{lib, drivers/intel}: Move BMP rendering logic out of SoC code

This patch refactors the BMP rendering logic, moving it from
drivers/intel/fsp2_0 to src/lib. This centralizes the code
responsible for rendering BMP images to the framebuffer.

Key changes:
- Move BMP rendering functions (e.g., calculate_logo_coordinates,
  copy_logo_to_framebuffer) and their dependencies to
  src/lib/render_bmp.c and src/lib/render_bmp.h.
- Decouple BMP definitions from UEFI headers by introducing new
  coreboot-specific structures for BMP images and BLT pixels.
- Consolidate bootsplash-related declarations into bootsplash.h,
  including new `fw_splash_vertical_alignment`,
  `fw_splash_horizontal_alignment`, and `struct logo_config`.
- Update `soc_load_logo_by_coreboot` to use the new common
  `load_and_render_logo_to_framebuffer` function and `struct
  logo_config` for rendering.
- Relocate `release_logo` to `src/lib/render_bmp.c` for better
  module structure.
- Update `src/lib/Makefile.mk` to include the new render_bmp.c.

This refactoring improves code organization and reusability, making
BMP rendering accessible without tight coupling to Intel-specific
driver code.

BUG=b:427387842
TEST=Verify firmware splash screen on google/fatcat.

Change-Id: I0e20ea7e44b4b3ccdb2d4aa9b6aa10ed3447ccfc
Signed-off-by: Kapil Porwal <kapilporwal@google.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/88361
Reviewed-by: Subrata Banik <subratabanik@google.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
Kapil Porwal 2025-07-09 10:42:12 +05:30 committed by Matt DeVillier
commit 9a8ba5b39a
8 changed files with 918 additions and 747 deletions

View file

@ -17,11 +17,6 @@
#include <stdlib.h>
#include <string.h>
struct logo_coordinates {
uint32_t x;
uint32_t y;
};
/*
* Programs the Local Memory BAR (LMEMBAR) for the IGD.
*
@ -44,169 +39,12 @@ static void program_igd_lmembar(uint32_t base)
pci_or_config16(SA_DEV_IGD, PCI_COMMAND, enable_mask);
}
/*
* Calculates the destination coordinates for the logo based on both horizontal and
* vertical alignment settings.
*
* horizontal_resolution: The horizontal resolution of the display panel.
* vertical_resolution: The vertical resolution of the display panel.
* logo_width: The width of the logo bitmap.
* logo_height: The height of the logo bitmap.
* halignment: The horizontal alignment setting. Use FW_SPLASH_HALIGNMENT_NONE
* if only vertical alignment is specified.
* valignment: The vertical alignment setting. Use FW_SPLASH_VALIGNMENT_NONE
* if only horizontal alignment is specified.
*
* Returning `struct logo_coordinates` that contains the calculated x and y coordinates
* for rendering the logo.
*/
static struct logo_coordinates calculate_logo_coordinates(
uint32_t horizontal_resolution, uint32_t vertical_resolution,
uint32_t logo_width, uint32_t logo_height,
enum fw_splash_vertical_alignment valignment,
enum fw_splash_horizontal_alignment halignment)
{
struct logo_coordinates coords;
/* Calculate X coordinate */
switch (halignment) {
case FW_SPLASH_HALIGNMENT_LEFT:
coords.x = 0;
break;
case FW_SPLASH_HALIGNMENT_RIGHT:
coords.x = horizontal_resolution - logo_width;
break;
default: /* FW_SPLASH_HALIGNMENT_CENTER (default) */
coords.x = (horizontal_resolution - logo_width) / 2;
break;
}
/* Calculate Y coordinate */
switch (valignment) {
case FW_SPLASH_VALIGNMENT_MIDDLE:
coords.y = vertical_resolution / 2;
break;
case FW_SPLASH_VALIGNMENT_TOP:
coords.y = 0;
break;
case FW_SPLASH_VALIGNMENT_BOTTOM:
coords.y = vertical_resolution - logo_height;
break;
default: /* FW_SPLASH_VALIGNMENT_CENTER (default) */
coords.y = (vertical_resolution - logo_height) / 2;
break;
}
return coords;
}
/*
* Copies the logo to the framebuffer.
*
* framebuffer_base: The base address of the framebuffer.
* bytes_per_scanline: The number of bytes per scanline in the framebuffer.
* logo_buffer_addr: The address of the logo data in BLT format.
* logo_width: The width of the logo bitmap.
* logo_height: The height of the logo bitmap.
* dest_x: The destination x-coordinate in the framebuffer for rendering the logo.
* dest_y: The destination y-coordinate in the framebuffer for rendering the logo.
*/
static void copy_logo_to_framebuffer(
uintptr_t framebuffer_base, uint32_t bytes_per_scanline,
efi_uintn_t logo_buffer_addr, uint32_t logo_width, uint32_t logo_height,
efi_uintn_t dest_x, efi_uintn_t dest_y)
{
size_t pixel_size = sizeof(efi_graphics_output_blt_pixel);
size_t logo_line_bytes = logo_width * pixel_size;
efi_uintn_t framebuffer_offset = framebuffer_base + dest_y * bytes_per_scanline
+ dest_x * pixel_size;
uint8_t *dst_row_address = (uint8_t *)framebuffer_offset;
uint8_t *src_row_address = (uint8_t *)(uintptr_t)logo_buffer_addr;
for (uint32_t i = 0; i < logo_height; i++) {
memcpy(dst_row_address, src_row_address, logo_line_bytes);
dst_row_address += bytes_per_scanline;
src_row_address += logo_line_bytes;
}
}
/*
* Loads, converts, and renders a BMP logo to the framebuffer.
*
* Returns 0 on success, -1 on failure.
*/
static int render_logo_to_framebuffer(uintptr_t framebuffer_base, uint32_t bytes_per_scanline,
uint32_t horizontal_resolution, uint32_t vertical_resolution,
struct soc_intel_common_config *config, enum bootsplash_type logo_type)
{
uintptr_t logo_ptr;
size_t logo_ptr_size;
efi_uintn_t blt_size, blt_buffer_addr;
uint32_t logo_height, logo_width;
struct logo_coordinates logo_coords;
logo_ptr = (uintptr_t)bmp_load_logo_by_type(logo_type, &logo_ptr_size);
if (!logo_ptr || logo_ptr_size < sizeof(efi_bmp_image_header)) {
printk(BIOS_ERR, "%s: BMP image (%zu) is less than expected minimum size (%zu).\n",
__func__, logo_ptr_size, sizeof(efi_bmp_image_header));
return -1;
}
fsp_convert_bmp_to_gop_blt(logo_ptr, logo_ptr_size, &blt_buffer_addr, &blt_size,
&logo_height, &logo_width, config->panel_orientation);
enum fw_splash_horizontal_alignment halignment = FW_SPLASH_HALIGNMENT_CENTER;
enum fw_splash_vertical_alignment valignment = FW_SPLASH_VALIGNMENT_CENTER;
/* Determine logo coordinates based on context (main logo vs. footer) */
if (logo_type == BOOTSPLASH_LOW_BATTERY || logo_type == BOOTSPLASH_CENTER) {
/* Override logo alignment if the default screen orientation is not normal */
if (config->panel_orientation != LB_FB_ORIENTATION_NORMAL)
config->logo_valignment = FW_SPLASH_VALIGNMENT_CENTER;
valignment = config->logo_valignment;
} else {
/* Calculate logo destination coordinates */
switch (config->panel_orientation) {
case LB_FB_ORIENTATION_RIGHT_UP:
halignment = FW_SPLASH_HALIGNMENT_LEFT;
break;
case LB_FB_ORIENTATION_LEFT_UP:
halignment = FW_SPLASH_HALIGNMENT_RIGHT;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
valignment = FW_SPLASH_VALIGNMENT_TOP;
break;
default: /* LB_FB_ORIENTATION_NORMAL (default) */
valignment = FW_SPLASH_VALIGNMENT_BOTTOM;
break;
}
}
logo_coords = calculate_logo_coordinates(horizontal_resolution,
vertical_resolution, logo_width, logo_height, valignment, halignment);
/* Adjust the logo axis for rendering footer bootsplash if any override is available */
if (logo_type == BOOTSPLASH_FOOTER && config->logo_bottom_margin) {
if (config->panel_orientation == LB_FB_ORIENTATION_BOTTOM_UP ||
config->panel_orientation == LB_FB_ORIENTATION_NORMAL)
logo_coords.y -= config->logo_bottom_margin;
else
logo_coords.x -= config->logo_bottom_margin;
}
copy_logo_to_framebuffer(framebuffer_base, bytes_per_scanline, blt_buffer_addr,
logo_width, logo_height, logo_coords.x, logo_coords.y);
bmp_release_logo();
return 0;
}
void soc_load_logo_by_coreboot(void)
{
const struct hob_graphics_info *ginfo;
struct soc_intel_common_config *config = chip_get_common_soc_structure();
int temp_mtrr_index = -1;
struct logo_config logo_cfg;
size_t size;
/* Find the graphics information HOB */
@ -226,12 +64,6 @@ void soc_load_logo_by_coreboot(void)
return;
}
uintptr_t framebuffer_bar = ginfo->framebuffer_base;
uint32_t horizontal_resolution = ginfo->horizontal_resolution;
uint32_t vertical_resolution = ginfo->vertical_resolution;
uint32_t bytes_per_scanline = ginfo->pixels_per_scanline *
sizeof(efi_graphics_output_blt_pixel);
/*
* Adjusts panel orientation for external display when the lid is closed.
*
@ -243,33 +75,20 @@ void soc_load_logo_by_coreboot(void)
if (CONFIG(VBOOT_LID_SWITCH) ? !get_lid_switch() : !CONFIG(RUN_FSP_GOP))
config->panel_orientation = LB_FB_ORIENTATION_NORMAL;
/*
* If the device is in low-battery mode and the low-battery splash screen is being
* displayed, prevent further operation and bail out early.
*/
if (platform_is_low_battery_shutdown_needed()) {
if (render_logo_to_framebuffer(framebuffer_bar, bytes_per_scanline,
horizontal_resolution, vertical_resolution, config,
BOOTSPLASH_LOW_BATTERY) != 0) {
printk(BIOS_ERR, "%s: Failed to render low-battery logo.\n", __func__);
}
goto cleanup;
}
/* Render the main logo */
if (render_logo_to_framebuffer(framebuffer_bar, bytes_per_scanline,
horizontal_resolution, vertical_resolution, config,
BOOTSPLASH_CENTER) != 0) {
printk(BIOS_ERR, "%s: Failed to render main splash screen logo.\n", __func__);
} else if (CONFIG(SPLASH_SCREEN_FOOTER)) {
/* Render the footer logo */
if (render_logo_to_framebuffer(framebuffer_bar, bytes_per_scanline,
horizontal_resolution, vertical_resolution, config,
BOOTSPLASH_FOOTER) != 0)
printk(BIOS_ERR, "%s: Failed to render footer logo.\n", __func__);
}
memset((void *)&logo_cfg, 0, sizeof(logo_cfg));
logo_cfg.framebuffer_base = ginfo->framebuffer_base;
logo_cfg.horizontal_resolution = ginfo->horizontal_resolution;
logo_cfg.vertical_resolution = ginfo->vertical_resolution;
logo_cfg.bytes_per_scanline = ginfo->pixels_per_scanline *
sizeof(efi_graphics_output_blt_pixel);
logo_cfg.panel_orientation = config->panel_orientation;
logo_cfg.halignment = FW_SPLASH_HALIGNMENT_CENTER;
logo_cfg.valignment = config->logo_valignment;
logo_cfg.logo_bottom_margin = config->logo_bottom_margin;
render_logo_to_framebuffer(&logo_cfg);
cleanup:
/* Clear temporary Write Combine (WC) MTRR */
clear_var_mtrr(temp_mtrr_index);
}

