Fix pep8 support in src/plugins.
This commit is contained in:
parent
e51a8a650b
commit
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1 changed files with 1052 additions and 1079 deletions
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@ -46,14 +46,14 @@ QG_TAG = 'quiz'
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QG_REQUEST = MESSAGE + '/' + QG_TAG + '[@xmlns="' + NS_QG + '"]'
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PLUGIN_INFO = {
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"name": "Quiz game plugin",
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"import_name": "Quiz",
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"type": "Game",
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"protocols": [],
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"dependencies": ["XEP-0045", "XEP-0249"],
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"main": "Quiz",
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"handler": "yes",
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"description": _("""Implementation of Quiz game""")
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"name": "Quiz game plugin",
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"import_name": "Quiz",
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"type": "Game",
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"protocols": [],
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"dependencies": ["XEP-0045", "XEP-0249"],
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"main": "Quiz",
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"handler": "yes",
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"description": _("""Implementation of Quiz game""")
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}
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@ -62,66 +62,66 @@ class Quiz(object):
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def __init__(self, host):
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info(_("Plugin Quiz initialization"))
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self.host = host
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self.games={}
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self.waiting_inv = {} #Invitation waiting for people to join to launch a game
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host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='ass', out_sign='', method=self.quizGameLaunch) #args: players, profile
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host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.quizGameCreate) #args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
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self.games = {}
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self.waiting_inv = {} # Invitation waiting for people to join to launch a game
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host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='ass', out_sign='', method=self.quizGameLaunch) # args: players, profile
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host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.quizGameCreate) # args: room_jid, players, profile
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host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self.newPlayerReady) # args: player, referee, profile
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host.bridge.addMethod("quizGameAnswer", ".plugin", in_sign='ssss', out_sign='', method=self.playerAnswer)
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host.bridge.addSignal("quizGameStarted", ".plugin", signature='ssass') #args: room_jid, referee, players, profile
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host.bridge.addSignal("quizGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile
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host.bridge.addSignal("quizGameNew", ".plugin",
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signature='sa{ss}s',
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doc = { 'summary': 'Start a new game',
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'param_0': "room_jid: jid of game's room",
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'param_1': "game_data: data of the game",
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'param_2': '%(doc_profile)s'})
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doc={'summary': 'Start a new game',
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'param_0': "room_jid: jid of game's room",
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'param_1': "game_data: data of the game",
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'param_2': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameQuestion", ".plugin",
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signature = 'sssis',
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doc = { 'summary': "Send the current question",
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'param_0': "room_jid: jid of game's room",
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'param_1': "question_id: question id",
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'param_2': "question: question to ask",
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'param_3': "timer: timer",
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'param_4': '%(doc_profile)s'})
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signature='sssis',
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doc={'summary': "Send the current question",
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'param_0': "room_jid: jid of game's room",
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'param_1': "question_id: question id",
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'param_2': "question: question to ask",
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'param_3': "timer: timer",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerBuzzed", ".plugin",
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signature = 'ssbs',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "pause: should the game be paused ?",
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'param_3': '%(doc_profile)s'})
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signature='ssbs',
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doc={'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "pause: should the game be paused ?",
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'param_3': '%(doc_profile)s'})
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host.bridge.addSignal("quizGamePlayerSays", ".plugin",
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signature = 'sssis',
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doc = { 'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "text: what the player say",
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'param_3': "delay: how long, in seconds, the text must appear",
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'param_4': '%(doc_profile)s'})
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signature='sssis',
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doc={'summary': "A player just pressed the buzzer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who pushed the buzzer",
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'param_2': "text: what the player say",
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'param_3': "delay: how long, in seconds, the text must appear",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameAnswerResult", ".plugin",
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signature = 'ssba{si}s',
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doc = { 'summary': "Result of the just given answer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who gave the answer",
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'param_2': "good_answer: True if the answer is right",
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'param_3': "score: dict of score with player as key",
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'param_4': '%(doc_profile)s'})
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signature='ssba{si}s',
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doc={'summary': "Result of the just given answer",
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'param_0': "room_jid: jid of game's room",
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'param_1': "player: player who gave the answer",
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'param_2': "good_answer: True if the answer is right",
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'param_3': "score: dict of score with player as key",
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'param_4': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerExpired", ".plugin",
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signature = 'ss',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': '%(doc_profile)s'})
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signature='ss',
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doc={'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': '%(doc_profile)s'})
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host.bridge.addSignal("quizGameTimerRestarted", ".plugin",
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signature = 'sis',
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doc = { 'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': "time_left: time left before timer expiration",
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'param_2': '%(doc_profile)s'})
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signature='sis',
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doc={'summary': "Nobody answered the question in time",
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'param_0': "room_jid: jid of game's room",
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'param_1': "time_left: time left before timer expiration",
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'param_2': '%(doc_profile)s'})
