We were previously at Wuffs 0.4.0-alpha.2. The C file was copied from
https://github.com/google/wuffs-mirror-release-c and its hash matches
90e4d81a6a/sync.txt (L9-L10)
$ sha256sum src/vendorcode/wuffs/wuffs-v0.4.c
6c22caff4af929112601379a73f72461bc4719a5215366bcc90d599cbc442bb6 src/vendorcode/wuffs/wuffs-v0.4.c
Change-Id: Ie90d989384e0db2b23d7d1b3d9a57920ac8a95a2
Signed-off-by: Nigel Tao <nigeltao@golang.org>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/83894
Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de>
Reviewed-by: Nico Huber <nico.h@gmx.de>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
To quote its repo[0]: Wuffs is a memory-safe programming language (and
a standard library written in that language) for Wrangling Untrusted
File Formats Safely. Wrangling includes parsing, decoding and encoding.
It compiles its library, written in its own language, to a C/C++ source
file that can then be used independently without needing support for
the language. That library is now imported to src/vendorcode/wuffs/.
This change modifies our linters to ignore that directory because
it's supposed to contain the wuffs compiler's result verbatim.
Nigel Tao provided an initial wrapper around wuffs' jpeg decoder
that implements our JPEG API. I further changed it a bit regarding
data placement, dropped stuff from our API that wasn't ever used,
or isn't used anymore, and generally made it fit coreboot a bit
better. Features are Nigel's, bugs are mine.
This commit also adapts our jpeg fuzz test to work with the modified
API. After limiting it to deal only with approximately screen sized
inputs, it fuzzed for 25 hours CPU time without a single hang or
crash. This is a notable improvement over running the test with our
old decoder which crashes within a minute.
Finally, I tried the new parser with a pretty-much-random JPEG file
I got from the internet, and it just showed it (once the resolution
matched), which is also a notable improvement over the old decoder
which is very particular about the subset of JPEG it supports.
In terms of code size, a QEmu build's ramstage increases
from 128060 bytes decompressed (64121 bytes after LZMA)
to 172304 bytes decompressed (82734 bytes after LZMA).
[0] https://github.com/google/wuffs
Change-Id: If8fa7da69da1ad412f27c2c5e882393c7739bc82
Signed-off-by: Patrick Georgi <patrick@coreboot.org>
Based-on-work-by: Nigel Tao <nigeltao@golang.org>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/78271
Reviewed-by: Paul Menzel <paulepanter@mailbox.org>
Reviewed-by: Martin L Roth <gaumless@gmail.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>