View file

@ -7,450 +7,13 @@
#include <fsp/fsp_gop_blt.h>
#include <stdlib.h>
static bool is_bmp_image_valid(efi_bmp_image_header *header)
{
/* Check if the BMP Header Signature is valid */
if (header->CharB != 'B' || header->CharM != 'M')
return false;
/* Check if the BMP Image Header Length is valid */
if (!header->PixelHeight || !header->PixelWidth)
return false;
if (header->Size < header->ImageOffset)
return false;
if (header->ImageOffset < sizeof(efi_bmp_image_header))
return false;
return true;
}
static bool is_bmp_image_compressed(efi_bmp_image_header *header)
{
return header->CompressionType != 0;
}
static bool is_bitmap_format_supported(efi_bmp_image_header *header)
{
/*
* Check BITMAP format is supported
* BMP_IMAGE_HEADER = BITMAP_FILE_HEADER + BITMAP_INFO_HEADER
*/
if (header->HeaderSize != sizeof(efi_bmp_image_header) -
OFFSET_OF(efi_bmp_image_header, HeaderSize))
return false;
return true;
}
static bool do_bmp_image_authentication(efi_bmp_image_header *header)
{
if (!is_bmp_image_valid(header)) {
printk(BIOS_ERR, "%s: BMP Image Header is invalid.\n", __func__);
return false;
}
/*
* BMP image compression is unsupported by FSP implementation,
* hence, exit if the BMP image is compressed.
*/
if (is_bmp_image_compressed(header)) {
printk(BIOS_ERR, "%s: BMP Image Compression is unsupported.\n", __func__);
return false;
}
if (!is_bitmap_format_supported(header)) {
printk(BIOS_ERR, "%s: BmpHeader Header Size (0x%x) is not as expected.\n",
__func__, header->HeaderSize);
return false;
}
return true;
}
static uint32_t calculate_blt_buffer_size(efi_bmp_image_header *header)
{
uint32_t blt_buffer_size;
/* Calculate the size required for BLT buffer */
blt_buffer_size = header->PixelWidth * header->PixelHeight *
sizeof(efi_graphics_output_blt_pixel);
if (!blt_buffer_size)
return 0;
return blt_buffer_size;
}
static int get_color_map_num(efi_bmp_image_header *header)
{
int col_map_number;
switch (header->BitPerPixel) {
case 1:
col_map_number = 2;
break;
case 4:
col_map_number = 16;
break;
case 8:
col_map_number = 256;
break;
default:
/*
* For other bit depths (e.g., 24-bit and 32-bit) that doesn't have
* a standard palette, col_map_number remains 0.
*/
col_map_number = 0;
break;
}
/*
* At times BMP file may have padding data between its header section and the
* data section.
*/
if (header->ImageOffset - sizeof(efi_bmp_image_header) <
sizeof(efi_bmp_color_map) * col_map_number)
return -1;
return col_map_number;
}
/*
* Visual Representation of the Flipping:
*
* Original BMP Image:
*
* 0 -----------------------------------------PixelWidth-1
* | |
* | |
* | |
* PixelHeight-1------------------------------|
*
* Blitting Region:
*
* (x, y) ----------------------------------- (x + blt_width, y)
* | |
* | |
* (x, y + blt_height) -------------------- --(x + blt_width, y + blt_height)
*
* Flipped Coordinates:
*
* flipped_x: Represents the horizontal coordinate from the `right` edge of the BMP,
* accounting for the blit width.
*
* flipped_y: Represents the vertical coordinate from the `bottom` edge of the BMP,
* accounting for the blit height.
*
* Example (Orientation: LB_FB_ORIENTATION_BOTTOM_UP):
*
* If blt_width is small, flipped_x will be near PixelWidth.
* If blt_height is small, flipped_y will be near PixelHeight.
*
* The blit then starts at (flipped_x, blt_height), effectively flipping the
* horizontal position and using the original blit height.
*
* This allows for blitting from the bottom-left corner of the display panel.
*/
static bool calculate_adj_height_width(const efi_bmp_image_header *header, size_t *adjusted_x,
size_t *adjusted_y, enum lb_fb_orientation orientation, int blt_width, int blt_height)
{
size_t flipped_x = header->PixelWidth - blt_width - 1;
size_t flipped_y = header->PixelHeight - blt_height - 1;
switch (orientation) {
case LB_FB_ORIENTATION_LEFT_UP:
*adjusted_x = flipped_y;
*adjusted_y = flipped_x;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
*adjusted_x = flipped_x;
*adjusted_y = blt_height;
break;
case LB_FB_ORIENTATION_RIGHT_UP:
*adjusted_x = blt_height;
*adjusted_y = blt_width;
break;
case LB_FB_ORIENTATION_NORMAL:
default:
*adjusted_x = blt_width;
*adjusted_y = flipped_y;
break;
}
return true;
}
/*
* Visual Representation of gop_width and calculate linear offset into the GOP buffer:
*
* GOP Display Buffer:
*
* +------------------------------------------------+
* | 0 |
* | |--> gop_width pixels in this row |
* +------------------------------------------------+
* | gop_width |
* | |
* | gop_width |
* | ... |
* +------------------------------------------------+
* | gop_width |
* +------------------------------------------------+
*
* gop_width: Represents the width of a row in the GOP buffer.
* - It is determined by the `orientation` of the image.
* - For `LEFT_UP` and `RIGHT_UP`, the GOP width is the BMP image's `PixelHeight`.
* - For `BOTTOM_UP` and `NORMAL`, the GOP width is the BMP image's `PixelWidth`.
*
* gop_x, gop_y: Coordinates within the GOP buffer where the blit will start.
* - These are calculated by `calculate_adj_height_width` based on the `orientation`,
* `blt_width`, and `blt_height`.
*
* Pointer to the calculated pixel in the GOP blit buffer, or NULL on error.
* - Calculate `gop_blt_offset`as `gop_y * gop_width + gop_x` to determine the offset
* to access the correct pixel within `gop_blt_buffer`.
* - `gop_y * gop_width` calculates the offset of the row.
* - `gop_x` calculates the offset within that row.
*/
static efi_graphics_output_blt_pixel *get_gop_blt_pixel(
efi_graphics_output_blt_pixel *gop_blt_buffer, const efi_bmp_image_header *header,
int blt_width, int blt_height, enum lb_fb_orientation orientation)
{
size_t gop_x;
size_t gop_y;
size_t gop_width;
switch (orientation) {
case LB_FB_ORIENTATION_LEFT_UP:
case LB_FB_ORIENTATION_RIGHT_UP:
gop_width = header->PixelHeight;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
case LB_FB_ORIENTATION_NORMAL:
default:
gop_width = header->PixelWidth;
break;
}
if (!calculate_adj_height_width(header, &gop_x, &gop_y, orientation,
blt_width, blt_height))
return NULL;
/*
* Calculated pixel in the Graphics Output Protocol (GOP) blit buffer.
* This offset represents the starting position where the blitted region will be placed
* in the framebuffer.
*/
return &gop_blt_buffer[gop_y * gop_width + gop_x];
}
/*
* Fill BMP image into BLT buffer format with optional orientation
*
* +------------------------------------------------------------------+
* | BMP Image (header: efi_bmp_image_header) |
* | (PixelWidth, PixelHeight) |
* +------------------------------------------------------------------+
* |
* | (blt_width, blt_height) : Region to blit
* V
