plugins room_game, quiz, radiocol, tarot: use JID instead of unicode in many methods + class attributes
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1 changed files with 265 additions and 251 deletions
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@ -67,10 +67,10 @@ class Radiocol(object):
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log.info(_("Radio collective initialization"))
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self.inheritFromRoomGame(host)
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RoomGame._init_(self, host, PLUGIN_INFO, (NC_RADIOCOL, RADIOC_TAG),
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game_init={'queue': [], 'upload': True, 'playing': None, 'playing_time': 0, 'to_delete': {}})
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game_init={'queue': [], 'upload': True, 'playing': None, 'playing_time': 0, 'to_delete': {}})
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self.host = host
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host.bridge.addMethod("radiocolLaunch", ".plugin", in_sign='asss', out_sign='', method=self.prepareRoom, async=True)
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host.bridge.addMethod("radiocolCreate", ".plugin", in_sign='sass', out_sign='', method=self.createGame)
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host.bridge.addMethod("radiocolLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom, async=True)
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host.bridge.addMethod("radiocolCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame)
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host.bridge.addMethod("radiocolSongAdded", ".plugin", in_sign='sss', out_sign='', method=self.radiocolSongAdded, async=True)
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host.bridge.addSignal("radiocolPlayers", ".plugin", signature='ssass') # room_jid, referee, players, profile
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host.bridge.addSignal("radiocolStarted", ".plugin", signature='ssasais') # room_jid, referee, players, [QUEUE_TO_START, QUEUE_LIMIT], profile
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@ -96,7 +96,7 @@ class Radiocol(object):
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@param profile_key: %(doc_profile_key)s
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@return: a Deferred instance
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"""
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#XXX: this is a Q&D way for the proof of concept. In the future, the song should
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# XXX: this is a Q&D way for the proof of concept. In the future, the song should
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# be streamed to the backend using XMPP file copy
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# Here we cheat because we know we are on the same host, and we don't
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# check data. Referee will have to parse the song himself to check it
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@ -115,7 +115,7 @@ class Radiocol(object):
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else:
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song = OggVorbis(song_path)
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except (OggVorbisHeaderError, HeaderNotFoundError):
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#this file is not ogg vorbis nor mp3, we reject it
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# this file is not ogg vorbis nor mp3, we reject it
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self.deleteFile(song_path) # FIXME: same host trick (see note above)
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return defer.fail(exceptions.DataError(D_("The uploaded file has been rejected, only Ogg Vorbis and MP3 songs are accepted.")))
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@ -125,16 +125,16 @@ class Radiocol(object):
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'album': song.get("album", ["Unknown"])[0],
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'length': str(song.info.length)
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}
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radio_data = self.games[jid.JID(referee).userhost()] # FIXME: referee comes from Libervia's client side, it's unsecure
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radio_data = self.games[jid.JID(referee).userhostJID()] # FIXME: referee comes from Libervia's client side, it's unsecure
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radio_data['to_delete'][attrs['filename']] = song_path # FIXME: works only because of the same host trick, see the note under the docstring
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return self.send(jid.JID(referee), ('', 'song_added'), attrs, profile=profile)
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def playNext(self, room_jid, profile):
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""""Play next song in queue if exists, and put a timer
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which trigger after the song has been played to play next one"""
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#TODO: songs need to be erased once played or found invalids
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# TODO: songs need to be erased once played or found invalids
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# ==> unlink done the Q&D way with the same host trick (see above)
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radio_data = self.games[room_jid.userhost()]
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radio_data = self.games[room_jid]
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if len(radio_data['players']) == 0:
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log.debug(_('No more participants in the radiocol: cleaning data'))
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radio_data['queue'] = []
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@ -143,7 +143,7 @@ class Radiocol(object):
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radio_data['to_delete'] = {}
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queue = radio_data['queue']
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if not queue:
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#nothing left to play, we need to wait for uploads
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# nothing left to play, we need to wait for uploads
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radio_data['playing'] = None
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return
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song = queue.pop(0)
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@ -153,12 +153,12 @@ class Radiocol(object):
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radio_data['playing_time'] = time.time()
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if not radio_data['upload'] and len(queue) < QUEUE_LIMIT:
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#upload is blocked and we now have resources to get more, we reactivate it
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# upload is blocked and we now have resources to get more, we reactivate it
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self.send(room_jid, ('', 'upload_ok'), profile=profile)
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radio_data['upload'] = True
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reactor.callLater(length, self.playNext, room_jid, profile)
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#we wait more than the song length to delete the file, to manage poorly reactive networks/clients
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# we wait more than the song length to delete the file, to manage poorly reactive networks/clients
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reactor.callLater(length + 90, self.deleteFile, filename, radio_data) # FIXME: same host trick (see above)
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def deleteFile(self, filename, radio_data=None):
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@ -185,17 +185,17 @@ class Radiocol(object):
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def room_game_cmd(self, mess_elt, profile):
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from_jid = jid.JID(mess_elt['from'])
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room_jid = jid.JID(from_jid.userhost())
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nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid.userhost(), profile)
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room_jid = from_jid.userhostJID()
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nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile)
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radio_elt = mess_elt.firstChildElement()
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radio_data = self.games[room_jid.userhost()]
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radio_data = self.games[room_jid]
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if 'queue' in radio_data:
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queue = radio_data['queue']
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from_referee = self.isReferee(room_jid.userhost(), from_jid.resource)
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to_referee = self.isReferee(room_jid.userhost(), jid.JID(mess_elt['to']).user)
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is_player = self.isPlayer(room_jid.userhost(), nick)
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from_referee = self.isReferee(room_jid, from_jid.resource)
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to_referee = self.isReferee(room_jid, jid.JID(mess_elt['to']).user)
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is_player = self.isPlayer(room_jid, nick)
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for elt in radio_elt.elements():
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if not from_referee and not (to_referee and elt.name == 'song_added'):
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continue # sender must be referee, expect when a song is submitted
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@ -219,20 +219,20 @@ class Radiocol(object):
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elif elt.name == 'upload_ok':
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self.host.bridge.radiocolUploadOk(room_jid.userhost(), profile)
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elif elt.name == 'song_added': # a song has been added
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#FIXME: we are KISS for the proof of concept: every song is added, to a limit of 3 in queue.
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# FIXME: we are KISS for the proof of concept: every song is added, to a limit of 3 in queue.
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# Need to manage some sort of rules to allow peoples to send songs
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if len(queue) >= QUEUE_LIMIT:
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#there are already too many songs in queue, we reject this one
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#FIXME: add an error code
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# there are already too many songs in queue, we reject this one
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# FIXME: add an error code
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self.send(from_jid, ('', 'song_rejected'), {'reason': "Too many songs in queue"}, profile=profile)
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return
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#The song is accepted and added in queue
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# The song is accepted and added in queue
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preload_elt = self.__create_preload_elt(from_jid.resource, elt)
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queue.append(preload_elt)
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if len(queue) >= QUEUE_LIMIT:
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#We are at the limit, we refuse new upload until next play
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# We are at the limit, we refuse new upload until next play
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self.send(room_jid, ('', 'no_upload'), profile=profile)
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radio_data['upload'] = False
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@ -244,8 +244,8 @@ class Radiocol(object):
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else:
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log.error(_('Unmanaged game element: %s') % elt.name)
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def getSyncDataForPlayer(self, room_jid_s, nick):
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game_data = self.games[room_jid_s]
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def getSyncDataForPlayer(self, room_jid, nick):
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game_data = self.games[room_jid]
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elements = []
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if game_data['playing']:
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preload = copy.deepcopy(game_data['playing'])
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