When using dynamic CBMEM the CBMEM area is initialized before entering ram stage, and so we need a way smaller temporary buffer for the CBMEM console during early bits of ram stage. In practice around 256 bytes are needed, but keep the buffer at 1k so we make sure we don't run out. TEST=Boot tested on pit BRANCH=none BUG=none Change-Id: I462810b7bafbcc57f8e5f9b1d1f38cfdf85fa630 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: https://chromium-review.googlesource.com/168575 Reviewed-by: Aaron Durbin <adurbin@chromium.org>
231 lines
6.5 KiB
C
231 lines
6.5 KiB
C
/*
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* This file is part of the coreboot project.
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*
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* Copyright (C) 2011 The ChromiumOS Authors. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA, 02110-1301 USA
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*/
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#include <console/console.h>
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#include <cbmem.h>
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#include <arch/early_variables.h>
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#include <string.h>
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/*
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* Structure describing console buffer. It is overlaid on a flat memory area,
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* whith buffer_body covering the extent of the memory. Once the buffer is
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* full, the cursor keeps going but the data is dropped on the floor. This
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* allows to tell how much data was lost in the process.
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*/
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struct cbmem_console {
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u32 buffer_size;
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u32 buffer_cursor;
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u8 buffer_body[0];
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} __attribute__ ((__packed__));
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static struct cbmem_console *cbmem_console_p CAR_GLOBAL;
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#ifdef __PRE_RAM__
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/*
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* While running from ROM, before DRAM is initialized, some area in cache as
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* ram space is used for the console buffer storage. The size and location of
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* the area are defined in the config.
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*/
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static struct cbmem_console car_cbmem_console CAR_CBMEM;
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/*
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* Once DRAM is initialized and the cache as ram mode is disabled, while still
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* running from ROM, the console buffer in the cache as RAM area becomes
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* unavailable.
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*
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* By this time the console log buffer is already available in
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* CBMEM. The location at 0x600 is used as the redirect pointer allowing to
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* find out where the actual console log buffer is.
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*/
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#define CBMEM_CONSOLE_REDIRECT (*((struct cbmem_console **)0x600))
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#else
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/*
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* When running from RAM, a lot of console output is generated before CBMEM is
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* reinitialized. This static buffer is used to store that output temporarily,
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* to be concatenated with the CBMEM console buffer contents accumulated
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* during the ROM stage, once CBMEM becomes available at RAM stage.
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*/
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#if CONFIG_DYNAMIC_CBMEM
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#define STATIC_CONSOLE_SIZE 1024
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#else
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#define STATIC_CONSOLE_SIZE 40000
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#endif
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static u8 static_console[STATIC_CONSOLE_SIZE];
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#endif
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static inline struct cbmem_console *current_console(void)
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{
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#if CONFIG_CAR_MIGRATION || !defined(__PRE_RAM__)
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return car_get_var(cbmem_console_p);
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#else
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/*
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* This check allows to tell if the cache as RAM mode has been exited
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* or not. If it has been exited, the real memory is being used
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* (resulting in the variable on the stack located below
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* DCACHE_RAM_BASE), use the redirect pointer to find out where the
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* actual console buffer is.
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*/
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if ((uintptr_t)__builtin_frame_address(0) <
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(uintptr_t)CONFIG_DCACHE_RAM_BASE)
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return CBMEM_CONSOLE_REDIRECT;
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return car_get_var(cbmem_console_p);
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#endif /* CONFIG_CAR_MIGRATION */
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}
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static inline void current_console_set(struct cbmem_console *new_console_p)
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{
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#if CONFIG_CAR_MIGRATION || !defined(__PRE_RAM__)
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car_set_var(cbmem_console_p, new_console_p);
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#else
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CBMEM_CONSOLE_REDIRECT = new_console_p;
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#endif
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}
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static inline void init_console_ptr(void *storage, u32 total_space)
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{
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struct cbmem_console *cbm_cons_p = storage;
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/* Initialize the cache-as-ram pointer and underlying structure. */
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car_set_var(cbmem_console_p, cbm_cons_p);
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cbm_cons_p->buffer_size = total_space - sizeof(struct cbmem_console);
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cbm_cons_p->buffer_cursor = 0;
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}
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void cbmemc_init(void)
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{
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#ifdef __PRE_RAM__
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init_console_ptr(&car_cbmem_console, CONFIG_CONSOLE_CAR_BUFFER_SIZE);
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#else
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/*
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* Initializing before CBMEM is available, use static buffer to store
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* the log.
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*/
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init_console_ptr(static_console, sizeof(static_console));
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#endif
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}
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void cbmemc_tx_byte(unsigned char data)
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{
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struct cbmem_console *cbm_cons_p = current_console();
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u32 cursor;
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if (!cbm_cons_p)
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return;
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cursor = cbm_cons_p->buffer_cursor++;
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if (cursor < cbm_cons_p->buffer_size)
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cbm_cons_p->buffer_body[cursor] = data;
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}
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/*
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* Copy the current console buffer (either from the cache as RAM area, or from
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* the static buffer, pointed at by cbmem_console_p) into the CBMEM console
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* buffer space (pointed at by new_cons_p), concatenating the copied data with
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* the CBMEM console buffer contents.
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*
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* If there is overflow - add to the destination area a string, reporting the
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* overflow and the number of dropped charactes.
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*/
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static void copy_console_buffer(struct cbmem_console *new_cons_p)
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{
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u32 copy_size;
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u32 cursor = new_cons_p->buffer_cursor;
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struct cbmem_console *old_cons_p;
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int overflow;
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old_cons_p = current_console();
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overflow = old_cons_p->buffer_cursor > old_cons_p->buffer_size;
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copy_size = overflow ?
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old_cons_p->buffer_size : old_cons_p->buffer_cursor;
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memcpy(new_cons_p->buffer_body + cursor, old_cons_p->buffer_body,
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copy_size);
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cursor += copy_size;
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if (overflow) {
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const char loss_str1[] = "\n\n*** Log truncated, ";
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const char loss_str2[] = " characters dropped. ***\n\n";
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u32 dropped_chars = old_cons_p->buffer_cursor - copy_size;
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/*
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* When running from ROM sprintf is not available, a simple
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* itoa implementation is used instead.
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*/
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int got_first_digit = 0;
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/* Way more than possible number of dropped characters. */
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u32 mult = 100000;
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strcpy((char *)new_cons_p->buffer_body + cursor, loss_str1);
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cursor += sizeof(loss_str1) - 1;
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while (mult) {
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int digit = dropped_chars / mult;
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if (got_first_digit || digit) {
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new_cons_p->buffer_body[cursor++] = digit + '0';
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dropped_chars %= mult;
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/* Excessive, but keeps it simple */
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got_first_digit = 1;
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}
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mult /= 10;
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}
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strcpy((char *)new_cons_p->buffer_body + cursor, loss_str2);
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cursor += sizeof(loss_str2) - 1;
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}
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new_cons_p->buffer_cursor = cursor;
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}
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void cbmemc_reinit(void)
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{
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struct cbmem_console *cbm_cons_p;
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#ifdef __PRE_RAM__
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cbm_cons_p = cbmem_add(CBMEM_ID_CONSOLE,
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CONFIG_CONSOLE_CBMEM_BUFFER_SIZE);
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if (!cbm_cons_p) {
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current_console_set(NULL);
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return;
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}
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cbm_cons_p->buffer_size = CONFIG_CONSOLE_CBMEM_BUFFER_SIZE -
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sizeof(struct cbmem_console);
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cbm_cons_p->buffer_cursor = 0;
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#else
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cbm_cons_p = cbmem_find(CBMEM_ID_CONSOLE);
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if (!cbm_cons_p)
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return;
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#endif
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copy_console_buffer(cbm_cons_p);
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current_console_set(cbm_cons_p);
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}
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/* Call cbmemc_reinit() at CAR migration time. */
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CAR_MIGRATE(cbmemc_reinit)
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