Tarot game: chien/écart stage
- tarot plugin: new methods/signals tarotGamePlayCards, tarotGameShowCards, tarotGameYourTurn - tarot plugin: protocole update - tarot plugin: family renamed in suit - wix: card_game: card can be selected for écart, card move when mouse is over only if it's our turn
This commit is contained in:
parent
2f2a611ba3
commit
71352c7b80
5 changed files with 225 additions and 91 deletions
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@ -50,7 +50,9 @@ class QuickApp():
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self.bridge.register("roomNewSubject", self.roomNewSubject)
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self.bridge.register("tarotGameStarted", self.tarotGameStarted)
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self.bridge.register("tarotGameNew", self.tarotGameNew)
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self.bridge.register("tarotChooseContrat", self.tarotChooseContrat)
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self.bridge.register("tarotGameChooseContrat", self.tarotChooseContrat)
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self.bridge.register("tarotGameShowCards", self.tarotShowCards)
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self.bridge.register("tarotGameYourTurn", self.tarotMyTurn)
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self.bridge.register("subscribe", self.subscribe)
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self.bridge.register("paramUpdate", self.paramUpdate)
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self.bridge.register("contactDeleted", self.contactDeleted)
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@ -291,7 +293,19 @@ class QuickApp():
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Tarot").chooseContrat(xml_data)
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def tarotShowCards(self, room_jid, game_stage, cards, data, profile):
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if not self.__check_profile(profile):
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return
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debug (_("Show cards"))
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Tarot").showCards(game_stage, cards, data)
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def tarotMyTurn(self, room_jid, profile):
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if not self.__check_profile(profile):
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return
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debug (_("My turn to play"))
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Tarot").MyTurn()
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def subscribe(self, type, raw_jid, profile):
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"""Called when a subsciption management signal is received"""
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@ -122,11 +122,14 @@ class DBusBridgeFrontend(BridgeFrontend):
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def tarotGameCreate(self, room_jid, players, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGameCreate(room_jid, players, profile_key)
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def tarotGameReady(self, user, referee, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGameReady(user, referee, profile_key)
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def tarotGameReady(self, player, referee, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGameReady(player, referee, profile_key)
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def tarotGameContratChoosed(self, user, referee, contrat, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGameContratChoosed(user, referee, contrat, profile_key)
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def tarotGameContratChoosed(self, player, referee, contrat, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGameContratChoosed(player, referee, contrat, profile_key)
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def tarotGamePlayCards(self, player, referee, cards, profile_key='@DEFAULT@'):
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return self.db_comm_iface.tarotGamePlayCards(player, referee, cards, profile_key)
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def sendFile(self, to, path, profile_key='@DEFAULT@'):
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return self.db_comm_iface.sendFile(to, path, profile_key)
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@ -33,7 +33,7 @@ CARD_HEIGHT = 136
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MIN_WIDTH = 950 #Minimum size of the panel
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MIN_HEIGHT = 500
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families_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if couleur change (black, red, black, red)
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suits_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if couleur change (black, red, black, red)
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values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"]
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class Card():
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@ -43,19 +43,19 @@ class Card():
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"""@param file: path of the PNG file"""
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self.bitmap = wx.Image(file).ConvertToBitmap()
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root_name = os.path.splitext(os.path.basename(file))[0]
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self.family,self.value=root_name.split('_')
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self.bout = True if self.family=="atout" and self.value in ["1","21","excuse"] else False
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self.suit,self.value=root_name.split('_')
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#gof: self.bout = True if self.suit=="atout" and self.value in ["1","21","excuse"] else False
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print "Carte:",self.family, self.value, self.bout
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print "Carte:",self.suit, self.value #, self.bout
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def __cmp__(self, other):
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if other == None:
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return 1
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if self.family != other.family:
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idx1 = families_order.index(self.family)
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idx2 = families_order.index(other.family)