* +------------------------------------------------------------------+
* | calculate_adj_height_width(header, adjusted_x, adjusted_y, |
* | orientation, blt_width, blt_height)|
* +------------------------------------------------------------------+
* |
* | Calculates adjusted coordinates based on orientation:
* | - flipped_x = header->PixelWidth - blt_width - 1
* | - flipped_y = header->PixelHeight - blt_height - 1
* | - Depending on 'orientation', adjusted_x and adjusted_y are set.
* V
* +-------------------------------------------------------------------+
* | get_gop_blt_pixel(gop_blt_buffer, header, blt_width, blt_height, |
* | orientation) |
* +-------------------------------------------------------------------+
* |
* | 1. Determines gop_width based on orientation:
* | - LEFT_UP/RIGHT_UP: gop_width = header->PixelHeight,
* | - BOTTOM_UP/NORMAL: gop_width = header->PixelWidth,
* | 2. Calls calculate_adj_height_width to get gop_x and gop_y.
* | 3. GOP BLT offset: calculates linear offset into the GOP buffer
* | - gop_blt_offset = gop_y * gop_width + gop_x
* | 4. GOP BLT offset is used to access the correct regions in:
* V
* +------------------------------------------------------------------+
* | GOP Blit Buffer (Framebuffer) |
* +------------------------------------------------------------------+
*/
static void *fill_blt_buffer(efi_bmp_image_header *header,
uintptr_t logo_ptr, size_t blt_buffer_size, enum lb_fb_orientation orientation)
{
efi_graphics_output_blt_pixel *gop_blt_buffer;
efi_graphics_output_blt_pixel *gop_blt_ptr;
efi_graphics_output_blt_pixel *gop_blt;
uint8_t *bmp_image;
uint8_t *bmp_image_header;
efi_bmp_color_map *bmp_color_map;
size_t image_index;
gop_blt_ptr = malloc(sizeof(blt_buffer_size));
if (!gop_blt_ptr)
die("%s: out of memory. Consider increasing the `CONFIG_HEAP_SIZE`\n",
__func__);
bmp_image = ((uint8_t *)logo_ptr) + header->ImageOffset;
bmp_image_header = bmp_image;
gop_blt_buffer = gop_blt_ptr;
bmp_color_map = (efi_bmp_color_map *)(logo_ptr + sizeof(efi_bmp_image_header));
for (size_t height = 0; height < header->PixelHeight; height++) {
for (size_t width = 0; width < header->PixelWidth; width++, bmp_image++) {
size_t index = 0;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
switch (header->BitPerPixel) {
/* Translate 1-bit (2 colors) BMP to 24-bit color */
case 1:
for (index = 0; index < 8 && width < header->PixelWidth; index++) {
uint8_t bit = ((*bmp_image) >> (7 - index)) & 0x1;
gop_blt->Red = bmp_color_map[bit].Red;
gop_blt->Green = bmp_color_map[bit].Green;
gop_blt->Blue = bmp_color_map[bit].Blue;
width++;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
}
width--;
break;
/* Translate 4-bit (16 colors) BMP Palette to 24-bit color */
case 4:
index = (*bmp_image) >> 4;
gop_blt->Red = bmp_color_map[index].Red;
gop_blt->Green = bmp_color_map[index].Green;
gop_blt->Blue = bmp_color_map[index].Blue;
if (width < (header->PixelWidth - 1)) {
width++;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
index = (*bmp_image) & 0x0f;
gop_blt->Red = bmp_color_map[index].Red;
gop_blt->Green = bmp_color_map[index].Green;
gop_blt->Blue = bmp_color_map[index].Blue;
}
break;
/* Translate 8-bit (256 colors) BMP Palette to 24-bit color */
case 8:
gop_blt->Red = bmp_color_map[*bmp_image].Red;
gop_blt->Green = bmp_color_map[*bmp_image].Green;
gop_blt->Blue = bmp_color_map[*bmp_image].Blue;
break;
/* For 24-bit BMP */
case 24:
gop_blt->Blue = *bmp_image++;
gop_blt->Green = *bmp_image++;
gop_blt->Red = *bmp_image;
break;
/* Convert 32 bit to 24bit bmp - just ignore the final byte of each pixel */
case 32:
gop_blt->Blue = *bmp_image++;
gop_blt->Green = *bmp_image++;
gop_blt->Red = *bmp_image++;
break;
/* Other bit format of BMP is not supported. */
default:
free(gop_blt_ptr);
gop_blt_ptr = NULL;
printk(BIOS_ERR, "%s, BMP Bit format not supported. 0x%X\n", __func__,
header->BitPerPixel);
return NULL;
}
}
image_index = (uintptr_t)bmp_image - (uintptr_t)bmp_image_header;
/* Each row in BMP Image should be 4-byte align */
if ((image_index % 4) != 0)
bmp_image = bmp_image + (4 - (image_index % 4));
}
return gop_blt_ptr;
}
/* Helper function to perform the common BMP to GOP BLT conversion logic */
static bool convert_bmp_to_gop_blt_common(uintptr_t logo_ptr, size_t logo_ptr_size,
efi_uintn_t *blt_ptr, efi_uintn_t *blt_size, uint32_t *pixel_height,
uint32_t *pixel_width, enum lb_fb_orientation orientation)
{
size_t blt_buffer_size;
efi_bmp_image_header *bmp_header;
bmp_header = (efi_bmp_image_header *)logo_ptr;
/* Authenticate BMP header and validate size against provided logo_ptr_size */
if (!do_bmp_image_authentication(bmp_header) || (bmp_header->Size != logo_ptr_size))
return false;
blt_buffer_size = calculate_blt_buffer_size(bmp_header);
if (!blt_buffer_size)
return false;
if (get_color_map_num(bmp_header) < 0)
return false;
bool is_standard_orientation = (orientation == LB_FB_ORIENTATION_NORMAL ||
orientation == LB_FB_ORIENTATION_BOTTOM_UP);
*blt_size = blt_buffer_size;
*pixel_height = is_standard_orientation ? bmp_header->PixelHeight : bmp_header->PixelWidth;
*pixel_width = is_standard_orientation ? bmp_header->PixelWidth : bmp_header->PixelHeight;
*blt_ptr = (uintptr_t)fill_blt_buffer(bmp_header, logo_ptr, blt_buffer_size, orientation);
return true;
}
/* Convert a *.BMP graphics image to a GOP blt buffer */
void fsp_load_and_convert_bmp_to_gop_blt(efi_uintn_t *logo, uint32_t *logo_size,
efi_uintn_t *blt_ptr, efi_uintn_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation)
{
uintptr_t logo_ptr;
size_t logo_ptr_size;
if (!logo || !logo_size || !blt_ptr || !blt_size || !pixel_height || !pixel_width)
return;
logo_ptr = (uintptr_t)bmp_load_logo(&logo_ptr_size);
if (!logo_ptr || logo_ptr_size < sizeof(efi_bmp_image_header))
return;
*logo = logo_ptr;
*logo_size = logo_ptr_size;
convert_bmp_to_gop_blt_common(logo_ptr, logo_ptr_size, blt_ptr, blt_size,
pixel_height, pixel_width, orientation);
load_and_convert_bmp_to_blt((uintptr_t *)logo, (size_t *)logo_size, (uintptr_t *)blt_ptr,
(size_t *)blt_size, pixel_height, pixel_width, orientation);
}
/* Convert a *.BMP graphics image (as per input `logo_ptr`) to a GOP blt buffer */
@ -458,9 +21,6 @@ void fsp_convert_bmp_to_gop_blt(uintptr_t logo_ptr, size_t logo_ptr_size,
efi_uintn_t *blt_ptr, efi_uintn_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation)
{
if (!blt_ptr || !blt_size || !pixel_height || !pixel_width)
return;
convert_bmp_to_gop_blt_common(logo_ptr, logo_ptr_size, blt_ptr, blt_size,
pixel_height, pixel_width, orientation);
convert_bmp_to_blt(logo_ptr, logo_ptr_size, (uintptr_t *)blt_ptr, (size_t *)blt_size,
pixel_height, pixel_width, orientation);
}

