Primitivus: Tarot game
Tarot game is now playable, scores are not showed yet.
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3 changed files with 203 additions and 28 deletions
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@ -23,28 +23,104 @@ import urwid
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from tools.games import TarotCard
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from quick_frontend.quick_card_game import QuickCardGame
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from xmlui import XMLUI
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import custom_widgets
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class CardDisplayer(urwid.Text):
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"""Show a card"""
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signals = ['click']
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def __init__(self, card):
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self.__selected = False
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self.card = card
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urwid.Text.__init__(self, card.getAttrText())
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def selectable(self):
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return True
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def keypress(self, size, key):
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if key == ' ':
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self.select(not self.__selected)
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self._emit('click')
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return key
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def select(self, state=True):
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self.__selected = state
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attr,txt = self.card.getAttrText()
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if self.__selected:
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attr+='_selected'
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self.set_text((attr,txt))
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self._invalidate()
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def isSelected(self):
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return self.__selected
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def getCard(self):
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return self.card
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def render(self, size, focus=False):
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canvas = urwid.CompositeCanvas(urwid.Text.render(self, size, focus))
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if focus:
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canvas.set_cursor((0,0))
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return canvas
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class Hand(urwid.WidgetWrap):
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"""Used to display several cards, and manage a hand"""
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signals = ['click']
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def __init__(self):
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self.columns = urwid.Columns([])
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def __init__(self, hand=[], selectable = False, on_click=None, user_data=None):
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"""@param hand: list of Card"""
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self.__selectable = selectable
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self.columns = urwid.Columns([],dividechars=1)
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if on_click:
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urwid.connect_signal(self, 'click', on_click, user_data)
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if hand:
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self.update(hand)
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urwid.WidgetWrap.__init__(self, self.columns)
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def selectable(self):
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return self.__selectable
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def keypress(self, size, key):
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if CardDisplayer in [wid.__class__ for wid in self.columns.widget_list]:
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return self.columns.keypress(size,key)
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else:
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#No card displayed, we still have to manage the clicks
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if key == ' ':
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self._emit('click', None)
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return key
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def getSelected(self):
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"""Return a list of selected cards"""
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_selected = []
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for wid in self.columns.widget_list:
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if wid.__class__ == CardDisplayer and wid.isSelected():
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_selected.append(wid.getCard())
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return _selected
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def update(self, hand):
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"""Update the hand displayed in this widget"""
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"""Update the hand displayed in this widget
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@param hand: list of Card"""
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del self.columns.widget_list[:]
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del self.columns.column_types[:]
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self.columns.widget_list.append(urwid.Text(''))
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self.columns.column_types.append(('weight',1))
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for card in hand:
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self.columns.widget_list.append(urwid.Text(card.getAttrText()))
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self.columns.column_types.append(('weight',1))
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widget = CardDisplayer(card)
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self.columns.widget_list.append(widget)
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self.columns.column_types.append(('fixed',3))
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urwid.connect_signal(widget, 'click', self.__onClick)
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self.columns.widget_list.append(urwid.Text(''))
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self.columns.column_types.append(('weight',1))
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self.columns.set_focus(1)
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def __onClick(self,card_wid):
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self._emit('click', card_wid)
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class Card(TarotCard):
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"""This class is used to represent a card, logically
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and give a text representation with attributes"""
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SIZE = 3 #size of a displayed card
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def __init__(self, suit, value):
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"""@param file: path of the PNG file"""
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@ -78,6 +154,49 @@ class Card(TarotCard):
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color = 'special'
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return ('card_%s' % color,u"%s%s" % (value,suit))
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def getWidget(self):
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"""Return a widget representing the card"""
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return CardDisplayer(self)
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class Table(urwid.FlowWidget):
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"""Represent the cards currently on the table"""
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def __init__(self):
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self.top = self.left = self.bottom = self.right = None
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def putCard(self, location, card):
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"""Put a card on the table
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@param location: where to put the card (top, left, bottom or right)
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@param card: Card to play or None"""
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assert location in ['top','left','bottom','right']
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assert card.__class__ == Card or card == None
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if [getattr(self, place) for place in ['top','left','bottom','right']].count(None) == 0:
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#If the table is full of card, we remove them
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self.top = self.left = self.bottom = self.right = None
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setattr(self, location, card)
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self._invalidate()
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def rows(self,size,focus=False):
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return self.display_widget(size, focus).rows(size, focus)
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def render(self, size, focus=False):
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return self.display_widget(size, focus).render(size, focus)
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def display_widget(self, size, focus):
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cards={}
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max_col, = size
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separator = " - "
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margin = max((max_col-Card.SIZE)/2,0) * ' '
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margin_center = max((max_col-Card.SIZE*2-len(separator))/2,0) * ' '
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for location in ['top', 'left', 'bottom', 'right']:
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card = getattr(self,location)
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cards[location] = card.getAttrText() if card else Card.SIZE * ' '
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render_wid = [urwid.Text([margin,cards['top']]),
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urwid.Text([margin_center,cards['left'],separator,cards['right']]),
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urwid.Text([margin,cards['bottom']])]
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return urwid.Pile(render_wid)