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if self.suit != other.suit:
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idx1 = suits_order.index(self.suit)
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idx2 = suits_order.index(other.suit)
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return idx1.__cmp__(idx2)
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if self.family == 'atout':
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if self.suit == 'atout':
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if self.value == other.value == 'excuse':
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return 0
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if self.value == 'excuse':
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@ -63,13 +63,13 @@ class Card():
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if other.value == 'excuse':
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return 1
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return int(self.value).__cmp__(int(other.value))
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#at this point we have the same family which is not 'atout'
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#at this point we have the same suit which is not 'atout'
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idx1 = values_order.index(self.value)
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idx2 = values_order.index(other.value)
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return idx1.__cmp__(idx2)
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def __str__(self):
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return "[%s,%s]" % (self.family, self.value)
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return "[%s,%s]" % (self.suit, self.value)
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def draw(self, dc, x, y):
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"""Draw the card on the device context
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@ -82,14 +82,14 @@ class Card():
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class CardPanel(wx.Panel):
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"""This class is used to display the cards"""
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def __init__(self, parent, referee, players, user):
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def __init__(self, parent, referee, players, player_nick):
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wx.Panel.__init__(self, parent)
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self.parent = parent
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self.referee = referee
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self.players = players
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self.user = user
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self.bottom_nick = self.user
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idx = self.players.index(self.user)
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self.player_nick = player_nick
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self.bottom_nick = self.player_nick
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idx = self.players.index(self.player_nick)
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idx = (idx + 1) % len(self.players)
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self.right_nick = self.players[idx]
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idx = (idx + 1) % len(self.players)
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@ -98,17 +98,19 @@ class CardPanel(wx.Panel):
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self.left_nick = self.players[idx]
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self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
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self.load_cards("/home/goffi/dev/divers/images/cards/")
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self.selected = None #contain the card to highlight
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self.mouse_over_card = None #contain the card to highlight
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self.selected = [] #Card choosed by the player (e.g. during ecart)
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self.hand_size = 13 #number of cards in a hand
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self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
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self.hand = []
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self.my_turn = False
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self.to_show = []
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self.state = None
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self.SetBackgroundColour(wx.GREEN)
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self.Bind(wx.EVT_SIZE, self.onResize)
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self.Bind(wx.EVT_PAINT, self.onPaint)
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self.Bind(wx.EVT_MOTION, self.onMouseMove)
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self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
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self.parent.host.bridge.tarotGameReady(user, referee, profile_key = self.parent.host.profile)
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self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)
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def load_cards(self, dir):
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"""Load all the cards in memory
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@ -122,30 +124,30 @@ class CardPanel(wx.Panel):
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self.cards["trefle"]={} #club
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for file in glob.glob(dir+'/*_*.png'):
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card = Card(file)
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self.cards[card.family, card.value]=card
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self.cards[card.suit, card.value]=card
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self.deck.append(card)
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"""for value in map(str,range(1,22))+['excuse']:
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self.idx_cards.append(self.cards["atout",value])
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for family in ["pique", "coeur", "carreau", "trefle"]:
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for suit in ["pique", "coeur", "carreau", "trefle"]:
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for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
