exynos5250: Don't disable and re-enable the MMU when uncaching the framebuffer.

At one time it seemed to be necessary to disable and then re-enable the MMU
when setting the framebuffer to be uncache-able due to bugs in the MMU
management code. Since those bugs have been fixed, this is no longer
necessary.

BUG=None
TEST=Boot on Snow and verified that graphics are still displayed correctly.
BRANCH=None

Change-Id: Ibfd12c1f45c57994cd970751be7aee106a5ff0a1
Signed-off-by: Gabe Black <gabeblack@google.com>
Reviewed-on: https://gerrit.chromium.org/gerrit/55639
Commit-Queue: Stefan Reinauer <reinauer@google.com>
Reviewed-by: Stefan Reinauer <reinauer@google.com>
Tested-by: Stefan Reinauer <reinauer@google.com>
This commit is contained in:
Gabe Black 2013-05-18 22:57:34 -07:00 committed by ChromeBot
commit 63b085ae90

View file

@ -105,15 +105,11 @@ static void exynos_displayport_init(device_t dev)
* Note: We may want to do something clever to ensure the framebuffer
* region is aligned such that we don't change dcache policy for other
* stuff inadvertantly.
*
* FIXME: Is disabling/re-enabling the MMU entirely necessary?
*/
uint32_t lower = ALIGN_DOWN(lcdbase, MiB);
uint32_t upper = ALIGN_UP(lcdbase + fb_size, MiB);
dcache_clean_invalidate_by_mva(lower, upper - lower);
dcache_mmu_disable();
mmu_config_range(lower/MiB, (upper - lower)/MiB, DCACHE_OFF);
dcache_mmu_enable();
mmio_resource(dev, 1, lcdbase/KiB, (fb_size + KiB - 1)/KiB);
printk(BIOS_DEBUG,