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host.trigger.add("MUC user joined", self.userJoinedTrigger)
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def createGameElt(self, to_jid, type="normal"):
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type = "normal" if to_jid.resource else "groupchat"
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elt = domish.Element((None,'message'))
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elt = domish.Element((None, 'message'))
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elt["to"] = to_jid.full()
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elt["type"] = type
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elt.addElement((NS_QG, QG_TAG))
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@ -129,9 +129,9 @@ class Quiz(object):
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def __game_data_to_xml(self, game_data):
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"""Convert a game data dict to domish element"""
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game_data_elt = domish.Element((None,'game_data'))
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game_data_elt = domish.Element((None, 'game_data'))
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for data in game_data:
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data_elt = domish.Element((None,data))
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data_elt = domish.Element((None, data))
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data_elt.addContent(game_data[data])
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game_data_elt.addChild(data_elt)
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return game_data_elt
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@ -162,12 +162,12 @@ class Quiz(object):
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for player in game_data['players']:
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score[player] = players_data[player]['score']
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answer_result_elt = domish.Element((None,'answer_result'))
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answer_result_elt = domish.Element((None, 'answer_result'))
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answer_result_elt['player'] = player_answering
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answer_result_elt['good_answer'] = str(good_answer)
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for player in score:
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score_elt = domish.Element((None,"score"))
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score_elt = domish.Element((None, "score"))
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score_elt['player'] = player
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score_elt['score'] = str(score[player])
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answer_result_elt.addChild(score_elt)
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@ -176,19 +176,19 @@ class Quiz(object):
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def __create_started_elt(self, players):
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"""Create a game_started domish element"""
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started_elt = domish.Element((None,'started'))
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started_elt = domish.Element((None, 'started'))
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idx = 0
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for player in players:
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player_elt = domish.Element((None,'player'))
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player_elt = domish.Element((None, 'player'))
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player_elt.addContent(player)
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player_elt['index'] = str(idx)
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idx+=1
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idx += 1
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started_elt.addChild(player_elt)
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return started_elt
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def __ask_question(self, question_id, question, timer):
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"""Create a element for asking a question"""
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question_elt = domish.Element((None,'question'))
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question_elt = domish.Element((None, 'question'))
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question_elt['id'] = question_id
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question_elt['timer'] = str(timer)
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question_elt.addContent(question)
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@ -197,14 +197,13 @@ class Quiz(object):
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def __start_play(self, room_jid, game_data, profile):
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"""Start the game (tell to the first player after dealer to play"""
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game_data['stage'] = "play"
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next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
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next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start
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game_data['first_player'] = next_player = game_data['players'][next_player_idx]
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to_jid = jid.JID(room_jid.userhost()+"/"+next_player)
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to_jid = jid.JID(room_jid.userhost() + "/" + next_player)
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mess = self.createGameElt(to_jid)
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yourturn_elt = mess.firstChildElement().addElement('your_turn')
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self.host.profiles[profile].xmlstream.send(mess)
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def userJoinedTrigger(self, room, user, profile):
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"""This trigger is used to check if we are waiting people in this room,
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and to create a game if everybody is here"""
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@ -229,8 +228,8 @@ class Quiz(object):
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def quizRoomJoined(room):
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_room = room.occupantJID.userhostJID()
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for player in players:
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self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game":"Quiz"}, profile)
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self.waiting_inv[_room] = (time(), players) #TODO: remove invitation waiting for too long, using the time data
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self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game": "Quiz"}, profile)
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self.waiting_inv[_room] = (time(), players) # TODO: remove invitation waiting for too long, using the time data
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def after_init(ignore):
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room_name = "sat_quiz_%s" % self.host.plugins["XEP-0045"].getUniqueName(profile_key)
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@ -262,28 +261,28 @@ class Quiz(object):
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@param room_jid_param: jid of the room
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@param players: list of players nick (nick must exist in the room)
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@param profile_key: %(doc_profile_key)s"""
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debug (_("Creating Quiz game"))
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debug(_("Creating Quiz game"))
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room_jid = jid.JID(room_jid_param)
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error (_("profile %s is unknown") % profile_key)
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error(_("profile %s is unknown") % profile_key)
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return
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if self.games.has_key(room_jid):
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warning (_("Quiz game already started in room %s") % room_jid.userhost())
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if room_jid in self.games:
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warning(_("Quiz game already started in room %s") % room_jid.userhost())
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else:
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room_nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid.userhost(), profile)
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if not room_nick:
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error ('Internal error')
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error('Internal error')
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return
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referee = room_jid.userhost() + '/' + room_nick
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status = {}
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players_data = {}
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for player in players:
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players_data[player] = {'score':0}
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players_data[player] = {'score': 0}
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status[player] = "init"
