plugins radiocol, card_game, quiz: code factorization
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1 changed files with 284 additions and 379 deletions
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@ -30,7 +30,7 @@ from zope.interface import implements
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from wokkel import disco, iwokkel, data_form
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from sat.tools.xml_tools import dataForm2XML
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from sat.tools.frontends.games import TarotCard
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from sat.tools.plugins.games import RoomGame
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from time import time
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try:
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@ -55,16 +55,15 @@ PLUGIN_INFO = {
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}
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class Quiz(object):
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class Quiz(RoomGame):
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def __init__(self, host):
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info(_("Plugin Quiz initialization"))
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self.host = host
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self.games = {}
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self.waiting_inv = {} # Invitation waiting for people to join to launch a game
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host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='ass', out_sign='', method=self.quizGameLaunch) # args: players, profile
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host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.quizGameCreate) # args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self.newPlayerReady) # args: player, referee, profile
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RoomGame.__init__(self, host, PLUGIN_INFO, (NS_QG, QG_TAG), player_init_data={'score': 0},
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options={'stage': None})
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host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='ass', out_sign='', method=self.prepareRoom) # args: players, profile
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host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.createGame) # args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self.playerReady) # args: player, referee, profile
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host.bridge.addMethod("quizGameAnswer", ".plugin", in_sign='ssss', out_sign='', method=self.playerAnswer)
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host.bridge.addSignal("quizGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile
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host.bridge.addSignal("quizGameNew", ".plugin",
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@ -117,14 +116,6 @@ class Quiz(object):
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'param_2': '%(doc_profile)s'})
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host.trigger.add("MUC user joined", self.userJoinedTrigger)
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def createGameElt(self, to_jid, type="normal"):
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type = "normal" if to_jid.resource else "groupchat"
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elt = domish.Element((None, 'message'))
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elt["to"] = to_jid.full()
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elt["type"] = type
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elt.addElement((NS_QG, QG_TAG))
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return elt
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def __game_data_to_xml(self, game_data):
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"""Convert a game data dict to domish element"""
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game_data_elt = domish.Element((None, 'game_data'))
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@ -172,18 +163,6 @@ class Quiz(object):
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return answer_result_elt
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def __create_started_elt(self, players):
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"""Create a game_started domish element"""
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started_elt = domish.Element((None, 'started'))
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idx = 0
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for player in players:
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player_elt = domish.Element((None, 'player'))
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player_elt.addContent(player)
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player_elt['index'] = str(idx)
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idx += 1
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started_elt.addChild(player_elt)
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return started_elt
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def __ask_question(self, question_id, question, timer):
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"""Create a element for asking a question"""
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question_elt = domish.Element((None, 'question'))
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@ -202,100 +181,6 @@ class Quiz(object):
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yourturn_elt = mess.firstChildElement().addElement('your_turn')
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self.host.profiles[profile].xmlstream.send(mess)
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def userJoinedTrigger(self, room, user, profile):
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"""This trigger is used to check if we are waiting people in this room,
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and to create a game if everybody is here"""
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_room_jid = room.occupantJID.userhostJID()
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if _room_jid in self.waiting_inv and len(room.roster) == 4:
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#When we have 4 people in the room, we create the game
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#TODO: check people identity
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players = room.roster.keys()
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del self.waiting_inv[_room_jid]
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self.quizGameCreate(_room_jid.userhost(), players, profile_key=profile)
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return True
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def quizGameLaunch(self, players, profile_key='@DEFAULT@'):
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"""Launch a game: helper method to create a room, invite players, and create the quiz game
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@param players: list for players jid"""
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debug(_('Launching quiz game'))
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error(_("Unknown profile"))
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return
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def quizRoomJoined(room):
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_room = room.occupantJID.userhostJID()
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for player in players:
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self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game": "Quiz"}, profile)
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self.waiting_inv[_room] = (time(), players) # TODO: remove invitation waiting for too long, using the time data
