coreboot/src/lib/hardwaremain.c
Furquan Shaikh 2f6b472984 timestamp: Make timestamp library more flexible and intelligent
Add support for:
1) Using timestamps in bootblock and verstage
2) Allowing the timestamps to be stashed into _timestamp region so that they can
be used across multiple stages
3) Performing operations over the timestamps in _timestamp region

Instead of having two separate APIs for stashing and adding timestamps, let the
timestamp library decide on its own where to save depending on timestamp cache
status. Now the sequence of operations would be something like:
timestamp_init / timestamp_early_init : Set the base time
timestamp_add / timestamp_add_now
cbmem_initialize : It internally calls timestamp_sync
timestamp_add / timestamp_add_now

BUG=chrome-os-partner:32973
BRANCH=None
TEST=Compiles successfully for ryu and samus. cbmem -t on ryu works fine.

Change-Id: Ie5ffda3112d626068bd1904afcc5a09bc4916d16
Signed-off-by: Furquan Shaikh <furquan@google.com>
Reviewed-on: https://chromium-review.googlesource.com/224024
Reviewed-by: Furquan Shaikh <furquan@chromium.org>
Commit-Queue: Furquan Shaikh <furquan@chromium.org>
Tested-by: Furquan Shaikh <furquan@chromium.org>
2014-11-05 00:36:56 +00:00

567 lines
14 KiB
C

/*
* This file is part of the coreboot project.
*
* Copyright (C) 2013 Google, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* C Bootstrap code for the coreboot
*/
#include <arch/exception.h>
#include <bootstate.h>
#include <console/console.h>
#include <console/post_codes.h>
#include <version.h>
#include <device/device.h>
#include <device/pci.h>
#include <delay.h>
#include <stdlib.h>
#include <reset.h>
#include <boot/tables.h>
#include <cbfs.h>
#include <lib.h>
#if CONFIG_HAVE_ACPI_RESUME
#include <arch/acpi.h>
#endif
#include <timer.h>
#include <timestamp.h>
#include <thread.h>
#if BOOT_STATE_DEBUG
#define BS_DEBUG_LVL BIOS_DEBUG
#else
#define BS_DEBUG_LVL BIOS_NEVER
#endif
static boot_state_t bs_pre_device(void *arg);
static boot_state_t bs_dev_init_chips(void *arg);
static boot_state_t bs_dev_enumerate(void *arg);
static boot_state_t bs_dev_resources(void *arg);
static boot_state_t bs_dev_eanble(void *arg);
static boot_state_t bs_dev_init(void *arg);
static boot_state_t bs_post_device(void *arg);
static boot_state_t bs_os_resume_check(void *arg);
static boot_state_t bs_os_resume(void *arg);
static boot_state_t bs_write_tables(void *arg);
static boot_state_t bs_payload_load(void *arg);
static boot_state_t bs_payload_boot(void *arg);
/*
* Typically a state will take 4 time samples:
* 1. Before state entry callbacks
* 2. After state entry callbacks / Before state function.
* 3. After state function / Before state exit callbacks.
* 4. After state exit callbacks.
