarot",
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"handler": "yes",
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"description": _("""Implementation of Tarot card game""")
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@ -63,7 +63,9 @@ class Tarot():
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info(_("Plugin Tarot initialization"))
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self.host = host
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self.games={}
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self.waiting_inv = {} #Invitation waiting for people to join to launch a game
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self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')]
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host.bridge.addMethod("tarotGameLaunch", ".communication", in_sign='ass', out_sign='', method=self.launchGame) #args: room_jid, players, profile
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host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile
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host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
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host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile
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@ -76,6 +78,7 @@ class Tarot():
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host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile
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host.bridge.addSignal("tarotGameScore", ".communication", signature='ssasass') #args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile
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host.bridge.addSignal("tarotGameInvalidCards", ".communication", signature='ssa(ss)a(ss)s') #args: room_jid, game phase, played_cards, invalid_cards, profile
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host.trigger.add("MUC user joined", self.userJoinedTrigger)
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self.deck_ordered = []
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for value in ['excuse']+map(str,range(1,22)):
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self.deck_ordered.append(TarotCard(("atout",value)))
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@ -206,7 +209,7 @@ class Tarot():
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players_data = game_data['players_data']
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excuse = TarotCard(("atout","excuse"))
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#we first check if the Excuse was already player
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#we first check if the Excuse was already played
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#and if somebody is waiting for a card
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for player in game_data['players']:
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if players_data[player]['wait_for_low']:
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@ -397,8 +400,67 @@ class Tarot():
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self.host.profiles[profile].xmlstream.send(mess)
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def userJoinedTrigger(self, room, user, profile):
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"""This trigger is used to check if we are waiting people in this room,
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and to create a game if everybody is here"""
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_room_jid = room.occupantJID.userhostJID()
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if _room_jid in self.waiting_inv and len(room.roster) == 4:
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#When we have 4 people in the room, we create the game
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#TODO: check people identity
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players = room.roster.keys()
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del self.waiting_inv[_room_jid]
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self.createGame(_room_jid.userhost(), players, profile_key=profile)
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return True
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def launchGame(self, players, profile_key='@DEFAULT@'):
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"""Launch a game: helper method to create a room, invite players, and create the tarot game
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@param players: list for players jid"""
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debug(_('Launching tarot game'))
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error(_("Unknown profile"))
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return
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def tarotRoomJoined(room):
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_room = room.occupantJID.userhostJID()
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for player in players:
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self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game":"Tarot"}, profile)
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self.waiting_inv[_room] = (time(), players) #TODO: remove invitation waiting for too long, using the time data
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def after_init(ignore):
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room_name = "sat_tarot_%s" % self.host.plugins["XEP-0045"].getUniqueName(profile_key)
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print "\n\n===> room_name:", room_name
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#muc_service = self.host.memory.getServerServiceEntity("conference", "text", profile)
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muc_service = None
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for service in self.host.memory.getServerServiceEntities("conference", "text", profile):
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if not ".irc." in service.userhost():
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#FIXME:
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#This awfull ugly hack is here to avoid an issue with openfire: the irc gateway
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#use "conference/text" identity (instead of "conference/irc"), there is certainly a better way
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#to manage this, but this hack fill do it for test purpose
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muc_service = service
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break
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if not muc_service:
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error(_("Can't find a MUC service"))
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return
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_jid, xmlstream = self.host.getJidNStream(profile)
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d = self.host.plugins["XEP-0045"].join(muc_service.userhost(), room_name, _jid.user, profile).addCallback(tarotRoomJoined)
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client = self.host.getClient(profile)
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if not client:
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error(_('No client for this profile key: %s') % profile_key)
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return
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client.client_initialized.addCallback(after_init)
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def createGame(self, room_jid_param, players, profile_key='@DEFAULT@'):
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"""Create a new game"""
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"""Create a new game
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@param room_jid_param: jid of the room
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@param players: list of players nick (nick must exist in the room)
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@param profile_key: %(doc_profile_key)s"""
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debug (_("Creating Tarot game"))
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room_jid = jid.JID(room_jid_param)
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profile = self.host.memory.getProfileName(profile_key)
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