plugins room_game, quiz, radiocol, tarot: use JID instead of unicode in many methods + class attributes

This commit is contained in:
souliane 2015-03-11 12:36:22 +01:00
commit 5ef7999fa7

View file

@ -67,10 +67,10 @@ class Radiocol(object):
log.info(_("Radio collective initialization"))
self.inheritFromRoomGame(host)
RoomGame._init_(self, host, PLUGIN_INFO, (NC_RADIOCOL, RADIOC_TAG),
game_init={'queue': [], 'upload': True, 'playing': None, 'playing_time': 0, 'to_delete': {}})
game_init={'queue': [], 'upload': True, 'playing': None, 'playing_time': 0, 'to_delete': {}})
self.host = host
host.bridge.addMethod("radiocolLaunch", ".plugin", in_sign='asss', out_sign='', method=self.prepareRoom, async=True)
host.bridge.addMethod("radiocolCreate", ".plugin", in_sign='sass', out_sign='', method=self.createGame)
host.bridge.addMethod("radiocolLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom, async=True)
host.bridge.addMethod("radiocolCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame)
host.bridge.addMethod("radiocolSongAdded", ".plugin", in_sign='sss', out_sign='', method=self.radiocolSongAdded, async=True)
host.bridge.addSignal("radiocolPlayers", ".plugin", signature='ssass') # room_jid, referee, players, profile
host.bridge.addSignal("radiocolStarted", ".plugin", signature='ssasais') # room_jid, referee, players, [QUEUE_TO_START, QUEUE_LIMIT], profile
@ -96,7 +96,7 @@ class Radiocol(object):
@param profile_key: %(doc_profile_key)s
@return: a Deferred instance
"""
#XXX: this is a Q&D way for the proof of concept. In the future, the song should
# XXX: this is a Q&D way for the proof of concept. In the future, the song should
# be streamed to the backend using XMPP file copy
# Here we cheat because we know we are on the same host, and we don't
# check data. Referee will have to parse the song himself to check it
@ -115,7 +115,7 @@ class Radiocol(object):
else:
song = OggVorbis(song_path)
except (OggVorbisHeaderError, HeaderNotFoundError):
#this file is not ogg vorbis nor mp3, we reject it
# this file is not ogg vorbis nor mp3, we reject it
self.deleteFile(song_path) # FIXME: same host trick (see note above)
return defer.fail(exceptions.DataError(D_("The uploaded file has been rejected, only Ogg Vorbis and MP3 songs are accepted.")))
@ -125,16 +125,16 @@ class Radiocol(object):
'album': song.get("album", ["Unknown"])[0],
'length': str(song.info.length)
}
radio_data = self.games[jid.JID(referee).userhost()] # FIXME: referee comes from Libervia's client side, it's unsecure
radio_data = self.games[jid.JID(referee).userhostJID()] # FIXME: referee comes from Libervia's client side, it's unsecure
radio_data['to_delete'][attrs['filename']] = song_path # FIXME: works only because of the same host trick, see the note under the docstring
return self.send(jid.JID(referee), ('', 'song_added'), attrs, profile=profile)
def playNext(self, room_jid, profile):
""""Play next song in queue if exists, and put a timer
which trigger after the song has been played to play next one"""
#TODO: songs need to be erased once played or found invalids
# TODO: songs need to be erased once played or found invalids
# ==> unlink done the Q&D way with the same host trick (see above)
radio_data = self.games[room_jid.userhost()]
radio_data = self.games[room_jid]
if len(radio_data['players']) == 0:
log.debug(_('No more participants in the radiocol: cleaning data'))
radio_data['queue'] = []
@ -143,7 +143,7 @@ class Radiocol(object):
radio_data['to_delete'] = {}
queue = radio_data['queue']
if not queue:
#nothing left to play, we need to wait for uploads
# nothing left to play, we need to wait for uploads
radio_data['playing'] = None
return
song = queue.pop(0)
@ -153,12 +153,12 @@ class Radiocol(object):
radio_data['playing_time'] = time.time()
if not radio_data['upload'] and len(queue) < QUEUE_LIMIT:
#upload is blocked and we now have resources to get more, we reactivate it
# upload is blocked and we now have resources to get more, we reactivate it
self.send(room_jid, ('', 'upload_ok'), profile=profile)
radio_data['upload'] = True
reactor.callLater(length, self.playNext, room_jid, profile)
#we wait more than the song length to delete the file, to manage poorly reactive networks/clients
# we wait more than the song length to delete the file, to manage poorly reactive networks/clients
reactor.callLater(length + 90, self.deleteFile, filename, radio_data) # FIXME: same host trick (see above)
def deleteFile(self, filename, radio_data=None):
@ -185,17 +185,17 @@ class Radiocol(object):
def room_game_cmd(self, mess_elt, profile):
from_jid = jid.JID(mess_elt['from'])
room_jid = jid.JID(from_jid.userhost())
nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid.userhost(), profile)
room_jid = from_jid.userhostJID()
nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile)
radio_elt = mess_elt.firstChildElement()
radio_data = self.games[room_jid.userhost()]
radio_data = self.games[room_jid]
if 'queue' in radio_data:
queue = radio_data['queue']
from_referee = self.isReferee(room_jid.userhost(), from_jid.resource)
to_referee = self.isReferee(room_jid.userhost(), jid.JID(mess_elt['to']).user)
is_player = self.isPlayer(room_jid.userhost(), nick)
from_referee = self.isReferee(room_jid, from_jid.resource)
to_referee = self.isReferee(room_jid, jid.JID(mess_elt['to']).user)
is_player = self.isPlayer(room_jid, nick)
for elt in radio_elt.elements():
if not from_referee and not (to_referee and elt.name == 'song_added'):
continue # sender must be referee, expect when a song is submitted
@ -219,20 +219,20 @@ class Radiocol(object):
elif elt.name == 'upload_ok':
self.host.bridge.radiocolUploadOk(room_jid.userhost(), profile)
elif elt.name == 'song_added': # a song has been added
#FIXME: we are KISS for the proof of concept: every song is added, to a limit of 3 in queue.
# FIXME: we are KISS for the proof of concept: every song is added, to a limit of 3 in queue.
# Need to manage some sort of rules to allow peoples to send songs
if len(queue) >= QUEUE_LIMIT:
#there are already too many songs in queue, we reject this one
#FIXME: add an error code
# there are already too many songs in queue, we reject this one
# FIXME: add an error code
self.send(from_jid, ('', 'song_rejected'), {'reason': "Too many songs in queue"}, profile=profile)
return
#The song is accepted and added in queue
# The song is accepted and added in queue
preload_elt = self.__create_preload_elt(from_jid.resource, elt)
queue.append(preload_elt)
if len(queue) >= QUEUE_LIMIT:
#We are at the limit, we refuse new upload until next play
# We are at the limit, we refuse new upload until next play
self.send(room_jid, ('', 'no_upload'), profile=profile)
radio_data['upload'] = False
@ -244,8 +244,8 @@ class Radiocol(object):
else:
log.error(_('Unmanaged game element: %s') % elt.name)
def getSyncDataForPlayer(self, room_jid_s, nick):
game_data = self.games[room_jid_s]
def getSyncDataForPlayer(self, room_jid, nick):
game_data = self.games[room_jid]
elements = []
if game_data['playing']:
preload = copy.deepcopy(game_data['playing'])