*/
#define MAX_TIME_SAMPLES 4
struct boot_state_times {
int num_samples;
struct mono_time samples[MAX_TIME_SAMPLES];
};
/* The prologue (BS_ON_ENTRY) and epilogue (BS_ON_EXIT) of a state can be
* blocked from transitioning to the next (state,seq) pair. When the blockers
* field is 0 a transition may occur. */
struct boot_phase {
struct boot_state_callback *callbacks;
int blockers;
};
struct boot_state {
const char *name;
boot_state_t id;
u8 post_code;
struct boot_phase phases[2];
boot_state_t (*run_state)(void *arg);
void *arg;
int complete : 1;
#if CONFIG_HAVE_MONOTONIC_TIMER
struct boot_state_times times;
#endif
};
#define BS_INIT(state_, run_func_) \
{ \
.name = #state_, \
.id = state_, \
.post_code = POST_ ## state_, \
.phases = { { NULL, 0 }, { NULL, 0 } }, \
.run_state = run_func_, \
.arg = NULL, \
.complete = 0, \
}
#define BS_INIT_ENTRY(state_, run_func_) \
[state_] = BS_INIT(state_, run_func_)
static struct boot_state boot_states[] = {
BS_INIT_ENTRY(BS_PRE_DEVICE, bs_pre_device),
BS_INIT_ENTRY(BS_DEV_INIT_CHIPS, bs_dev_init_chips),
BS_INIT_ENTRY(BS_DEV_ENUMERATE, bs_dev_enumerate),
BS_INIT_ENTRY(BS_DEV_RESOURCES, bs_dev_resources),
BS_INIT_ENTRY(BS_DEV_ENABLE, bs_dev_eanble),
BS_INIT_ENTRY(BS_DEV_INIT, bs_dev_init),
BS_INIT_ENTRY(BS_POST_DEVICE, bs_post_device),
BS_INIT_ENTRY(BS_OS_RESUME_CHECK, bs_os_resume_check),
BS_INIT_ENTRY(BS_OS_RESUME, bs_os_resume),
BS_INIT_ENTRY(BS_WRITE_TABLES, bs_write_tables),
BS_INIT_ENTRY(BS_PAYLOAD_LOAD, bs_payload_load),
BS_INIT_ENTRY(BS_PAYLOAD_BOOT, bs_payload_boot),
};
static boot_state_t bs_pre_device(void *arg)
{
return BS_DEV_INIT_CHIPS;
}
static boot_state_t bs_dev_init_chips(void *arg)
{
timestamp_add_now(TS_DEVICE_ENUMERATE);
/* Initialize chips early, they might disable unused devices. */
dev_initialize_chips();
return BS_DEV_ENUMERATE;
}
static boot_state_t bs_dev_enumerate(void *arg)
{
/* Find the devices we don't have hard coded knowledge about. */
dev_enumerate();
return BS_DEV_RESOURCES;
}
static boot_state_t bs_dev_resources(void *arg)
{
timestamp_add_now(TS_DEVICE_CONFIGURE);
/* Now compute and assign the bus resources. */
dev_configure();
return BS_DEV_ENABLE;
}
static boot_state_t bs_dev_eanble(void *arg)
{
timestamp_add_now(TS_DEVICE_ENABLE);
/* Now actually enable devices on the bus */
dev_enable();
return BS_DEV_INIT;
}
static boot_state_t bs_dev_init(void *arg)
{
timestamp_add_now(TS_DEVICE_INITIALIZE);
/* And of course initialize devices on the bus */
dev_initialize();
return BS_POST_DEVICE;
}
static boot_state_t bs_post_device(void *arg)
{
timestamp_add_now(TS_DEVICE_DONE);
return BS_OS_RESUME_CHECK;
}
static boot_state_t bs_os_resume_check(void *arg)
{
#if CONFIG_HAVE_ACPI_RESUME
void *wake_vector;
wake_vector = acpi_find_wakeup_vector();
if (wake_vector != NULL) {
boot_states[BS_OS_RESUME].arg = wake_vector;
return BS_OS_RESUME;
}
#endif
timestamp_add_now(TS_CBMEM_POST);
return BS_WRITE_TABLES;
}
static boot_state_t bs_os_resume(void *wake_vector)
{
#if CONFIG_HAVE_ACPI_RESUME
acpi_resume(wake_vector);
#endif
return BS_WRITE_TABLES;
}
static boot_state_t bs_write_tables(void *arg)
{
timestamp_add_now(TS_WRITE_TABLES);
/* Now that we have collected all of our information
* write our configuration tables.
*/
write_tables();
return BS_PAYLOAD_LOAD;
}
/* This is something we don't want to use most of the time.
* It is for debug only. Hence, it is not a config variable.
* It is done this way so people can control it from
* build or at runtime via gdb/jtag. The amount of code it
* adds is insignificant.
