Tarot game:
- draw game managed - we can now play continuously \o/
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1 changed files with 63 additions and 10 deletions
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@ -205,7 +205,6 @@ class Tarot():
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@param played: cards currently on the table
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@param winner: nick of the trick winner"""
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#TODO: manage the case where excuse is played on the last trick (and lost)
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#TODO: gof: manage excuse (fool)
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players_data = game_data['players_data']
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excuse = TarotCard(("atout","excuse"))
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@ -260,6 +259,20 @@ class Tarot():
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debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner':excuse_player, 'winner':winner})
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def __draw_game(self, game_data):
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"""The game is draw, no score change
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@param game_data: data of the game
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@return: tuple with (string victory message, list of winners, list of loosers)"""
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players_data = game_data['players_data']
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scores_str = _('Draw game')
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scores_str+='\n'
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for player in game_data['players']:
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scores_str+=_("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player':player, 'score_game':0, 'total_score': players_data[player]['score']}
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debug(scores_str)
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return (scores_str, [], [])
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def __calculate_scores(self, game_data):
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"""The game is finished, time to know who won :)
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@param game_data: data of the game
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@ -547,7 +560,7 @@ class Tarot():
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hand = game_data['hand'] = {}
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hand_size = game_data['hand_size']
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chien = game_data['chien'] = []
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for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien)
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for i in range(4):
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hand[players[i]] = deck[0:hand_size]
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del deck[0:hand_size]
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chien.extend(deck)
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@ -617,7 +630,6 @@ class Tarot():
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mess.firstChildElement().addChild(self.__ask_contrat())
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self.host.profiles[profile].xmlstream.send(mess)
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else:
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#TODO: gof: manage "everybody pass" case
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best_contrat = [None, "Passe"]
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for player in game_data['players']:
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contrat = players_data[player]['contrat']
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@ -626,6 +638,16 @@ class Tarot():
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if idx_pl > idx_best:
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best_contrat[0] = player
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best_contrat[1] = contrat
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if best_contrat[1] == "Passe":
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debug(_("Everybody is passing, round ended"))
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to_jid = jid.JID(room_jid.userhost())
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mess = self.createGameElt(to_jid)
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mess.firstChildElement().addChild(self.__give_scores(*self.__draw_game(game_data)))
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self.host.profiles[profile].xmlstream.send(mess)
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game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #we change the dealer
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for player in game_data['players']:
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game_data['status'][player] = "init"
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return
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debug (_("%(player)s win the bid with %(contrat)s") % {'player':best_contrat[0],'contrat':best_contrat[1]})
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game_data['contrat'] = best_contrat[1]
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@ -718,6 +740,9 @@ class Tarot():
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mess = self.createGameElt(to_jid)
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chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data)))
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self.host.profiles[profile].xmlstream.send(mess)
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game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #we change the dealer
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for player in game_data['players']:
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game_data['status'][player] = "init"
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return
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#next player is the winner
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next_player = game_data['first_player'] = self.__next_player(game_data, winner)
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