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self.games[room_jid.userhost()] = {'referee':referee, 'players':players, 'status':status, 'players_data':players_data, 'stage': None}
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self.games[room_jid.userhost()] = {'referee': referee, 'players': players, 'status': status, 'players_data': players_data, 'stage': None}
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for player in players:
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mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player))
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mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + player))
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mess.firstChildElement().addChild(self.__create_started_elt(players))
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self.host.profiles[profile].xmlstream.send(mess)
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@ -291,9 +290,9 @@ class Quiz(object):
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"""Must be called when player is ready to start a new game"""
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error (_("profile %s is unknown") % profile_key)
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error(_("profile %s is unknown") % profile_key)
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return
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debug ('new player ready: %s' % profile)
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debug('new player ready: %s' % profile)
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mess = self.createGameElt(jid.JID(referee))
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ready_elt = mess.firstChildElement().addElement('player_ready')
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ready_elt['player'] = player
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@ -303,9 +302,9 @@ class Quiz(object):
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"""Called when a player give an answer"""
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profile = self.host.memory.getProfileName(profile_key)
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if not profile:
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error (_("profile %s is unknown") % profile_key)
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error(_("profile %s is unknown") % profile_key)
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return
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debug ('new player answer (%(profile)s): %(answer)s' % {'profile':profile, 'answer':answer})
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debug('new player answer (%(profile)s): %(answer)s' % {'profile': profile, 'answer': answer})
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mess = self.createGameElt(jid.JID(referee))
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answer_elt = mess.firstChildElement().addElement('player_answer')
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answer_elt['player'] = player
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@ -333,7 +332,7 @@ class Quiz(object):
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def restartTimer(self, room_jid, profile):
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"""Restart a timer with the saved time"""
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game_data = self.games[room_jid.userhost()]
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assert(game_data['time_left'] != None)
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assert game_data['time_left'] is not None
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mess = self.createGameElt(room_jid)
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restarted_elt = mess.firstChildElement().addElement('timer_restarted')
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restarted_elt["time_left"] = str(game_data['time_left'])
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@ -359,7 +358,7 @@ class Quiz(object):
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"""Check if the answer given is right"""
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game_data = self.games[room_jid.userhost()]
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players_data = game_data['players_data']
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good_answer = game_data['question_id'] == "1" and answer=="42"
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good_answer = game_data['question_id'] == "1" and answer == "42"
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players_data[player]['score'] += 1 if good_answer else -1
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players_data[player]['score'] = min(9, max(0, players_data[player]['score']))
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@ -374,7 +373,7 @@ class Quiz(object):
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def newGame(self, room_jid, profile):
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"""Launch a new round"""
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debug (_('new Quiz game'))
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debug(_('new Quiz game'))
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game_data = self.games[room_jid.userhost()]
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players = game_data['players']
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players_data = game_data['players_data']
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@ -401,30 +400,30 @@ Attention, tu es prêt ?""")}
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for elt in game_elt.elements():
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if elt.name == 'started': #new game created
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if elt.name == 'started': # new game created
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players = []
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for player in elt.elements():
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players.append(unicode(player))
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self.host.bridge.quizGameStarted(room_jid.userhost(), from_jid.full(), players, profile)
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elif elt.name == 'player_ready': #ready to play
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elif elt.name == 'player_ready': # ready to play
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player = elt['player']
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status = self.games[room_jid.userhost()]['status']
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nb_players = len(self.games[room_jid.userhost()]['players'])
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status[player] = 'ready'
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debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status})
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if status.values().count('ready') == nb_players: #everybody is ready, we can start the game
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debug(_('Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
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if status.values().count('ready') == nb_players: # everybody is ready, we can start the game
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self.newGame(room_jid, profile)
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elif elt.name == 'game_data':
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self.host.bridge.quizGameNew(room_jid.userhost(), self.__xml_to_game_data(elt), profile)
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elif elt.name == 'question': #A question is asked
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self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile )
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elif elt.name == 'question': # A question is asked
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self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile)
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elif elt.name == 'player_answer':
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player = elt['player']
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pause = game_data['stage'] == 'question' #we pause the game only if we are have a question at the moment
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pause = game_data['stage'] == 'question' # we pause the game only if we are have a question at the moment
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#we first send a buzzer message
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mess = self.createGameElt(room_jid)
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buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
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@ -460,10 +459,11 @@ Attention, tu es prêt ?""")}
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self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)
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else:
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error (_('Unmanaged game element: %s') % elt.name)
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error(_('Unmanaged game element: %s') % elt.name)
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|
||||
def getHandler(self, profile):
|
||||
return QuizGameHandler(self)
|
||||
return QuizGameHandler(self)
|
||||
|
||||
|
||||
class QuizGameHandler (XMPPHandler):
|
||||
implements(iwokkel.IDisco)
|
||||
|
|
@ -473,11 +473,10 @@ class QuizGameHandler (XMPPHandler):
|
|||
self.host = plugin_parent.host
|
||||
|
||||
def connectionInitialized(self):
|
||||
self.xmlstream.addObserver(QG_REQUEST, self.plugin_parent.quiz_game_cmd, profile = self.parent.profile)
|
||||
self.xmlstream.addObserver(QG_REQUEST, self.plugin_parent.quiz_game_cmd, profile=self.parent.profile)
|
||||
|
||||
def getDiscoInfo(self, requestor, target, nodeIdentifier=''):
|
||||
return [disco.DiscoFeature(NS_QG)]
|
||||
|
||||
def getDiscoItems(self, requestor, target, nodeIdentifier=''):
|
||||
return []
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue