Properly identify ACPI C3 states in _CST table.
Dump and disassemble ACPI tables and look in _CST.
In the last entry the state was getting set to 0:
Package (0x04)
{
ResourceTemplate ()
{
Register (FFixedHW,
0x01, // Bit Width
0x02, // Bit Offset
0x0000000000000030, // Address
0x01, // Access Size
)
},
0x00000000, // State
0x0000005A, // Latency
0x000000C8 // Power
}
Now it is properly identifed as state 3:
Package (0x04)
{
ResourceTemplate ()
{
Register (FFixedHW,
0x01, // Bit Width
0x02, // Bit Offset
0x0000000000000030, // Address
0x01, // Access Size
)
},
0x00000003, // State
0x0000005A, // Latency
0x000000C8 // Power
}
Change-Id: Ie0a68606c5a43ac5fb5ba7bb9a3fef933ad67b64
Signed-off-by: Duncan Laurie <dlaurie@google.com>
Reviewed-on: http://review.coreboot.org/1297
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
Tested-by: build bot (Jenkins)
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@ -79,7 +79,7 @@ static int generate_cstate_entries(acpi_cstate_t *cstates,
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length += acpigen_write_CST_package_entry(&cstates[c2]);
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}
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if (c3 > 0) {
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cstates[c2].ctype = 2;
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cstates[c3].ctype = 3;
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length += acpigen_write_CST_package_entry(&cstates[c3]);
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}
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