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def after_init(ignore):
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room_name = "sat_quiz_%s" % self.host.plugins["XEP-0045"].getUniqueName(profile_key)
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print "\n\n===> room_name:", room_name
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muc_service = None
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for service in self.host.memory.getServerServiceEntities("conference", "text", profile):
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if not ".irc." in service.userhost():
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#FIXME:
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#This awfull ugly hack is here to avoid an issue with openfire: the irc gateway
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#use "conference/text" identity (instead of "conference/irc"), there is certainly a better way
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#to manage this, but this hack fill do it for test purpose
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muc_service = service
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break
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if not muc_service:
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error(_("Can't find a MUC service"))
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return
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_jid, xmlstream = self.host.getJidNStream(profile)
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d = self.host.plugins["XEP-0045"].join(jid.JID("%s@%s" % (room_name, muc_service.userhost())), _jid.user, {}, profile).addCallback(quizRoomJoined)
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client = self.host.getClient(profile)
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if not client:
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error(_('No client for this profile key: %s') % profile_key)
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return
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client.client_initialized.addCallback(after_init)
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def quizGameCreate(self, room_jid_param, players, profile_key='@DEFAULT@'):
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"""Create a new game
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@param room_jid_param: jid of the room
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@param players: list of players nick (nick must exist in the room)
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@param profile_key: %(doc_profile_key)s"""
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debug(_("Creating Quiz game"))
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room_jid = jid.JID(room_jid_param)
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error(_("profile %s is unknown") % profile_key)
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return
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if room_jid in self.games:
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warning(_("Quiz game already started in room %s") % room_jid.userhost())
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else:
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room_nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid.userhost(), profile)
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if not room_nick:
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error('Internal error')
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return
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referee = room_jid.userhost() + '/' + room_nick
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status = {}
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players_data = {}
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for player in players:
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players_data[player] = {'score': 0}
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status[player] = "init"
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self.games[room_jid.userhost()] = {'referee': referee, 'players': players, 'status': status, 'players_data': players_data, 'stage': None}
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for player in players:
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mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + player))
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mess.firstChildElement().addChild(self.__create_started_elt(players))
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self.host.profiles[profile].xmlstream.send(mess)
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def newPlayerReady(self, player, referee, profile_key='@DEFAULT@'):
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"""Must be called when player is ready to start a new game"""
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error(_("profile %s is unknown") % profile_key)
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return
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debug('new player ready: %s' % profile)
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mess = self.createGameElt(jid.JID(referee))
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ready_elt = mess.firstChildElement().addElement('player_ready')
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ready_elt['player'] = player
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self.host.profiles[profile].xmlstream.send(mess)
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def playerAnswer(self, player, referee, answer, profile_key='@DEFAULT@'):
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"""Called when a player give an answer"""
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profile = self.host.memory.getProfileName(profile_key)
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@ -371,22 +256,12 @@ class Quiz(object):
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def newGame(self, room_jid, profile):
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"""Launch a new round"""
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debug(_('new Quiz game'))
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game_data = self.games[room_jid.userhost()]
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players = game_data['players']
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players_data = game_data['players_data']
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game_data['stage'] = "init"
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for player in players:
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players_data[player]['game_score'] = 0
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common_data = {'game_score': 0}
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new_game_data = {"instructions": _(u"""Bienvenue dans cette partie rapide de quizz, le premier à atteindre le score de 9 remporte le jeu
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Attention, tu es prêt ?""")}
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mess = self.createGameElt(room_jid)
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mess.firstChildElement().addChild(self.__game_data_to_xml(new_game_data))
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self.host.profiles[profile].xmlstream.send(mess)
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msg_elts = self.__game_data_to_xml(new_game_data)
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RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile)
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reactor.callLater(10, self.askQuestion, room_jid, profile)
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def quiz_game_cmd(self, mess_elt, profile):
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