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self.idx_cards.append(self.cards[family, value])""" #XXX: no need to sort the cards !
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self.idx_cards.append(self.cards[suit, value])""" #XXX: no need to sort the cards !
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def newGame(self, hand):
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"""Start a new game, with given hand"""
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print "gof: new game ici avec",hand
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assert (len(self.hand) == 0)
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for family, value in hand:
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self.hand.append(self.cards[family, value])
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for suit, value in hand:
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self.hand.append(self.cards[suit, value])
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self.hand.sort()
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self.my_turn = True
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self.state = "init"
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self._recalc_ori()
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self.Refresh()
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def contratSelected(self, data):
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"""Called when the contrat has been choosed
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@param data: form result"""
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debug (_("Contrat choosed"))
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print "\n\n\n===============>>>> \o/ :) :) :) ", data, "\n\n\n"
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contrat = data[0][1]
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self.parent.host.bridge.tarotGameContratChoosed(self.user, self.referee, contrat or 'Passe', self.parent.host.profile)
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self.parent.host.bridge.tarotGameContratChoosed(self.player_nick, self.referee, contrat or 'Passe', self.parent.host.profile)
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def chooseContrat(self, xml_data):
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"""Called when the player as to select hist contrat
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@ -153,6 +155,21 @@ class CardPanel(wx.Panel):
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misc = {'callback': self.contratSelected}
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form = Form(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
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def showCards(self, game_stage, cards, data):
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"""Display cards in the middle of the game (to show for e.g. chien ou poignée)"""
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self.to_show = []
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for suit, value in cards:
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self.to_show.append(self.cards[suit, value])
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if game_stage == "chien" and data['attaquant'] == self.player_nick:
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self.state = "wait_for_ecart"
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else:
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self.state = "chien"
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def MyTurn(self):
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"""Called when we have to play :)"""
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if self.state == "chien":
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self.to_show = []
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self.state="play"
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def _is_on_hand(self, pos_x, pos_y):
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"""Return True if the coordinate are on the hand cards"""
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@ -166,7 +183,7 @@ class CardPanel(wx.Panel):
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self._recalc_ori()
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def _recalc_ori(self):
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"""Recalculate origines, must be call when size change"""
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"""Recalculate origins of hand, must be call when hand size change"""
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self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
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self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
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self.end_y = self.orig_y + CARD_HEIGHT
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@ -190,29 +207,74 @@ class CardPanel(wx.Panel):
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x=self.orig_x
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for card in self.hand:
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card.draw(dc,x,self.orig_y - 30 if self.my_turn and card == self.selected else self.orig_y)
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if (self.state == "play" or self.state == "ecart") and card == self.mouse_over_card \
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or self.state == "ecart" and card in self.selected:
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y = self.orig_y - 30
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else:
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y = self.orig_y
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card.draw(dc,x,y)
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x+=self.visible_size
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if self.to_show:
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"""There are cards to display in the middle"""
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size = len(self.to_show)*(CARD_WIDTH+10)-10
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x = (max_x - size)/2
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for card in self.to_show:
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card.draw(dc, x, 150)
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x+=CARD_WIDTH+10
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def onMouseMove(self, event):
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pos_x,pos_y = event.GetPosition()
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if self._is_on_hand(pos_x, pos_y):
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try:
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self.selected = self.hand[(pos_x-self.orig_x)/self.visible_size]
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self.mouse_over_card = self.hand[(pos_x-self.orig_x)/self.visible_size]
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except IndexError:
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self.selected = self.hand[-1]
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self.mouse_over_card = self.hand[-1]
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self.Refresh()
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else:
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self.selected = None
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self.mouse_over_card = None
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self.Refresh()
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def onMouseClick(self, event):
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print "mouse click:",event.GetPosition()
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pos_x,pos_y = event.GetPosition()
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if self.state == "chien":
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self.to_show = []
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self.state = "wait"
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return
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elif self.state == "wait_for_ecart":
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self.state = "ecart"
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self.hand.extend(self.to_show)
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self.hand.sort()
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self.to_show = []
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self._recalc_ori()
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self.Refresh()
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return
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if self._is_on_hand(pos_x, pos_y):
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idx = (pos_x-self.orig_x)/self.visible_size
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if idx == len(self.hand):
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idx-=1
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if self.hand[idx] == self.selected:
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del self.hand[idx]
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self._recalc_ori()
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self.Refresh()
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if self.hand[idx] == self.mouse_over_card:
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if self.state == "ecart":
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if self.hand[idx] in self.selected:
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self.selected.remove(self.hand[idx])
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else:
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self.selected.append(self.hand[idx])
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if len(self.selected) == 6: #TODO: use variable here, as chien len can change with variants
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dlg = wx.MessageDialog(self, _("Do you put these cards in chien ?"), _(u"Écart"), wx.YES_NO | wx.ICON_QUESTION)
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answer = dlg.ShowModal()
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if answer == wx.ID_YES:
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ecart = []
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for card in self.selected:
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ecart.append((card.suit, card.value))
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self.hand.remove(card)
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print "gof: Cartes envoyes au chien:", ecart
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del self.selected[:]
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self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
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self.state = "wait"
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self._recalc_ori()
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self.Refresh()
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@ -32,7 +32,8 @@ class Form(wx.Frame):
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"""Create a form from a SàT xml"""
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def __init__(self, host, xml_data='', title="Form", options=[], misc={}):
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super(Form, self).__init__(None, title=title)
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style = wx.DEFAULT_FRAME_STYLE & ~wx.CLOSE_BOX if 'NO_CANCEL' in options else wx.DEFAULT_FRAME_STYLE #FIXME: gof: Q&D tmp hack
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super(Form, self).__init__(None, title=title, style=style)
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self.host = host
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self.options = options
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@ -67,41 +67,45 @@ class Tarot():
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self.games={}
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self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')]
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host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile
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host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: user, referee, profile
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host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: user, referee, contrat, profile
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host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
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host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile
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host.bridge.addMethod("tarotGamePlayCards", ".communication", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) #args: player, referee, cards, profile
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host.bridge.addSignal("tarotGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
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host.bridge.addSignal("tarotGameNew", ".communication", signature='sa(ss)s') #args: room_jid, hand, profile
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host.bridge.addSignal("tarotChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile
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host.bridge.addSignal("tarotGameChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile
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host.bridge.addSignal("tarotGameShowCards", ".communication", signature='ssa(ss)a{ss}s') #args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile
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host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile
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self.deck_ordered = []
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for value in map(str,range(1,22))+['excuse']:
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for value in ['excuse']+map(str,range(1,22)):
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self.deck_ordered.append(("atout",value))
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for family in ["pique", "coeur", "carreau", "trefle"]:
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for suit in ["pique", "coeur", "carreau", "trefle"]:
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for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
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self.deck_ordered.append((family, value))
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self.deck_ordered.append((suit, value))
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def createGameElt(self, to_jid):
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def createGameElt(self, to_jid, type="normal"):
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type = "normal" if to_jid.resource else "groupchat"
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elt = domish.Element(('jabber:client','message'))
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elt["to"] = to_jid.full()
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elt["type"] = type
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elt.addElement((NS_CG, CG_TAG))
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return elt
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def __hand_to_xml(self, hand):
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"""Convert a hand (list of tuples) to domish element"""
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hand_elt = domish.Element(('','hand'))
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for family, value in hand:
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def __list_to_xml(self, cards_list, elt_name):
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"""Convert a card list (list of tuples) to domish element"""
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cards_list_elt = domish.Element(('',elt_name))
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for suit, value in cards_list:
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card_elt = domish.Element(('','card'))
|
||||
card_elt['family'] = family
|
||||
card_elt['suit'] = suit
|
||||
card_elt['value'] = value
|
||||
hand_elt.addChild(card_elt)
|
||||
return hand_elt
|
||||
cards_list_elt.addChild(card_elt)
|
||||
return cards_list_elt
|
||||
|
||||
def __xml_to_hand(self, hand_elt):
|
||||
"""Convert a hand domish element to a list of tuples"""
|
||||
hand = []
|
||||
assert (hand_elt.name == 'hand')
|
||||
for card in hand_elt.elements():
|
||||
hand.append((card['family'], card['value']))
|
||||
return hand
|
||||
def __xml_to_list(self, cards_list_elt):
|
||||
"""Convert a domish element with cards to a list of tuples"""
|
||||
cards_list = []
|
||||
for card in cards_list_elt.elements():
|
||||
cards_list.append((card['suit'], card['value']))
|
||||
return cards_list
|
||||
|
||||
def __create_started_elt(self, players):
|
||||
"""Create a game_started domish element"""
|
||||
|
|
@ -123,9 +127,6 @@ class Tarot():
|
|||
form.addField(field)
|
||||
contrat_elt.addChild(form.toElement())
|
||||
return contrat_elt
|
||||
|
||||
|
||||
|
||||
|
||||
def __next_player(self, game_data):
|
||||
"""It's next player turn
|
||||
|
|
@ -149,13 +150,13 @@ class Tarot():
|
|||
for player in players:
|
||||
players_data[player] = {}
|
||||
status[player] = "init"
|
||||
self.games[room_jid.userhost()] = {'players':players, 'status':status, 'players_data':players_data, 'referee_profile':profile, 'hand_size':18, 'init_player':0, 'current_player': None}
|
||||
self.games[room_jid.userhost()] = {'players':players, 'status':status, 'players_data':players_data, 'hand_size':18, 'init_player':0, 'current_player': None, 'stage': None}
|
||||
for player in players:
|
||||
mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player))
|
||||
mess.firstChildElement().addChild(self.__create_started_elt(players))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def newPlayerReady(self, user, referee, profile_key='@DEFAULT@'):
|
||||
def newPlayerReady(self, player, referee, profile_key='@DEFAULT@'):
|
||||
"""Must be called when player is ready to start a new game"""
|
||||
profile = self.host.memory.getProfileName(profile_key)
|
||||
if not profile:
|
||||
|
|
@ -164,12 +165,12 @@ class Tarot():
|
|||
debug ('new player ready: %s' % profile)
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
ready_elt = mess.firstChildElement().addElement('player_ready')
|
||||
ready_elt['user'] = user
|
||||
ready_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def contratChoosed(self, user, referee, contrat, profile_key='@DEFAULT@'):
|
||||
def contratChoosed(self, player, referee, contrat, profile_key='@DEFAULT@'):
|
||||
"""Must be call by player when the contrat is selected
|
||||
@param user: player's name
|
||||
@param player: player's name
|
||||
@param referee: arbiter jid
|
||||
@contrat: contrat choosed (must be the exact same string than in the give list options)
|
||||
@profile_key: profile
|
||||
|
|
@ -181,80 +182,98 @@ class Tarot():
|
|||
debug (_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat':contrat, 'profile':profile})
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
contrat_elt = mess.firstChildElement().addElement(('','contrat_choosed'), content=contrat)
|
||||
contrat_elt['user'] = user
|
||||
contrat_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def play_cards(self, player, referee, cards, profile_key='@DEFAULT@'):
|
||||
"""Must be call by player when the contrat is selected
|
||||
@param player: player's name
|
||||
@param referee: arbiter jid
|
||||
@cards: cards played (list of tuples)
|
||||
@profile_key: profile
|
||||
"""
|
||||
profile = self.host.memory.getProfileName(profile_key)
|
||||
if not profile:
|
||||
error (_("profile %s is unknown") % profile_key)
|
||||
return
|
||||
debug (_('Cards played by %(profile)s: [%(cards)s]') % {'profile':profile,'cards':cards})
|
||||
mess = self.createGameElt(jid.JID(referee))
|
||||
