If we clear the framebuffer and then flush it back to memory using cache operations, the writes are going to be full cachelines at a time. If we make it uncacheable first, the writes will be serialized writes of whatever sized chunks memset uses, probably 4 bytes or less. BUG=None TEST=Built and booted on Snow. Verified that graphics were drawn completely. BRANCH=None Change-Id: I94c81145b422eb440c7698273e7f3944c5ee486e Signed-off-by: Gabe Black <gabeblack@google.com> Reviewed-on: https://gerrit.chromium.org/gerrit/55640 Commit-Queue: Stefan Reinauer <reinauer@google.com> Reviewed-by: Stefan Reinauer <reinauer@google.com> Tested-by: Stefan Reinauer <reinauer@google.com> |
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