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class CardGame(QuickCardGame,urwid.WidgetWrap):
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"""Widget for card games"""
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@ -85,19 +204,21 @@ class CardGame(QuickCardGame,urwid.WidgetWrap):
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QuickCardGame.__init__(self, parent, referee, players, player_nick)
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self.loadCards()
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self.top = urwid.Pile([urwid.Padding(urwid.Text(self.top_nick), 'center')])
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self.top_card_wid = urwid.Text('')
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self.center_cards_wid = urwid.Text(' - ')
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self.bottom_card_wid = urwid.Text('')
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center = urwid.Pile([urwid.Padding(self.top_card_wid,'center'),
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#self.parent.host.debug()
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self.table = Table()
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self.center = urwid.Columns([('fixed',len(self.left_nick),urwid.Filler(urwid.Text(self.left_nick))),
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urwid.Filler(self.table),
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('fixed',len(self.right_nick),urwid.Filler(urwid.Text(self.right_nick)))
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])
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"""urwid.Pile([urwid.Padding(self.top_card_wid,'center'),
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urwid.Columns([('fixed',len(self.left_nick),urwid.Text(self.left_nick)),
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urwid.Padding(self.center_cards_wid,'center'),
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('fixed',len(self.right_nick),urwid.Text(self.right_nick))
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]),
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urwid.Padding(self.bottom_card_wid,'center')
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])
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body = urwid.Filler(center)
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self.hand_wid = Hand()
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self.main_frame = urwid.Frame(body,header=self.top, footer=self.hand_wid)
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])"""
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self.hand_wid = Hand(selectable = True, on_click = self.onClick)
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self.main_frame = urwid.Frame(self.center,header=self.top, footer=self.hand_wid, focus_part='footer')
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urwid.WidgetWrap.__init__(self,self.main_frame)
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self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)
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@ -133,17 +254,71 @@ class CardGame(QuickCardGame,urwid.WidgetWrap):
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form = XMLUI(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
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form.show()
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"""def selectable(self):
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return True
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def showCards(self, game_stage, cards, data):
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"""Display cards in the middle of the game (to show for e.g. chien ou poignée)"""
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QuickCardGame.showCards(self, game_stage, cards, data)
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self.center.widget_list[1] = urwid.Filler(Hand(self.to_show))
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self.parent.host.redraw()
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def myTurn(self):
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QuickCardGame.myTurn(self)
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def showScores(self, xml_data, winners, loosers):
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"""Called when the player as to select hist contrat
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@param xml_data: SàT xml representation of the form"""
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form = XMLUI(self.parent.host, xml_data, title = _('You win \o/') if self.player_nick in winners else _('You loose :('), options = ['NO_CANCEL'])
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def invalidCards(self, phase, played_cards, invalid_cards):
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"""Invalid cards have been played
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@param phase: phase of the game
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@param played_cards: all the cards played
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@param invalid_cards: cards which are invalid"""
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QuickCardGame.invalidCards(self, phase, played_cards, invalid_cards)
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self.hand_wid.update(self.hand)
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self.parent.host.redraw()
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def keypress(self, size, key):
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return key
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def render(self, size, focus=False):
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return self.display_widget(size, focus).render(size, focus)
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def display_widget(self, size, focus):
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(maxcol,maxrow) = size
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return self.main_frame"""
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def cardsPlayed(self, player, cards):
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"""A card has been played by player"""
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QuickCardGame.cardsPlayed(self, player, cards)
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self.table.putCard(self.getPlayerLocation(player),self.played[player])
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self.parent.host.redraw()
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##EVENTS##
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def onClick(self, hand, card_wid):
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"""Called when user do an action on the hand"""
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if not self.state in ['play','ecart','wait_for_ecart']:
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#it's not our turn, we ignore the click
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card_wid.select(False)
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return
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if self.center.widget_list[1].original_widget.__class__ == Hand: #if we have a hand displayed
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self.center.widget_list[1] = urwid.Filler(self.table) #we show again the table
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if self.state == "chien":
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self.to_show = []
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self.state = "wait"
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elif self.state == "wait_for_ecart":
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self.state = "ecart"
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self.hand.extend(self.to_show)
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self.hand.sort()
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self.to_show = []
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self.hand_wid.update(self.hand)
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if self.state == "ecart":
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if len(self.hand_wid.getSelected()) == 6:
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pop_up_widget = custom_widgets.ConfirmDialog(_("Do you put these cards in chien ?"), yes_cb=self.onEcartDone, no_cb=self.parent.host.removePopUp)
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self.parent.host.showPopUp(pop_up_widget)
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elif self.state == "play":
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card = card_wid.getCard()
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self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile)
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self.hand.remove(card)
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self.hand_wid.update(self.hand)
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self.state = "wait"
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def onEcartDone(self,button):
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"""Called when player has finished is écart"""
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ecart = []
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for card in self.hand_wid.getSelected():
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ecart.append((card.suit, card.value))
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self.hand.remove(card)
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self.hand_wid.update(self.hand)
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self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
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self.state = "wait"
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self.parent.host.removePopUp()
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@ -316,7 +316,7 @@ class QuickApp():
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return
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debug (_("My turn to play"))
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if self.chat_wins.has_key(room_jid):
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self.chat_wins[room_jid].getGame("Tarot").MyTurn()
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self.chat_wins[room_jid].getGame("Tarot").myTurn()
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def tarotScore(self, room_jid, xml_data, winners, loosers, profile):
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"""Called when the game is finished and the score are updated"""
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@ -121,7 +121,7 @@ class CardPanel(QuickCardGame,wx.Panel):
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self._recalc_ori()
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self.Refresh()
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wx.MessageDialog(self, _("Cards played are invalid !"), _("Error"), wx.OK | wx.ICON_ERROR).ShowModal()
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#gof: wx.MessageDialog(self, _("Cards played are invalid !"), _("Error"), wx.OK | wx.ICON_ERROR).ShowModal()
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def _is_on_hand(self, pos_x, pos_y):
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"""Return True if the coordinate are on the hand cards"""
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