*/
static int chooser = 0;
static boot_state_t bs_payload_load(void *arg)
{
void *payload = NULL;
void *entry;
const char *payload_name = CONFIG_CBFS_PREFIX "/payload";
timestamp_add_now(TS_LOAD_PAYLOAD);
if (chooser) {
static char chosen[128];
static struct cbfs_payload_info info[16];
int i;
int npayloads;
printk(BIOS_SPEW, "Payloads:\n");
npayloads = cbfs_payload_headers(CBFS_DEFAULT_MEDIA,
info, ARRAY_SIZE(info));
for(i = 0; i < npayloads; i++)
printk(BIOS_INFO, "%s\n", info[i].name);
while (! payload) {
printk(BIOS_SPEW, "Pick one>");
for(i = 0; i < sizeof(chosen); i++) {
chosen[i] = console_rx_byte();
console_tx_byte(chosen[i]);
if ((chosen[i] == '\n') || (chosen[i] == '\r')) {
chosen[i] = 0;
break;
}
}
printk(BIOS_SPEW, "Try to get :%s:\n", chosen);
payload_name = chosen;
payload = cbfs_load_payload(CBFS_DEFAULT_MEDIA,
payload_name);
}
}
if (! payload)
payload = cbfs_load_payload(CBFS_DEFAULT_MEDIA,
payload_name);
if (! payload)
die("Could not find a payload\n");
entry = selfload(get_lb_mem(), payload);
if (! entry)
die("Could not load payload\n");
/* Pass the payload to the next state. */
boot_states[BS_PAYLOAD_BOOT].arg = entry;
return BS_PAYLOAD_BOOT;
}
static boot_state_t bs_payload_boot(void *entry)
{
selfboot(entry);
printk(BIOS_EMERG, "Boot failed");
/* Returning from this state will fail because the following signals
* return to a completed state. */
return BS_PAYLOAD_BOOT;
}
#if CONFIG_HAVE_MONOTONIC_TIMER
static void bs_sample_time(struct boot_state *state)
{
struct mono_time *mt;
mt = &state->times.samples[state->times.num_samples];
timer_monotonic_get(mt);
state->times.num_samples++;
}
static void bs_report_time(struct boot_state *state)
{
long entry_time;
long run_time;
long exit_time;
struct mono_time *samples = &state->times.samples[0];
entry_time = mono_time_diff_microseconds(&samples[0], &samples[1]);
run_time = mono_time_diff_microseconds(&samples[1], &samples[2]);
exit_time = mono_time_diff_microseconds(&samples[2], &samples[3]);
printk(BIOS_DEBUG, "BS: %s times (us): entry %ld run %ld exit %ld\n",
state->name, entry_time, run_time, exit_time);
}
#else
static inline void bs_sample_time(struct boot_state *state) {}
static inline void bs_report_time(struct boot_state *state) {}
#endif
#if CONFIG_TIMER_QUEUE
static void bs_run_timers(int drain)
{
/* Drain all timer callbacks until none are left, if directed.
* Otherwise run the timers only once. */
do {
if (!timers_run())
break;
} while (drain);
}
#else
static void bs_run_timers(int drain) {}
#endif
static void bs_call_callbacks(struct boot_state *state,
boot_state_sequence_t seq)
{
struct boot_phase *phase = &state->phases[seq];
while (1) {
if (phase->callbacks != NULL) {
struct boot_state_callback *bscb;
/* Remove the first callback. */
bscb = phase->callbacks;
phase->callbacks = bscb->next;
bscb->next = NULL;
#if BOOT_STATE_DEBUG
printk(BS_DEBUG_LVL, "BS: callback (%p) @ %s.\n",
bscb, bscb->location);
#endif
bscb->callback(bscb->arg);
continue;
}
/* All callbacks are complete and there are no blockers for
* this state. Therefore, this part of the state is complete. */
if (!phase->blockers)
break;
/* Something is blocking this state from transitioning. As
* there are no more callbacks a pending timer needs to be
* ran to unblock the state. */
bs_run_timers(0);
}
}
/* Keep track of the current state. */
static struct state_tracker {
boot_state_t state_id;
boot_state_sequence_t seq;
} current_phase = {
.state_id = BS_PRE_DEVICE,
.seq = BS_ON_ENTRY,
};
static void bs_walk_state_machine(void)
{
while (1) {
struct boot_state *state;
boot_state_t next_id;
state = &boot_states[current_phase.state_id];
if (state->complete) {
printk(BIOS_EMERG, "BS: %s state already executed.\n",