playcard_elt = mess.firstChildElement().addChild(self.__list_to_xml(cards, 'cards_played'))
|
||||
playcard_elt['player'] = player
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
def newGame(self, room_jid):
|
||||
def newGame(self, room_jid, profile):
|
||||
"""Launch a new round"""
|
||||
debug (_('new Tarot game'))
|
||||
deck = self.deck_ordered[:]
|
||||
random.shuffle(deck)
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
referee_profile = game_data['referee_profile']
|
||||
players = game_data['players']
|
||||
players_data = game_data['players_data']
|
||||
current_player = game_data['current_player']
|
||||
game_data['stage'] = "init"
|
||||
hand = game_data['hand'] = {}
|
||||
hand_size = game_data['hand_size']
|
||||
chien = game_data['chien'] = []
|
||||
for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien)
|
||||
hand[players[i]] = deck[0:hand_size]
|
||||
del deck[0:hand_size]
|
||||
chien = deck[:]
|
||||
chien.extend(deck)
|
||||
del(deck[:])
|
||||
|
||||
for player in players:
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__hand_to_xml(hand[player]))
|
||||
self.host.profiles[referee_profile].xmlstream.send(mess)
|
||||
mess.firstChildElement().addChild(self.__list_to_xml(hand[player], 'hand'))
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
players_data[player]['contrat'] = None
|
||||
players_data[player]['levees'] = [] #cards won
|
||||
|
||||
pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) #the player after the dealer start
|
||||
player = players[pl_idx]
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_contrat())
|
||||
self.host.profiles[referee_profile].xmlstream.send(mess)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
|
||||
def card_game_cmd(self, mess_elt, profile):
|
||||
print "\n\nCARD GAME command received (profile=%s): %s" % (profile, mess_elt.toXml())
|
||||
room_jid = jid.JID(mess_elt['from'])
|
||||
game_elt = mess_elt.firstChildElement()
|
||||
for elt in game_elt.elements(): #new game created
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
players_data = game_data['players_data']
|
||||
|
||||
for elt in game_elt.elements():
|
||||
|
||||
if elt.name == 'started':
|
||||
if elt.name == 'started': #new game created
|
||||
players = []
|
||||
for player in elt.elements():
|
||||
players.append(unicode(player))
|
||||
self.host.bridge.tarotGameStarted(room_jid.userhost(), room_jid.full(), players, profile)
|
||||
|
||||
elif elt.name == 'player_ready':
|
||||
player = elt['user']
|
||||
elif elt.name == 'player_ready': #ready to play
|
||||
player = elt['player']
|
||||
status = self.games[room_jid.userhost()]['status']
|
||||
nb_players = len(self.games[room_jid.userhost()]['players'])
|
||||
status[player] = 'ready'
|
||||
debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status})
|
||||
if status.values().count('ready') == nb_players: #everybody is ready, we can start the game
|
||||
self.newGame(room_jid)
|
||||
self.newGame(room_jid, profile)
|
||||
|
||||
elif elt.name == 'hand': #a new hand has been received
|
||||
self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_hand(elt), profile)
|
||||
self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile)
|
||||
|
||||
elif elt.name == 'contrat': #it's time to choose contrat
|
||||
form = data_form.Form.fromElement(elt.firstChildElement())
|
||||
xml_data = XMLTools.dataForm2xml(form)
|
||||
self.host.bridge.tarotChooseContrat(room_jid.userhost(), xml_data, profile)
|
||||
self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile)
|
||||
|
||||
elif elt.name == 'contrat_choosed': #the player has chooser a contrat
|
||||
elif elt.name == 'contrat_choosed':
|
||||
#TODO: check we receive the contrat from the right person
|
||||
#TODO: user proper XEP-0004 way for answering form
|
||||
user = elt['user']
|
||||
game_data = self.games[room_jid.userhost()]
|
||||
players_data = game_data['players_data']
|
||||
players_data[user]['contrat'] = unicode(elt)
|
||||
#TODO: use proper XEP-0004 way for answering form
|
||||
player = elt['player']
|
||||
players_data[player]['contrat'] = unicode(elt)
|
||||
contrats = [players_data[player]['contrat'] for player in game_data['players']]
|
||||
if contrats.count(None):
|
||||
#not everybody has choosed his contrat, it's next one turn
|
||||
|
|
@ -262,7 +281,7 @@ class Tarot():
|
|||
to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
mess.firstChildElement().addChild(self.__ask_contrat())
|
||||
self.host.profiles[game_data['referee_profile']].xmlstream.send(mess)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
else:
|
||||
#TODO: manage "everybody pass" case
|
||||
best_contrat = [None, "Passe"]
|
||||
|
|
@ -274,7 +293,42 @@ class Tarot():
|
|||
best_contrat[0] = player
|
||||
best_contrat[1] = contrat
|
||||
debug (_("%(player)s win the bid with %(contrat)s") % {'player':best_contrat[0],'contrat':best_contrat[1]})
|
||||
#Time to show the chien to everybody
|
||||
to_jid = jid.JID(room_jid.userhost()) #FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
chien_elt = mess.firstChildElement().addChild(self.__list_to_xml(game_data['chien'], 'chien'))
|
||||
chien_elt['attaquant'] = best_contrat[0]
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
#the attacker (attaquant) get the chien
|
||||
game_data['hand'][best_contrat[0]].extend(game_data['chien'])
|
||||
del game_data['chien'][:]
|
||||
|
||||
elif elt.name == 'chien': #we have received the chien
|
||||
debug (_("tarot: chien received"))
|
||||
data = {"attaquant":elt['attaquant']}
|
||||
players_data = game_data['players_data']
|
||||
game_data['stage'] = "ecart"
|
||||
game_data['attaquant'] = elt['attaquant']
|
||||
self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile)
|
||||
|
||||
elif elt.name == 'cards_played':
|
||||
if game_data['stage'] == "ecart":
|
||||
#TODO: check validity of écart (no king, no oulder, cards must be in player hand)
|
||||
#TODO: show atouts (trumps) if player put some in écart
|
||||
assert (game_data['attaquant'] == elt['player']) #TODO: throw an xml error here
|
||||
players_data[elt['player']]['levees'].extend(self.__xml_to_list(elt))
|
||||
game_data['stage'] = "play"
|
||||
next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
|
||||
next_player = game_data['players'][next_player_idx]
|
||||
to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
|
||||
mess = self.createGameElt(to_jid)
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
yourturn_elt = mess.firstChildElement().addElement('your_turn')
|
||||
self.host.profiles[profile].xmlstream.send(mess)
|
||||
|
||||
elif elt.name == 'your_turn':
|
||||
self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile)
|
||||
|
||||
|
||||
def getHandler(self, profile):
|
||||
|
|
|
|||
Loading…
Reference in a new issue