View file

@ -3,7 +3,6 @@
#include <arch/null_breakpoint.h>
#include <arch/stack_canary_breakpoint.h>
#include <bootsplash.h>
#include <bootstate.h>
#include <cbfs.h>
#include <cbmem.h>
#include <commonlib/fsp.h>
@ -300,11 +299,3 @@ void fsp_silicon_init(void)
}
__weak void soc_load_logo_by_fsp(FSPS_UPD *supd) { }
static void release_logo(void *arg_unused)
{
if (CONFIG(BMP_LOGO))
bmp_release_logo();
}
BOOT_STATE_INIT_ENTRY(BS_PAYLOAD_LOAD, BS_ON_EXIT, release_logo, NULL);

View file

@ -3,6 +3,7 @@
#ifndef __BOOTSPLASH_H__
#define __BOOTSPLASH_H__
#include <boot/coreboot_tables.h>
#include <types.h>
enum bootsplash_type {
@ -27,6 +28,125 @@ void set_bootsplash(unsigned char *framebuffer, unsigned int x_resolution,
unsigned int y_resolution, unsigned int bytes_per_line,
unsigned int fb_resolution);
/*
* Specifies the vertical alignment for the splash screen image.
*
* Visual Guide (representing the display area and the [LOGO]):
*
* Each option dictates the vertical placement of the splash image
* within the display's height.
*/
enum fw_splash_vertical_alignment {
/*
* The splash image is centered vertically `(Y-axis - logo_height)/2` on the screen.
* The center of the [LOGO] aligns with the vertical center of the screen.
*
* +---------------+
* | |
* | |
* | [LOGO] | <-- Vertically Centered
* | |
* | |
* +---------------+
*/
FW_SPLASH_VALIGNMENT_CENTER = 0,
/*
* The splash image is aligned to the top edge of the screen.
*
* +---------------+
* | [LOGO] | <-- Top Aligned
* | |
* | |
* | |
* | |
* +---------------+
*/
FW_SPLASH_VALIGNMENT_TOP = 1,
/*
* The splash image is aligned to the bottom edge of the screen.
*
* +---------------+
* | |
* | |
* | |
* | |
* | [LOGO] | <-- Bottom Aligned
* +---------------+
*/
FW_SPLASH_VALIGNMENT_BOTTOM = 2,
/*
* The splash image is placed in the vertical middle `(Y-axis/2)` of the screen
* (without considering the `logo height`). This means the TOP EDGE of the
* [LOGO] aligns with the screen's vertical midpoint line.
*
* +---------------+
* | (Upper Half) |
* | |
* | [LOGO] | <-- [LOGO] aligns at Middle of the Y-axis
* | |
* | (Lower Half) |
* +---------------+
*
* Note: The distinction between CENTER and MIDDLE is relevant as in for MIDDLE
* alignment, it ignores the logo height (i.e., the logo's top edge is placed
* at the screen's Y-midpoint). CENTER alignment, by contrast, would place
* the geometrical center of the logo at the screen's Y-midpoint.
*/
FW_SPLASH_VALIGNMENT_MIDDLE = 3,
};
enum fw_splash_horizontal_alignment {
/*
* The splash image is centered horizontally `(X-axis - logo_width)/2` on the screen.
* The center of the [LOGO] aligns with the horizontal center of the screen.
*
* +-----------------+
* | [LOGO] |
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_CENTER = 0,
/*
* The splash image is aligned to the left edge of the screen.
*
* +-----------------+
* |[LOGO] |
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_LEFT = 1,
/*
* The splash image is aligned to the right edge of the screen.
*
* +-----------------+
* | [LOGO]|
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_RIGHT = 2,
};
struct logo_config {
uintptr_t framebuffer_base;
uint32_t horizontal_resolution;
uint32_t vertical_resolution;
uint32_t bytes_per_scanline;
enum lb_fb_orientation panel_orientation;
enum fw_splash_horizontal_alignment halignment;
enum fw_splash_vertical_alignment valignment;
uint8_t logo_bottom_margin;
};
void render_logo_to_framebuffer(struct logo_config *config);
void load_and_convert_bmp_to_blt(uintptr_t *logo, size_t *logo_size,
uintptr_t *blt, size_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation);
void convert_bmp_to_blt(uintptr_t logo, size_t logo_size,
uintptr_t *blt, size_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation);
/*
* Allow platform-specific BMP logo overrides via HAVE_CUSTOM_BMP_LOGO config.
* For example: Introduce configurable BMP logo for customization on platforms like ChromeOS

