core: use of the new core.log module:

/!\ this is a massive refactoring and was largely automated, it probably did bring some bugs /!\
This commit is contained in:
Goffi 2014-04-19 19:19:19 +02:00
commit 501bc92528

View file

@ -19,7 +19,8 @@
from sat.core.i18n import _
from sat.core.constants import Const as C
from logging import debug, info, warning, error
from sat.core.log import getLogger
log = getLogger(__name__)
from twisted.words.xish import domish
from twisted.words.protocols.jabber import jid
from twisted.internet import defer
@ -28,7 +29,6 @@ from wokkel import data_form
from sat.memory import memory
from sat.tools import xml_tools
from sat_frontends.tools.games import TarotCard
from time import time
import random
@ -55,7 +55,7 @@ class Tarot(object):
self.__class__ = type(self.__class__.__name__, (self.__class__, RoomGame, object), {})
def __init__(self, host):
info(_("Plugin Tarot initialization"))
log.info(_("Plugin Tarot initialization"))
self._sessions = memory.Sessions()
self.inheritFromRoomGame(host)
RoomGame._init_(self, host, PLUGIN_INFO, (NS_CG, CG_TAG),
@ -199,7 +199,7 @@ class Tarot(object):
pl_waiting = players_data[player]['wait_for_low']
played.remove(card)
players_data[pl_waiting]['levees'].append(card)
debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting})
log.debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting})
return
return
@ -230,12 +230,12 @@ class Tarot(object):
low_card = owner_levees[card_idx]
del owner_levees[card_idx]
players_data[winner]['levees'].append(low_card)
debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner})
log.debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner})
break
if not low_card: # The player has no low card yet
#TODO: manage case when player never win a trick with low card
players_data[excuse_player]['wait_for_low'] = winner
debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner})
log.debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner})
def __draw_game(self, game_data):
"""The game is draw, no score change
@ -246,7 +246,7 @@ class Tarot(object):
scores_str += '\n'
for player in game_data['players']:
scores_str += _("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': 0, 'total_score': players_data[player]['score']}
debug(scores_str)
log.debug(scores_str)
return (scores_str, [], [])
@ -295,7 +295,7 @@ class Tarot(object):
elif game_data['contrat'] == 'Garde Contre':
contrat_mult = 6
else:
error(_('INTERNAL ERROR: contrat not managed (mispelled ?)'))
log.error(_('INTERNAL ERROR: contrat not managed (mispelled ?)'))
assert(False)
victory = (score >= point_limit)
@ -318,7 +318,7 @@ class Tarot(object):
scores_str += '\n'
for player in game_data['players']:
scores_str += _("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': player_score[player], 'total_score': players_data[player]['score']}
debug(scores_str)
log.debug(scores_str)
return (scores_str, winners, loosers)
@ -375,7 +375,7 @@ class Tarot(object):
if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse":
forbidden_cards.append(card)
else:
error(_('Internal error: unmanaged game stage'))
log.error(_('Internal error: unmanaged game stage'))
return forbidden_cards
def __start_play(self, room_jid, game_data, profile):
@ -394,7 +394,7 @@ class Tarot(object):
try:
session_data = self._sessions.profileGet(raw_data["session_id"], profile)
except KeyError:
warning(_("session id doesn't exist, session has probably expired"))
log.warning(_("session id doesn't exist, session has probably expired"))
# TODO: send error dialog
return defer.succeed({})
@ -403,7 +403,7 @@ class Tarot(object):
player = self.host.plugins["XEP-0045"].getRoomNick(room_jid_s, profile)
data = xml_tools.XMLUIResult2DataFormResult(raw_data)
contrat = data['contrat']
debug(_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile})
log.debug(_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile})
d = self.send(jid.JID(referee), ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile)
d.addCallback(lambda ignore: {})
del self._sessions[raw_data["session_id"]]
@ -417,7 +417,7 @@ class Tarot(object):
try:
session_data = self._sessions.profileGet(raw_data["session_id"], profile)
except KeyError:
warning(_("session id doesn't exist, session has probably expired"))
log.warning(_("session id doesn't exist, session has probably expired"))
# TODO: send error dialog
return defer.succeed({})
@ -436,9 +436,9 @@ class Tarot(object):
"""
profile = self.host.memory.getProfileName(profile_key)
if not profile:
error(_("profile %s is unknown") % profile_key)
log.error(_("profile %s is unknown") % profile_key)
return
debug(_('Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards})
log.debug(_('Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards})
elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played')
self.send(jid.JID(referee), elem, {'player': player}, profile=profile)
@ -504,7 +504,7 @@ class Tarot(object):
status = self.games[room_jid.userhost()]['status']
nb_players = len(self.games[room_jid.userhost()]['players'])
status[player] = 'ready'
debug(_('Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
log.debug(_('Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
if status.values().count('ready') == nb_players: # everybody is ready, we can start the game
self.newRound(room_jid, profile)
@ -539,14 +539,14 @@ class Tarot(object):
best_contrat[0] = player
best_contrat[1] = contrat
if best_contrat[1] == "Passe":
debug(_("Everybody is passing, round ended"))
log.debug(_("Everybody is passing, round ended"))
to_jid = jid.JID(room_jid.userhost())
self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile)
game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
for player in game_data['players']:
game_data['status'][player] = "init"
return
debug(_("%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]})
log.debug(_("%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]})
game_data['contrat'] = best_contrat[1]
if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre":
@ -567,7 +567,7 @@ class Tarot(object):
del game_data['chien'][:]
elif elt.name == 'chien': # we have received the chien
debug(_("tarot: chien received"))
log.debug(_("tarot: chien received"))
data = {"attaquant": elt['attaquant']}
game_data['stage'] = "ecart"
game_data['attaquant'] = elt['attaquant']
@ -618,7 +618,7 @@ class Tarot(object):
if all(played):
#everybody has played
winner = self.__winner(game_data)
debug(_('The winner of this trick is %s') % winner)
log.debug(_('The winner of this trick is %s') % winner)
#the winner win the trick
self.__excuse_hack(game_data, played, winner)
players_data[elt['player']]['levees'].extend(played)
@ -664,9 +664,9 @@ class Tarot(object):
invalid_cards = self.__xml_to_list(elt.elements(name='invalid', uri=NS_CG).next())
self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile)
else:
error(_('Unmanaged error type: %s') % elt['type'])
log.error(_('Unmanaged error type: %s') % elt['type'])
else:
error(_('Unmanaged card game element: %s') % elt.name)
log.error(_('Unmanaged card game element: %s') % elt.name)
def getSyncDataForPlayer(self, room_jid_s, nick):
return []