state->name);
break;
}
printk(BS_DEBUG_LVL, "BS: Entering %s state.\n", state->name);
bs_run_timers(0);
bs_sample_time(state);
bs_call_callbacks(state, current_phase.seq);
/* Update the current sequence so that any calls to block the
* current state from the run_state() function will place a
* block on the correct phase. */
current_phase.seq = BS_ON_EXIT;
bs_sample_time(state);
post_code(state->post_code);
next_id = state->run_state(state->arg);
printk(BS_DEBUG_LVL, "BS: Exiting %s state.\n", state->name);
bs_sample_time(state);
bs_call_callbacks(state, current_phase.seq);
/* Update the current phase with new state id and sequence. */
current_phase.state_id = next_id;
current_phase.seq = BS_ON_ENTRY;
bs_sample_time(state);
bs_report_time(state);
state->complete = 1;
}
}
static int boot_state_sched_callback(struct boot_state *state,
struct boot_state_callback *bscb,
boot_state_sequence_t seq)
{
if (state->complete) {
printk(BIOS_WARNING,
"Tried to schedule callback on completed state %s.\n",
state->name);
return -1;
}
bscb->next = state->phases[seq].callbacks;
state->phases[seq].callbacks = bscb;
return 0;
}
int boot_state_sched_on_entry(struct boot_state_callback *bscb,
boot_state_t state_id)
{
struct boot_state *state = &boot_states[state_id];
return boot_state_sched_callback(state, bscb, BS_ON_ENTRY);
}
int boot_state_sched_on_exit(struct boot_state_callback *bscb,
boot_state_t state_id)
{
struct boot_state *state = &boot_states[state_id];
return boot_state_sched_callback(state, bscb, BS_ON_EXIT);
}
static void boot_state_schedule_static_entries(void)
{
extern struct boot_state_init_entry _bs_init_begin;
extern struct boot_state_init_entry _bs_init_end;
struct boot_state_init_entry *cur;
cur = &_bs_init_begin;
while (cur != &_bs_init_end) {
if (cur->when == BS_ON_ENTRY)
boot_state_sched_on_entry(&cur->bscb, cur->state);
else
boot_state_sched_on_exit(&cur->bscb, cur->state);
cur++;
}
}
void main(void)
{
timestamp_add_now(TS_START_RAMSTAGE);
post_code(POST_ENTRY_RAMSTAGE);
/* console_init() MUST PRECEDE ALL printk()! */
console_init();
post_code(POST_CONSOLE_READY);
printk(BIOS_NOTICE, "coreboot-%s%s %s booting...\n",
coreboot_version, coreboot_extra_version, coreboot_build);
post_code(POST_CONSOLE_BOOT_MSG);
exception_init();
threads_initialize();
/* Schedule the static boot state entries. */
boot_state_schedule_static_entries();
/* FIXME: Is there a better way to handle this? */
init_timer();
bs_walk_state_machine();
die("Boot state machine failure.\n");
}
int boot_state_block(boot_state_t state, boot_state_sequence_t seq)
{
struct boot_phase *bp;
/* Blocking a previously ran state is not appropriate. */
if (current_phase.state_id > state ||
(current_phase.state_id == state && current_phase.seq > seq) ) {
printk(BIOS_WARNING,
"BS: Completed state (%d, %d) block attempted.\n",
state, seq);
return -1;
}
bp = &boot_states[state].phases[seq];
bp->blockers++;
return 0;
}
int boot_state_unblock(boot_state_t state, boot_state_sequence_t seq)
{
struct boot_phase *bp;
/* Blocking a previously ran state is not appropriate. */
if (current_phase.state_id > state ||
(current_phase.state_id == state && current_phase.seq > seq) ) {
printk(BIOS_WARNING,
"BS: Completed state (%d, %d) unblock attempted.\n",
state, seq);
return -1;
}
bp = &boot_states[state].phases[seq];
if (bp->blockers == 0) {
printk(BIOS_WARNING,
"BS: Unblock attempted on non-blocked state (%d, %d).\n",
state, seq);
return -1;
}
bp->blockers--;
return 0;
}
void boot_state_current_block(void)
{
boot_state_block(current_phase.state_id, current_phase.seq);
}
void boot_state_current_unblock(void)
{
boot_state_unblock(current_phase.state_id, current_phase.seq);
}