View file

@ -148,6 +148,7 @@ ramstage-y += hexstrtobin.c
ramstage-y += wrdd.c
ramstage-$(CONFIG_CONSOLE_CBMEM) += cbmem_console.c
ramstage-$(CONFIG_BMP_LOGO) += bmp_logo.c
ramstage-$(CONFIG_BMP_LOGO) += render_bmp.c
ramstage-$(CONFIG_BOOTSPLASH) += bootsplash.c
ramstage-$(CONFIG_BOOTSPLASH) += jpeg.c
ramstage-$(CONFIG_COLLECT_TIMESTAMPS) += timestamp.c

721
src/lib/render_bmp.c Normal file
View file

@ -0,0 +1,721 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include <boot/coreboot_tables.h>
#include <bootmode.h>
#include <bootsplash.h>
#include <bootstate.h>
#include <console/console.h>
#include <stdlib.h>
#include <string.h>
#include "render_bmp.h"
static bool is_bmp_image_valid(struct bmp_image_header *header)
{
/* Check if the BMP Header Signature is valid */
if (header->CharB != 'B' || header->CharM != 'M')
return false;
/* Check if the BMP Image Header Length is valid */
if (!header->PixelHeight || !header->PixelWidth)
return false;
if (header->Size < header->ImageOffset)
return false;
if (header->ImageOffset < sizeof(struct bmp_image_header))
return false;
return true;
}
static bool is_bmp_image_compressed(struct bmp_image_header *header)
{
return header->CompressionType != 0;
}
static bool is_bitmap_format_supported(struct bmp_image_header *header)
{
/*
* Check BITMAP format is supported
* BMP_IMAGE_HEADER = BITMAP_FILE_HEADER + BITMAP_INFO_HEADER
*/
if (header->HeaderSize != sizeof(struct bmp_image_header) -
OFFSET_OF(struct bmp_image_header, HeaderSize))
return false;
return true;
}
static bool do_bmp_image_authentication(struct bmp_image_header *header)
{
if (!is_bmp_image_valid(header)) {
printk(BIOS_ERR, "%s: BMP Image Header is invalid.\n", __func__);
return false;
}
/*
* BMP image compression is unsupported by FSP implementation,
* hence, exit if the BMP image is compressed.
*/
if (is_bmp_image_compressed(header)) {
printk(BIOS_ERR, "%s: BMP Image Compression is unsupported.\n", __func__);
return false;
}
if (!is_bitmap_format_supported(header)) {
printk(BIOS_ERR, "%s: BmpHeader Header Size (0x%x) is not as expected.\n",
__func__, header->HeaderSize);
return false;
}
return true;
}
static uint32_t calculate_blt_buffer_size(struct bmp_image_header *header)
{
uint32_t blt_buffer_size;
/* Calculate the size required for BLT buffer */
blt_buffer_size = header->PixelWidth * header->PixelHeight *
sizeof(struct blt_pixel);
if (!blt_buffer_size)
return 0;
return blt_buffer_size;
}
static int get_color_map_num(struct bmp_image_header *header)
{
int col_map_number;
switch (header->BitPerPixel) {
case 1:
col_map_number = 2;
break;
case 4:
col_map_number = 16;
break;
case 8:
col_map_number = 256;
break;
default:
/*
* For other bit depths (e.g., 24-bit and 32-bit) that doesn't have
* a standard palette, col_map_number remains 0.
*/
col_map_number = 0;
break;
}
/*
* At times BMP file may have padding data between its header section and the
* data section.
*/
if (header->ImageOffset - sizeof(struct bmp_image_header) <
sizeof(struct bmp_color_map) * col_map_number)
return -1;
return col_map_number;
}
/*
* Visual Representation of the Flipping:
*
* Original BMP Image:
*
* 0 -----------------------------------------PixelWidth-1
* | |
* | |
* | |
* PixelHeight-1------------------------------|
*
* Blitting Region:
*
* (x, y) ----------------------------------- (x + blt_width, y)
* | |
* | |
* (x, y + blt_height) -------------------- --(x + blt_width, y + blt_height)
*
* Flipped Coordinates:
*
* flipped_x: Represents the horizontal coordinate from the `right` edge of the BMP,
* accounting for the blit width.
*
* flipped_y: Represents the vertical coordinate from the `bottom` edge of the BMP,
* accounting for the blit height.
*
* Example (Orientation: LB_FB_ORIENTATION_BOTTOM_UP):
*
* If blt_width is small, flipped_x will be near PixelWidth.
* If blt_height is small, flipped_y will be near PixelHeight.
*
* The blit then starts at (flipped_x, blt_height), effectively flipping the
* horizontal position and using the original blit height.
*
* This allows for blitting from the bottom-left corner of the display panel.
*/
static bool calculate_adj_height_width(const struct bmp_image_header *header, size_t *adjusted_x,
size_t *adjusted_y, enum lb_fb_orientation orientation, int blt_width, int blt_height)
{
size_t flipped_x = header->PixelWidth - blt_width - 1;
size_t flipped_y = header->PixelHeight - blt_height - 1;
switch (orientation) {
case LB_FB_ORIENTATION_LEFT_UP:
*adjusted_x = flipped_y;
*adjusted_y = flipped_x;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
*adjusted_x = flipped_x;
*adjusted_y = blt_height;
break;
case LB_FB_ORIENTATION_RIGHT_UP:
*adjusted_x = blt_height;
*adjusted_y = blt_width;
break;
case LB_FB_ORIENTATION_NORMAL:
default:
*adjusted_x = blt_width;
*adjusted_y = flipped_y;
break;
}
return true;
}
/*
* Visual Representation of gop_width and calculate linear offset into the GOP buffer:
*
* GOP Display Buffer:
*
* +------------------------------------------------+
* | 0 |
* | |--> gop_width pixels in this row |
* +------------------------------------------------+
* | gop_width |
* | |
* | gop_width |
* | ... |
* +------------------------------------------------+
* | gop_width |
* +------------------------------------------------+
*
* gop_width: Represents the width of a row in the GOP buffer.
* - It is determined by the `orientation` of the image.
* - For `LEFT_UP` and `RIGHT_UP`, the GOP width is the BMP image's `PixelHeight`.
* - For `BOTTOM_UP` and `NORMAL`, the GOP width is the BMP image's `PixelWidth`.
*
* gop_x, gop_y: Coordinates within the GOP buffer where the blit will start.
* - These are calculated by `calculate_adj_height_width` based on the `orientation`,
* `blt_width`, and `blt_height`.
*
* Pointer to the calculated pixel in the GOP blit buffer, or NULL on error.
* - Calculate `gop_blt_offset`as `gop_y * gop_width + gop_x` to determine the offset
* to access the correct pixel within `gop_blt_buffer`.
* - `gop_y * gop_width` calculates the offset of the row.
* - `gop_x` calculates the offset within that row.
*/
static struct blt_pixel *get_gop_blt_pixel(
struct blt_pixel *gop_blt_buffer, const struct bmp_image_header *header,
int blt_width, int blt_height, enum lb_fb_orientation orientation)
{
size_t gop_x;
size_t gop_y;
size_t gop_width;
switch (orientation) {
case LB_FB_ORIENTATION_LEFT_UP:
case LB_FB_ORIENTATION_RIGHT_UP:
gop_width = header->PixelHeight;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
case LB_FB_ORIENTATION_NORMAL:
default:
gop_width = header->PixelWidth;
break;
}
if (!calculate_adj_height_width(header, &gop_x, &gop_y, orientation,
blt_width, blt_height))
return NULL;
/*
* Calculated pixel in the Graphics Output Protocol (GOP) blit buffer.
* This offset represents the starting position where the blitted region will be placed
* in the framebuffer.
*/
return &gop_blt_buffer[gop_y * gop_width + gop_x];
}
/*
* Fill BMP image into BLT buffer format with optional orientation
*
* +------------------------------------------------------------------+
* | BMP Image (header: bmp_image_header) |
* | (PixelWidth, PixelHeight) |
* +------------------------------------------------------------------+
* |
* | (blt_width, blt_height) : Region to blit
* V
* +------------------------------------------------------------------+
* | calculate_adj_height_width(header, adjusted_x, adjusted_y, |
* | orientation, blt_width, blt_height)|
* +------------------------------------------------------------------+
* |
* | Calculates adjusted coordinates based on orientation:
* | - flipped_x = header->PixelWidth - blt_width - 1
* | - flipped_y = header->PixelHeight - blt_height - 1
* | - Depending on 'orientation', adjusted_x and adjusted_y are set.
* V
* +-------------------------------------------------------------------+
* | get_gop_blt_pixel(gop_blt_buffer, header, blt_width, blt_height, |
* | orientation) |
* +-------------------------------------------------------------------+
* |
* | 1. Determines gop_width based on orientation:
* | - LEFT_UP/RIGHT_UP: gop_width = header->PixelHeight,
* | - BOTTOM_UP/NORMAL: gop_width = header->PixelWidth,
* | 2. Calls calculate_adj_height_width to get gop_x and gop_y.
* | 3. GOP BLT offset: calculates linear offset into the GOP buffer
* | - gop_blt_offset = gop_y * gop_width + gop_x
* | 4. GOP BLT offset is used to access the correct regions in:
* V
* +------------------------------------------------------------------+
* | GOP Blit Buffer (Framebuffer) |
* +------------------------------------------------------------------+
*/
static void *fill_blt_buffer(struct bmp_image_header *header,
uintptr_t logo, size_t blt_buffer_size, enum lb_fb_orientation orientation)
{
struct blt_pixel *gop_blt_buffer;
struct blt_pixel *gop_blt_ptr;
struct blt_pixel *gop_blt;
uint8_t *bmp_image;
uint8_t *bmp_header;
struct bmp_color_map *color_map;
size_t image_index;
gop_blt_ptr = malloc(sizeof(blt_buffer_size));
if (!gop_blt_ptr)
die("%s: out of memory. Consider increasing the `CONFIG_HEAP_SIZE`\n",
__func__);
bmp_image = ((uint8_t *)logo) + header->ImageOffset;
bmp_header = bmp_image;
gop_blt_buffer = gop_blt_ptr;
color_map = (struct bmp_color_map *)(logo + sizeof(struct bmp_image_header));
for (size_t height = 0; height < header->PixelHeight; height++) {
for (size_t width = 0; width < header->PixelWidth; width++, bmp_image++) {
size_t index = 0;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
switch (header->BitPerPixel) {
/* Translate 1-bit (2 colors) BMP to 24-bit color */
case 1:
for (index = 0; index < 8 && width < header->PixelWidth; index++) {
uint8_t bit = ((*bmp_image) >> (7 - index)) & 0x1;
gop_blt->Red = color_map[bit].Red;
gop_blt->Green = color_map[bit].Green;
gop_blt->Blue = color_map[bit].Blue;
width++;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
}
width--;
break;
/* Translate 4-bit (16 colors) BMP Palette to 24-bit color */
case 4:
index = (*bmp_image) >> 4;
gop_blt->Red = color_map[index].Red;
gop_blt->Green = color_map[index].Green;
gop_blt->Blue = color_map[index].Blue;
if (width < (header->PixelWidth - 1)) {
width++;
gop_blt = get_gop_blt_pixel(gop_blt_buffer, header, width, height,
orientation);
if (!gop_blt) {
free(gop_blt_ptr);
return NULL;
}
index = (*bmp_image) & 0x0f;
gop_blt->Red = color_map[index].Red;
gop_blt->Green = color_map[index].Green;
gop_blt->Blue = color_map[index].Blue;
}
break;
/* Translate 8-bit (256 colors) BMP Palette to 24-bit color */
case 8:
gop_blt->Red = color_map[*bmp_image].Red;
gop_blt->Green = color_map[*bmp_image].Green;
gop_blt->Blue = color_map[*bmp_image].Blue;
break;
/* For 24-bit BMP */
case 24:
gop_blt->Blue = *bmp_image++;
gop_blt->Green = *bmp_image++;
gop_blt->Red = *bmp_image;
break;
/* Convert 32 bit to 24bit bmp - just ignore the final byte of each pixel */
case 32:
gop_blt->Blue = *bmp_image++;
gop_blt->Green = *bmp_image++;
gop_blt->Red = *bmp_image++;
break;
/* Other bit format of BMP is not supported. */
default:
free(gop_blt_ptr);
gop_blt_ptr = NULL;
printk(BIOS_ERR, "%s, BMP Bit format not supported. 0x%X\n", __func__,
header->BitPerPixel);
return NULL;
}
}
image_index = (uintptr_t)bmp_image - (uintptr_t)bmp_header;
/* Each row in BMP Image should be 4-byte align */
if ((image_index % 4) != 0)
bmp_image = bmp_image + (4 - (image_index % 4));
}
return gop_blt_ptr;
}
/* Helper function to perform the common BMP to GOP BLT conversion logic */
static bool convert_bmp_to_gop_blt_common(uintptr_t logo, size_t logo_size,
uintptr_t *blt, size_t *blt_size, uint32_t *pixel_height,
uint32_t *pixel_width, enum lb_fb_orientation orientation)
{
size_t blt_buffer_size;
struct bmp_image_header *bmp_header;
bmp_header = (struct bmp_image_header *)logo;
/* Authenticate BMP header and validate size against provided logo_size */
if (!do_bmp_image_authentication(bmp_header) || (bmp_header->Size != logo_size))
return false;
blt_buffer_size = calculate_blt_buffer_size(bmp_header);
if (!blt_buffer_size)
return false;
if (get_color_map_num(bmp_header) < 0)
return false;
bool is_standard_orientation = (orientation == LB_FB_ORIENTATION_NORMAL ||
orientation == LB_FB_ORIENTATION_BOTTOM_UP);
*blt_size = blt_buffer_size;
*pixel_height = is_standard_orientation ? bmp_header->PixelHeight : bmp_header->PixelWidth;
*pixel_width = is_standard_orientation ? bmp_header->PixelWidth : bmp_header->PixelHeight;
*blt = (uintptr_t)fill_blt_buffer(bmp_header, logo, blt_buffer_size, orientation);
return true;
}
/* Convert a *.BMP graphics image to a blt buffer */
void load_and_convert_bmp_to_blt(uintptr_t *logo, size_t *logo_size,
uintptr_t *blt, size_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation)
{
uintptr_t bmp;
size_t bmp_size;
if (!logo || !logo_size || !blt || !blt_size || !pixel_height || !pixel_width)
return;
bmp = (uintptr_t)bmp_load_logo(&bmp_size);
if (!bmp || bmp_size < sizeof(struct bmp_image_header))
return;
*logo = bmp;
*logo_size = bmp_size;
convert_bmp_to_gop_blt_common(*logo, *logo_size, blt, blt_size,
pixel_height, pixel_width, orientation);
}
/* Convert a *.BMP graphics image (as per input `logo`) to a GOP blt buffer */
void convert_bmp_to_blt(uintptr_t logo, size_t logo_size,
uintptr_t *blt, size_t *blt_size, uint32_t *pixel_height, uint32_t *pixel_width,
enum lb_fb_orientation orientation)
{
if (!blt || !blt_size || !pixel_height || !pixel_width)
return;
if (!logo || logo_size < sizeof(struct bmp_image_header))
return;
convert_bmp_to_gop_blt_common(logo, logo_size, blt, blt_size,
pixel_height, pixel_width, orientation);
}
/*
* Calculates the destination coordinates for the logo based on both horizontal and
* vertical alignment settings.
*
* horizontal_resolution: The horizontal resolution of the display panel.
* vertical_resolution: The vertical resolution of the display panel.
* logo_width: The width of the logo bitmap.
* logo_height: The height of the logo bitmap.
* halignment: The horizontal alignment setting. Use FW_SPLASH_HALIGNMENT_NONE
* if only vertical alignment is specified.
* valignment: The vertical alignment setting. Use FW_SPLASH_VALIGNMENT_NONE
* if only horizontal alignment is specified.
*
* Returning `struct logo_coordinates` that contains the calculated x and y coordinates
* for rendering the logo.
*/
static struct logo_coordinates calculate_logo_coordinates(
uint32_t horizontal_resolution, uint32_t vertical_resolution,
uint32_t logo_width, uint32_t logo_height,
enum fw_splash_horizontal_alignment halignment,
enum fw_splash_vertical_alignment valignment)
{
struct logo_coordinates coords;
/* Calculate X coordinate */
switch (halignment) {
case FW_SPLASH_HALIGNMENT_LEFT:
coords.x = 0;
break;
case FW_SPLASH_HALIGNMENT_RIGHT:
coords.x = horizontal_resolution - logo_width;
break;
default: /* FW_SPLASH_HALIGNMENT_CENTER (default) */
coords.x = (horizontal_resolution - logo_width) / 2;
break;
}
/* Calculate Y coordinate */
switch (valignment) {
case FW_SPLASH_VALIGNMENT_MIDDLE:
coords.y = vertical_resolution / 2;
break;
case FW_SPLASH_VALIGNMENT_TOP:
coords.y = 0;
break;
case FW_SPLASH_VALIGNMENT_BOTTOM:
coords.y = vertical_resolution - logo_height;
break;
default: /* FW_SPLASH_VALIGNMENT_CENTER (default) */
coords.y = (vertical_resolution - logo_height) / 2;
break;
}
return coords;
}
/*
* Copies the logo to the framebuffer.
*
* framebuffer_base: The base address of the framebuffer.
* bytes_per_scanline: The number of bytes per scanline in the framebuffer.
* logo_buffer: The address of the logo data in BLT format.
* logo_width: The width of the logo bitmap.
* logo_height: The height of the logo bitmap.
* dest_x: The destination x-coordinate in the framebuffer for rendering the logo.
* dest_y: The destination y-coordinate in the framebuffer for rendering the logo.
*/
static void copy_logo_to_framebuffer(
uintptr_t framebuffer_base, uint32_t bytes_per_scanline,
uintptr_t logo_buffer, uint32_t logo_width, uint32_t logo_height,
uint32_t dest_x, uint32_t dest_y)
{
size_t pixel_size = sizeof(struct blt_pixel);
size_t bytes_per_logo_line = logo_width * pixel_size;
uint8_t *framebuffer_offset = (uint8_t *)framebuffer_base + dest_y * bytes_per_scanline
+ dest_x * pixel_size;
uint8_t *dst_row_address = framebuffer_offset;
uint8_t *src_row_address = (uint8_t *)logo_buffer;
for (uint32_t i = 0; i < logo_height; i++) {
memcpy(dst_row_address, src_row_address, bytes_per_logo_line);
dst_row_address += bytes_per_scanline;
src_row_address += bytes_per_logo_line;
}
}
/*
* Adjust logo layout based on the panel orientation.
*
* logo_type: Logo type.
* config: Logo configuration information.
* logo_halignment: Resultant horizontal alignment setting.
* logo_valignment: Resultant vertical alignment setting.
* logo_bottom_margin: Resultant bottom margin.
*/
static void get_logo_layout(
enum bootsplash_type logo_type,
struct logo_config *config,
enum fw_splash_horizontal_alignment *logo_halignment,
enum fw_splash_vertical_alignment *logo_valignment,
uint8_t *logo_bottom_margin
)
{
if (!config || !logo_halignment || !logo_valignment || !logo_bottom_margin)
return;
if (logo_type == BOOTSPLASH_LOW_BATTERY || logo_type == BOOTSPLASH_CENTER) {
*logo_halignment = config->halignment;
*logo_valignment = config->valignment;
/* Override logo alignment if the default screen orientation is not normal */
if (config->panel_orientation != LB_FB_ORIENTATION_NORMAL)
*logo_valignment = FW_SPLASH_VALIGNMENT_CENTER;
*logo_bottom_margin = 0;
} else if (logo_type == BOOTSPLASH_FOOTER) {
*logo_halignment = FW_SPLASH_HALIGNMENT_CENTER;
*logo_valignment = FW_SPLASH_VALIGNMENT_CENTER;
switch (config->panel_orientation) {
case LB_FB_ORIENTATION_RIGHT_UP:
*logo_halignment = FW_SPLASH_HALIGNMENT_LEFT;
break;
case LB_FB_ORIENTATION_LEFT_UP:
*logo_halignment = FW_SPLASH_HALIGNMENT_RIGHT;
break;
case LB_FB_ORIENTATION_BOTTOM_UP:
*logo_valignment = FW_SPLASH_VALIGNMENT_TOP;
break;
default: /* LB_FB_ORIENTATION_NORMAL (default) */
*logo_valignment = FW_SPLASH_VALIGNMENT_BOTTOM;
break;
}
*logo_bottom_margin = config->logo_bottom_margin;
} else { // Default values
*logo_halignment = FW_SPLASH_HALIGNMENT_CENTER;
*logo_valignment = FW_SPLASH_VALIGNMENT_CENTER;
*logo_bottom_margin = 0;
}
}
/*
* Loads, converts, and renders a BMP logo to the framebuffer.
*
* logo_type: Logo type.
* config: Logo configuration information.
*
* Returns 0 on success, -1 on failure.
*/
static int load_and_render_logo_to_framebuffer(
enum bootsplash_type logo_type,
struct logo_config *config
)
{
uintptr_t logo;
size_t logo_size;
size_t blt_size;
uintptr_t blt_buffer;
uint32_t logo_height, logo_width;
struct logo_coordinates logo_coords;
enum fw_splash_horizontal_alignment halignment;
enum fw_splash_vertical_alignment valignment;
uint8_t logo_bottom_margin;
if (!config)
return -1;
logo = (uintptr_t)bmp_load_logo_by_type(logo_type, &logo_size);
if (!logo || logo_size < sizeof(struct bmp_image_header)) {
printk(BIOS_ERR, "%s: BMP image (%zu) is less than expected minimum size (%zu).\n",
__func__, logo_size, sizeof(struct bmp_image_header));
return -1;
}
convert_bmp_to_blt(logo, logo_size, &blt_buffer, &blt_size,
&logo_height, &logo_width, config->panel_orientation);
get_logo_layout(logo_type, config, &halignment, &valignment, &logo_bottom_margin);
logo_coords = calculate_logo_coordinates(config->horizontal_resolution,
config->vertical_resolution, logo_width, logo_height, halignment, valignment);
if (logo_bottom_margin) {
if (config->panel_orientation == LB_FB_ORIENTATION_BOTTOM_UP ||
config->panel_orientation == LB_FB_ORIENTATION_NORMAL)
logo_coords.y -= logo_bottom_margin;
else
logo_coords.x -= logo_bottom_margin;
}
copy_logo_to_framebuffer(config->framebuffer_base, config->bytes_per_scanline, blt_buffer,
logo_width, logo_height, logo_coords.x, logo_coords.y);
bmp_release_logo();
return 0;
}
/*
* Loads, converts, and renders a BMP logo to the framebuffer.
* The logo type (primary or low battery etc.) is seletcted dynamically.
*
* config: Logo configuration information.
*
*/
void render_logo_to_framebuffer(struct logo_config *config)
{
if (!config)
return;
if (config->framebuffer_base == 0) {
/* Try to load from already populated framebuffer information */
struct lb_framebuffer framebuffer;
memset(&framebuffer, 0, sizeof(struct lb_framebuffer));
fill_lb_framebuffer(&framebuffer);
/* Exit if framebuffer is still not available */
if (framebuffer.physical_address == 0)
return;
config->framebuffer_base = framebuffer.physical_address;
config->horizontal_resolution = framebuffer.x_resolution;
config->vertical_resolution = framebuffer.y_resolution;
config->bytes_per_scanline = framebuffer.bytes_per_line;
}
/*
* If the device is in low-battery mode and the low-battery splash screen is being
* displayed, prevent further operation and bail out early.
*/
if (platform_is_low_battery_shutdown_needed()) {
if (load_and_render_logo_to_framebuffer(BOOTSPLASH_LOW_BATTERY, config) != 0) {
printk(BIOS_ERR, "%s: Failed to render low-battery logo.\n", __func__);
}
return;
}
/* Render the main logo */
if (load_and_render_logo_to_framebuffer(BOOTSPLASH_CENTER, config) != 0) {
printk(BIOS_ERR, "%s: Failed to render main splash screen logo.\n", __func__);
} else if (CONFIG(SPLASH_SCREEN_FOOTER)) {
/* Render the footer logo */
if (load_and_render_logo_to_framebuffer(BOOTSPLASH_FOOTER, config) != 0)
printk(BIOS_ERR, "%s: Failed to render footer logo.\n", __func__);
}
}
static void release_logo(void *arg_unused)
{
bmp_release_logo();
}
BOOT_STATE_INIT_ENTRY(BS_PAYLOAD_LOAD, BS_ON_EXIT, release_logo, NULL);

58
src/lib/render_bmp.h Normal file
View file

@ -0,0 +1,58 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __RENDER_BMP_H__
#define __RENDER_BMP_H__
#ifndef OFFSET_OF
#if (defined (__GNUC__) && __GNUC__ >= 4) || defined (__clang__)
#define OFFSET_OF(TYPE, Field) ((size_t) __builtin_offsetof(TYPE, Field))
#endif
#endif
#ifndef OFFSET_OF
#define OFFSET_OF(TYPE, Field) ((size_t) &(((TYPE *)0)->Field))
#endif
#pragma pack(1)
struct bmp_color_map {
uint8_t Blue;
uint8_t Green;
uint8_t Red;
uint8_t Reserved;
};
struct bmp_image_header {
char CharB; // 'B'
char CharM; // 'M'
uint32_t Size;
uint16_t Reserved[2];
uint32_t ImageOffset;
uint32_t HeaderSize;
uint32_t PixelWidth;
uint32_t PixelHeight;
uint16_t Planes;
uint16_t BitPerPixel; // 1, 4, 8, 24 or 32
uint32_t CompressionType;
uint32_t ImageSize; // Compressed image size in bytes
uint32_t XPixelsPerMeter;
uint32_t YPixelsPerMeter;
uint32_t NumberOfColors;
uint32_t ImportantColors;
};
struct blt_pixel {
uint8_t Blue;
uint8_t Green;
uint8_t Red;
uint8_t Reserved;
};
struct logo_coordinates {
uint32_t x;
uint32_t y;
};
#pragma pack()
#endif // __RENDER_BMP_H__

View file

@ -4,6 +4,7 @@
#define SOC_INTEL_COMMON_BLOCK_CFG_H
#include <boot/coreboot_tables.h>
#include <bootsplash.h>
#include <intelblocks/gspi.h>
#include <drivers/i2c/designware/dw_i2c.h>
#include <intelblocks/mmc.h>
@ -13,106 +14,6 @@ enum {
CHIPSET_LOCKDOWN_FSP, /* FSP handles locking per UPDs */
};
/*
* Specifies the vertical alignment for the splash screen image.
*
* Visual Guide (representing the display area and the [LOGO]):
*
* Each option dictates the vertical placement of the splash image
* within the display's height.
*/
enum fw_splash_vertical_alignment {
/*
* The splash image is centered vertically `(Y-axis - logo_height)/2` on the screen.
* The center of the [LOGO] aligns with the vertical center of the screen.
*
* +---------------+
* | |
* | |
* | [LOGO] | <-- Vertically Centered
* | |
* | |
* +---------------+
*/
FW_SPLASH_VALIGNMENT_CENTER = 0,
/*
* The splash image is aligned to the top edge of the screen.
*
* +---------------+
* | [LOGO] | <-- Top Aligned
* | |
* | |
* | |
* | |
* +---------------+
*/
FW_SPLASH_VALIGNMENT_TOP = 1,
/*
* The splash image is aligned to the bottom edge of the screen.
*
* +---------------+
* | |
* | |
* | |
* | |
* | [LOGO] | <-- Bottom Aligned
* +---------------+
*/
FW_SPLASH_VALIGNMENT_BOTTOM = 2,
/*
* The splash image is placed in the vertical middle `(Y-axis/2)` of the screen
* (without considering the `logo height`). This means the TOP EDGE of the
* [LOGO] aligns with the screen's vertical midpoint line.
*
* +---------------+
* | (Upper Half) |
* | |
* | [LOGO] | <-- [LOGO] aligns at Middle of the Y-axis
* | |
* | (Lower Half) |
* +---------------+
*
* Note: The distinction between CENTER and MIDDLE is relevant as in for MIDDLE
* alignment, it ignores the logo height (i.e., the logo's top edge is placed
* at the screen's Y-midpoint). CENTER alignment, by contrast, would place
* the geometrical center of the logo at the screen's Y-midpoint.
*/
FW_SPLASH_VALIGNMENT_MIDDLE = 3,
};
enum fw_splash_horizontal_alignment {
/*
* The splash image is centered horizontally `(X-axis - logo_width)/2` on the screen.
* The center of the [LOGO] aligns with the horizontal center of the screen.
*
* +-----------------+
* | [LOGO] |
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_CENTER = 0,
/*
* The splash image is aligned to the left edge of the screen.
*
* +-----------------+
* |[LOGO] |
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_LEFT = 1,
/*
* The splash image is aligned to the right edge of the screen.
*
* +-----------------+
* | [LOGO]|
* +-----------------+
*/
FW_SPLASH_HALIGNMENT_RIGHT = 2,
};
/*
* This structure will hold data required by common blocks.
* These are soc specific configurations which will be filled by soc.